gameservergame-servergame-servershacktoberfestdedicated-game-serversgamelinuxgsmserverbashgaminglinuxmultiplayer-game-servershell
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40 lines
999 B
40 lines
999 B
#!/bin/bash
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# LinuxGSM command_update.sh module
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# Author: Daniel Gibbs
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# Contributors: http://linuxgsm.com/contrib
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# Website: https://linuxgsm.com
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# Description: Handles updating of servers.
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commandname="UPDATE"
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commandaction="Updating"
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functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
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fn_firstcommand_set
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fn_print_dots ""
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check.sh
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core_logs.sh
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check_last_update.sh
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if [ "${shortname}" == "ts3" ]; then
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update_ts3.sh
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elif [ "${shortname}" == "mc" ]; then
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update_minecraft.sh
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elif [ "${shortname}" == "mcb" ]; then
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update_minecraft_bedrock.sh
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elif [ "${shortname}" == "pmc" ] || [ "${shortname}" == "wmc" ]; then
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update_papermc.sh
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elif [ "${shortname}" == "mumble" ]; then
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update_mumble.sh
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elif [ "${shortname}" == "fctr" ]; then
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update_factorio.sh
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elif [ "${shortname}" == "mta" ]; then
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update_mta.sh
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elif [ "${shortname}" == "jk2" ]; then
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update_jediknight2.sh
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elif [ "${shortname}" == "vints" ]; then
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update_vintagestory.sh
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else
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update_steamcmd.sh
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fi
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core_exit.sh
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