# Game Settings File # _unity3d # Unity 3D Engine # Import default settings fn_import_game_settings _default fn_set_game_params settings "engine" "unity3d" # http://hurtworld.wikia.com/wiki/Hosting_A_Server fn_parms(){ parms="-batchmode -nographics -exec \"host ${port} ${map} ${loadsave};queryport ${queryport};maxplayers ${maxplayers};servername ${servername};creativemode ${creativemode};${admins}\" -logfile \"${logfile}\" " } fn_set_game_params settings "port" "12871" fn_set_game_params settings "queryport" "12881" fn_set_game_params settings "maxplayers" "20" fn_set_game_params settings "map" "--EMPTY--" "Optional" fn_set_game_params settings "creativemode" "0" "Free Build" fn_set_game_params settings "logfile" "gamelog.txt" fn_set_game_params settings "admins" "--EMPTY--" "Adding admins using STEAMID64. Example : addadmin 012345678901234567; addadmin 987654321098765432" # Advanced fn_set_game_params settings "loadsave" "" "Rollback server state (remove after start command)" fn_set_game_params settings "x64mode" "0" "Use unstable 64 bit server executable (O/1)" fn_set_game_params settings "filesdir" "\${rootdir}/serverfiles" fn_set_game_params settings "systemdir" "\${filesdir}" fn_set_game_params settings "executabledir" "\${filesdir}" if [ "${x64mode}" == "1" ]; then fn_set_game_params settings "executable" "./Hurtworld.x86_64" else fn_set_game_params settings "executable" "./Hurtworld.x86" fi