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204 lines
4.9 KiB
204 lines
4.9 KiB
#!/bin/bash
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# LinuxGSM info_parms.sh function
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# Author: Daniel Gibbs
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# Website: https://linuxgsm.com
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# Description: If specific parms are not set then this will be displayed in details.
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local function_selfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
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## Examples of filtering to get info from config files
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# sed 's/foo//g' - remove foo
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# tr -cd '[:digit:]' leave only digits
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# tr -d '=\"; ' remove selected charectors =\";
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# grep -v "foo" filter out lines that contain foo
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unavailable="${red}UNAVAILABLE${default}"
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zero="${red}0${default}"
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fn_info_parms_ark(){
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port=${port:-"0"}
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queryport=${queryport:-"0"}
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rconport=${rconport:-"0"}
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maxplayers=${maxplayers:-"0"}
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}
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fn_info_parms_realvirtuality(){
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port=${port:-"0"}
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queryport=$((port + 1))
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}
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fn_info_parms_cod(){
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defaultmap=${defaultmap:-"NOT SET"}
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maxplayers=${maxplayers:-"0"}
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port=${port:-"0"}
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queryport=${port:-"0"}
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}
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fn_info_parms_dst(){
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sharding=${sharding:-"NOT SET"}
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master=${master:-"NOT SET"}
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shard=${shard:-"NOT SET"}
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cluster=${cluster:-"NOT SET"}
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cave=${cave:-"NOT SET"}
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}
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fn_info_parms_eco(){
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queryport=${webadminport}
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}
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fn_info_parms_factorio(){
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port=${port:-"0"}
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rconport=${rconport:-"0"}
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rconpassword=${rconpassword:-"NOT SET"}
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}
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fn_info_parms_inss(){
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port=${port:-"0"}
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queryport=${queryport:-"0"}
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servername=${servername:-"NOT SET"}
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serverpassword=${serverpassword:-"NOT SET"}
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defaultmap=${defaultmap:-"NOT SET"}
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defaultscenario=${defaultscenario:-"NOT SET"}
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maxplayers=${maxplayers:-"0"}
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}
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fn_info_parms_hurtworld(){
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servername=${servername:-"NOT SET"}
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port=${port:-"0"}
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queryport=${queryport:-"0"}
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maxplayers=${maxplayers:-"0"}
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defaultmap=${defaultmap:-"NOT SET"}
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creativemode=${creativemode:-"NOT SET"}
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}
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fn_info_parms_projectzomboid(){
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adminpassword=${adminpassword:-"NOT SET"}
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}
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fn_info_parms_quakeworld(){
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port=${port:-"0"}
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}
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fn_info_parms_quake2(){
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port=${port:-"0"}
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defaultmap=${defaultmap:-"NOT SET"}
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}
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fn_info_parms_risingworld(){
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servername=${servername:-"NOT SET"}
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port=${port:-"0"}
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queryport=${port}
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httpqueryport=$((port - 1))
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}
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fn_info_parms_rust(){
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servername=${servername:-"NOT SET"}
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port=${port:-"0"}
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queryport=${port}
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rconport=${rconport:-"0"}
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rconpassword=${rconpassword:-"NOT SET"}
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rconweb=${rconweb:-"NOT SET"}
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maxplayers=${maxplayers:-"0"}
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saveinterval=${saveinterval:-"0"}
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tickrate=${tickrate:-"0"}
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}
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fn_info_parms_source(){
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defaultmap=${defaultmap:-"NOT SET"}
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maxplayers=${maxplayers:-"0"}
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port=${port:-"0"}
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queryport=${port}
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clientport=${clientport:-"0"}
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}
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fn_info_parms_spark(){
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defaultmap=${defaultmap:-"NOT SET"}
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maxplayers=${maxplayers:-"0"}
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port=${port:-"0"}
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queryport=$((port + 1))
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servername=${servername:-"NOT SET"}
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serverpassword=${serverpassword:-"NOT SET"}
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webadminuser=${webadminuser:-"NOT SET"}
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webadminpass=${webadminpass:-"NOT SET"}
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webadminport=${webadminport:-"0"}
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mods=${mods:-"NOT SET"}
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}
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fn_info_config_towerunite(){
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port=${port:-"0"}
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queryport=${queryport:-"0"}
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}
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fn_info_parms_unreal(){
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defaultmap=${defaultmap:-"NOT SET"}
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queryport=$((port + 1))
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}
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fn_info_parms_unreal2(){
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defaultmap=${defaultmap:-"NOT SET"}
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queryport=$((port + 1))
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}
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fn_info_parms_unreal3(){
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port=${port:-"0"}
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queryport=${queryport:-"0"}
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defaultmap=${defaultmap:-"NOT SET"}
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serverpassword=${serverpassword:-"NOT SET"}
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adminpassword=${adminpassword:-"NOT SET"}
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}
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fn_info_parms_kf2(){
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queryport=${queryport:-"0"}
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defaultmap=${defaultmap:-"NOT SET"}
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}
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# ARK: Survival Evolved
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if [ "${gamename}" == "ARK: Survival Evolved" ]; then
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fn_info_parms_ark
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# ARMA 3
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elif [ "${engine}" == "realvirtuality" ]; then
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fn_info_parms_realvirtuality
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# Call of Duty
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elif [ "${gamename}" == "Call of Duty" ]||[ "${gamename}" == "Call of Duty: United Offensive" ]||[ "${engine}" == "iw2.0" ]||[ "${engine}" == "iw3.0" ]; then
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fn_info_parms_cod
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# Eco
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elif [ "${gamename}" == "Eco" ]; then
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fn_info_parms_eco
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# Factorio
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elif [ "${gamename}" == "Factorio" ]; then
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fn_info_parms_factorio
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elif [ "${shortname}" == "inss" ]; then
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fn_info_parms_inss
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elif [ "${shortname}" == "kf2" ]; then
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fn_info_parms_kf2
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# Project Zomboid
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elif [ "${engine}" == "projectzomboid" ]; then
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fn_info_parms_projectzomboid
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elif [ "${gamename}" == "QuakeWorld" ]; then
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fn_info_parms_quakeworld
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elif [ "${gamename}" == "Quake 2" ]||[ "${gamename}" == "Quake 3: Arena" ]; then
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fn_info_parms_quake2
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# Rust
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elif [ "${gamename}" == "Rust" ]; then
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fn_info_parms_rust
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# Rising World
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elif [ "${shortname}" == "rw" ]; then
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fn_info_parms_risingworld
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# Serious Sam
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elif [ "${engine}" == "seriousengine35" ]; then
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fn_info_config_seriousengine35
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elif [ "${engine}" == "source" ]||[ "${engine}" == "goldsource" ]; then
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fn_info_parms_source
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# Spark
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elif [ "${engine}" == "spark" ]; then
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fn_info_parms_spark
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elif [ "${gamename}" == "Tower Unite" ]; then
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fn_info_config_towerunite
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# Unreal/Unreal 2 engine
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elif [ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then
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fn_info_parms_unreal
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# Unreal 3 engine
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elif [ "${engine}" == "unreal3" ]; then
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fn_info_parms_unreal3
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fi
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