# Game Settings File # _avalanche # Avalanche Engine fn_import_game_settings _steam fn_import_game_settings _sourcetv fn_import_game_settings _tickrate # Dependencies fn_set_game_setting dependencies "libstdc++.so.6" "4f9c911de2276f988afaf47659a8367f" # And the settings for defaults fn_set_game_setting settings "engine" "avalanche" fn_set_game_setting settings "servercfg" "config.lua" "Server Config file" # These are values that the script uses, they don't get used by the srcds server directly fn_set_game_setting settings "systemdir" "\${filesdir}" fn_set_game_setting settings "executabledir" "\${filesdir}" fn_set_game_setting settings "executable" "./Jcmp-Server" fn_set_game_setting settings "servercfg" "config.lua" fn_set_game_setting settings "servercfgdir" "\${filesdir}" fn_set_game_setting settings "servercfgfullpath" "\${servercfgdir}/\${servercfg}" fn_set_game_setting settings "servercfgdefault" "\${servercfgdir}/default_config.lua"