##################################
######## Default Settings ########
##################################
# DO NOT EDIT WILL BE OVERWRITTEN!
# Copy settings from here and use them in either
# common.cfg - applies settings to every instance
# [instance].cfg - applies settings to a specific instance

#### Server Settings ####

## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
# https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server
# [Game Modes]			gametype	gamemode
# Arms Race				1			0
# Classic Casual		0			0
# Classic Competitive	0			1
# Demolition			1			1
# Deathmatch			1			2
gametype="0"
gamemode="0"
mapgroup="mg_active"
ip="0.0.0.0"
port="27015"
clientport="27005"
sourcetvport="27020"
defaultmap="de_mirage"
maxplayers="16"
tickrate="64"

## Required: Game Server Login Token
# GSLT is required for running a public server.
# More info: https://gameservermanagers.com/gslt
gslt=""

## Optional: Workshop Parameters
# https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators
# To get an authkey visit - http://steamcommunity.com/dev/apikey
authkey=""
ws_collection_id=""
ws_start_map=""

## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}"
}

#### LinuxGSM Settings ####

## Notification Alerts
# (on|off)

# More info | https://github.com/GameServerManagers/LinuxGSM/wiki/Alerts#more-info
postalert="off"
postdays="7"
posttarget="https://hastebin.com"

# Discord Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Discord
discordalert="off"
discordwebhook="webhook"

# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
emailalert="off"
email="email@example.com"
emailfrom=""

# IFTTT Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/IFTTT
iftttalert="off"
ifttttoken="accesstoken"
iftttevent="linuxgsm_alert"

# Mailgun Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/mailgun
mailgunalert="off"
mailguntoken="accesstoken"
mailgundomain="example.com"
mailgunemailfrom="alert@example.com"
mailgunemail="email@myemail.com"

# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
pushbulletalert="off"
pushbullettoken="accesstoken"
channeltag=""

# Pushover Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushover
pushoveralert="off"
pushovertoken="accesstoken"

# Telegram Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Telegram
telegramalert="off"
telegramtoken="accesstoken"
telegramchatid=""

## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
updateonstart="off"

## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"

## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
consolelogging="on"
logdays="7"

#### LinuxGSM Advanced Settings ####

## SteamCMD Settings
# Server appid
appid="740"
# Steam App Branch Select
# Allows to opt into the various Steam app branches. Default branch is "".
# Example: "-beta latest_experimental"
branch=""

## LinuxGSM Server Details
# Do not edit
gamename="Counter-Strike: Global Offensive"
engine="source"

#### Directories ####
# Edit with care

## Server Specific Directories
systemdir="${serverfiles}/csgo"
executabledir="${serverfiles}"
executable="./srcds_run"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"
servercfgdir="${systemdir}/cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"

## Backup Directory
backupdir="${lgsmdir}/backup"

## Logging Directories
logdir="${rootdir}/log"
gamelogdir="${systemdir}/logs"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
alertlog="${lgsmlogdir}/${servicename}-alert.log"
postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"

## Logs Naming
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"