#!/bin/bash # LinuxGSM update_jk2.sh module # Author: Daniel Gibbs # Contributors: https://linuxgsm.com/contrib # Website: https://linuxgsm.com # Description: Handles updating of Jedi Knight 2 servers. moduleselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" fn_update_dl() { # Download and extract files to serverfiles. fn_fetch_file "${remotebuildurl}" "" "" "" "${tmpdir}" "${remotebuildfilename}" "nochmodx" "norun" "force" "nohash" fn_dl_extract "${tmpdir}" "${remotebuildfilename}" "${serverfiles}/GameData" "linux-amd64" fn_clear_tmp } fn_update_localbuild() { # Gets local build info. fn_print_dots "Checking local build: ${remotelocation}" # Uses log file to get local build. localbuild=$(grep "\"version\"" "${consolelogdir}"/* 2> /dev/null | sed 's/.*://' | awk '{print $1}' | head -n 1 | sed 's/v//') if [ -z "${localbuild}" ]; then fn_print_error "Checking local build: ${remotelocation}: missing local build info" fn_script_log_error "Missing local build info" fn_script_log_error "Set localbuild to 0" localbuild="0" else fn_print_ok "Checking local build: ${remotelocation}" fn_script_log_pass "Checking local build" fi } fn_update_remotebuild() { # Gets remote build info. apiurl="https://api.github.com/repos/mvdevs/jk2mv/releases/latest" remotebuildresponse=$(curl -s "${apiurl}") remotebuildfilename=$(echo "${remotebuildresponse}" | jq -r '.assets[]|select(.browser_download_url | contains("dedicated.zip")) | .name') remotebuildurl=$(echo "${remotebuildresponse}" | jq -r '.assets[]|select(.browser_download_url | contains("dedicated.zip")) | .browser_download_url') remotebuild=$(echo "${remotebuildresponse}" | jq -r '.tag_name') if [ "${firstcommandname}" != "INSTALL" ]; then fn_print_dots "Checking remote build: ${remotelocation}" # Checks if remotebuild variable has been set. if [ -z "${remotebuild}" ] || [ "${remotebuild}" == "null" ]; then fn_print_fail "Checking remote build: ${remotelocation}" fn_script_log_fail "Checking remote build" core_exit.sh else fn_print_ok "Checking remote build: ${remotelocation}" fn_script_log_pass "Checking remote build" fi else # Checks if remotebuild variable has been set. if [ -z "${remotebuild}" ] || [ "${remotebuild}" == "null" ]; then fn_print_failure "Unable to get remote build" fn_script_log_fail "Unable to get remote build" core_exit.sh fi fi } fn_update_compare() { fn_print_dots "Checking for update: ${remotelocation}" # Update has been found or force update. if [ "${localbuild}" != "${remotebuild}" ] || [ "${forceupdate}" == "1" ]; then # Create update lockfile. date '+%s' > "${lockdir:?}/update.lock" fn_print_ok_nl "Checking for update: ${remotelocation}" fn_print "\n" fn_print_nl "${bold}${underline}Update${default} available" fn_print_nl "* Local build: ${red}${localbuild}${default}" fn_print_nl "* Remote build: ${green}${remotebuild}${default}" if [ -n "${branch}" ]; then fn_print_nl "* Branch: ${branch}" fi if [ -f "${rootdir}/.dev-debug" ]; then fn_print_nl "Remote build info" fn_print_nl "* apiurl: ${apiurl}" fn_print_nl "* remotebuildfilename: ${remotebuildfilename}" fn_print_nl "* remotebuildurl: ${remotebuildurl}" fn_print_nl "* remotebuild: ${remotebuild}" fi fn_print "\n" fn_script_log_info "Update available" fn_script_log_info "Local build: ${localbuild}" fn_script_log_info "Remote build: ${remotebuild}" if [ -n "${branch}" ]; then fn_script_log_info "Branch: ${branch}" fi fn_script_log_info "${localbuild} > ${remotebuild}" if [ "${commandname}" == "UPDATE" ]; then date +%s > "${lockdir:?}/last-updated.lock" unset updateonstart check_status.sh # If server stopped. if [ "${status}" == "0" ]; then fn_update_dl if [ "${localbuild}" == "0" ]; then exitbypass=1 command_start.sh fn_firstcommand_reset exitbypass=1 fn_sleep_time_5 command_stop.sh fn_firstcommand_reset fi # If server started. else fn_print_restart_warning exitbypass=1 command_stop.sh fn_firstcommand_reset exitbypass=1 fn_update_dl exitbypass=1 command_start.sh fn_firstcommand_reset fi unset exitbypass alert="update" elif [ "${commandname}" == "CHECK-UPDATE" ]; then alert="check-update" fi alert.sh else fn_print_ok_nl "Checking for update: ${remotelocation}" fn_print "\n" fn_print_nl "${bold}${underline}No update${default} available" fn_print_nl "* Local build: ${green}${localbuild}${default}" fn_print_nl "* Remote build: ${green}${remotebuild}${default}" if [ -n "${branch}" ]; then fn_print_nl "* Branch: ${branch}" fi fn_print "\n" fn_script_log_info "No update available" fn_script_log_info "Local build: ${localbuild}" fn_script_log_info "Remote build: ${remotebuild}" if [ -n "${branch}" ]; then fn_script_log_info "Branch: ${branch}" fi if [ -f "${rootdir}/.dev-debug" ]; then fn_print_nl "Remote build info" fn_print_nl "* apiurl: ${apiurl}" fn_print_nl "* remotebuildfilename: ${remotebuildfilename}" fn_print_nl "* remotebuildurl: ${remotebuildurl}" fn_print_nl "* remotebuild: ${remotebuild}" fi fi } # The location where the builds are checked and downloaded. remotelocation="factorio.com" if [ "${firstcommandname}" == "INSTALL" ]; then fn_update_remotebuild fn_update_dl else update_steamcmd.sh fn_print_dots "Checking for update" fn_print_dots "Checking for update: ${remotelocation}" fn_script_log_info "Checking for update: ${remotelocation}" fn_update_localbuild fn_update_remotebuild fn_update_compare fi