gameservergame-servergame-servershacktoberfestdedicated-game-serversgamelinuxgsmserverbashgaminglinuxmultiplayer-game-servershell
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47 lines
1.6 KiB
47 lines
1.6 KiB
name: Details Check
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# This action will check that LinuxGSM is picking up game server config and parameter variables.
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on:
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workflow_dispatch:
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push:
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jobs:
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create-matrix:
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runs-on: ubuntu-latest
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outputs:
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matrix: ${{ steps.set-matrix.outputs.matrix }}
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steps:
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- name: Checkout
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uses: actions/checkout@v3
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- name: Generate matrix with generate-matrix.sh
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run: chmod +x .github/workflows/generate-matrix.sh; .github/workflows/generate-matrix.sh
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- id: set-matrix
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run: |
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shortnamearray=$(cat shortnamearray.json)
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echo "${shortnamearray}"
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echo -n "matrix=${shortnamearray}" >> $GITHUB_OUTPUT
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details-check:
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needs: create-matrix
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runs-on: ubuntu-latest
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strategy:
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matrix: ${{ fromJSON(needs.create-matrix.outputs.matrix) }}
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steps:
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# Runs a single command using the runners shell
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- name: Download linuxgsm.sh
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run: wget https://raw.githubusercontent.com/GameServerManagers/LinuxGSM/feature/info_game-refactor/linuxgsm.sh; chmod +x linuxgsm.sh
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- name: Grab server
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run: LGSM_GITHUBBRANCH="feature/info_game-refactor" ./linuxgsm.sh ${{ matrix.shortname }}server
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- name: Enable developer mode
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run: LGSM_GITHUBBRANCH="feature/info_game-refactor" ./${{ matrix.shortname }}server developer
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- name: Download config
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run: curl -o config https://raw.githubusercontent.com/GameServerManagers/Game-Server-Configs/rename/${{ matrix.shortname }}/${servercfgdefault}
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- name: Check details
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run: LGSM_GITHUBBRANCH="feature/info_game-refactor" ./${{ matrix.shortname }}server detect-details
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