#!/bin/bash # LGSM fn_getopt function # Author: Daniel Gibbs # Website: http://gameservermanagers.com # Version: 301015 # Description: getopt arguments. fn_getopt_generic(){ case "$getopt" in start) fn_start;; stop) fn_stop;; restart) fn_restart;; update) fn_update_check;; force-update) forceupdate=1; fn_update_check;; update-restart) forceupdate=1; fn_update_check;; update-functions) fn_update_functions;; validate) fn_validate;; monitor) fn_monitor;; email-test) fn_email_test;; details) fn_details;; backup) fn_backup;; console) fn_console;; debug) fn_debug;; install) fn_install;; auto-install) fn_autoinstall;; depsdetect) fn_deps_detect;; *) echo "Usage: $0 {start|stop|restart|update|force-update|update-functions|validate|monitor|email-test|details|backup|console|debug|install|auto-install}" exit 1;; esac exit } fn_getopt_teamspeak3(){ case "$getopt" in start) fn_start;; stop) fn_stop;; restart) fn_restart;; update) fn_update_check;; update-functions) fn_update_functions;; monitor) fn_monitor;; email-test) fn_email_test;; details) fn_details;; backup) fn_backup;; install) fn_install;; auto-install) fn_autoinstall;; depsdetect) fn_deps_detect;; *) echo "Usage: $0 {start|stop|restart|update|update-functions|monitor|email-test|details|backup|install|auto-install}" exit 1;; esac exit } fn_getopt_mumble(){ case "$getopt" in start) fn_start;; stop) fn_stop;; restart) fn_restart;; update-functions) fn_update_functions;; monitor) fn_monitor;; email-test) fn_email_test;; backup) fn_backup;; console) fn_console;; debug) fn_debug;; depsdetect) fn_deps_detect;; *) echo "Usage: $0 {start|stop|restart|update-functions|monitor|email-test|backup|console|debug}" exit 1;; esac exit } fn_getopt_gmodserver(){ case "$getopt" in start) fn_start;; stop) fn_stop;; restart) fn_restart;; update) fn_update_check;; force-update|update-restart) forceupdate=1; fn_update_check;; update-functions|updatefunctions) fn_update_functions;; validate) fn_validate;; monitor) fn_monitor;; email-test|emailtest) fn_email_test;; details) fn_details;; backup) fn_backup;; console) fn_console;; debug) fn_debug;; install) fn_install;; auto-install|autoinstall) fn_autoinstall;; content) echo fn_content_gmod;; depsdetect) fn_deps_detect;; *) echo "Usage: $0 [option] ${gamename} - Linux Game Server Manager - Version ${version} http://gameservermanagers.com/${selfname}" echo -e "" echo -e "\e[93mCommands\e[0m" { echo -e "\e[34mstart\t\e[0mStart the server." echo -e "\e[34mstop\t\e[0mStop the server." echo -e "\e[34mrestart\t\e[0mRestart the server." echo -e "\e[34mupdate\t\e[0mChecks and applies updates from SteamCMD." echo -e "\e[34mforce-update\t\e[0mBypasses the check and applies updates from SteamCMD." echo -e "\e[34mupdate-functions\t\e[0mRemoves all functions so latest can be downloaded." echo -e "\e[34mvalidate\t\e[0mValidate server files with SteamCMD." echo -e "\e[34mmonitor\t\e[0mChecks that the server is running." echo -e "\e[34mdetails\t\e[0mDisplays useful infomation about the server." echo -e "\e[34mbackup\t\e[0mCreate archive of the server." echo -e "\e[34mconsole\t\e[0mConsole allows you to access the live view of a server." echo -e "\e[34mdebug\t\e[0mSee the output of the server directly to your terminal." echo -e "\e[34minstall\t\e[0mInstall the server." echo -e "\e[34mauto-install\t\e[0mInstall the server, without prompts." echo -e "\e[34mgmod-content\t\e[0mDownload gmod add-on content." } | column -s $'\t' -t esac exit } fn_getopt_unreal(){ case "$getopt" in start) fn_start;; stop) fn_stop;; restart) fn_restart;; update-functions) fn_update_functions;; monitor) fn_monitor;; email-test) fn_email_test;; details) fn_details;; backup) fn_backup;; console) fn_console;; debug) fn_debug;; install) fn_install;; map-compressor) fn_compress_ut99maps;; depsdetect) fn_deps_detect;; *) echo "Usage: $0 {start|stop|restart|update-functions|monitor|email-test|details|backup|console|debug|install|map-compressor}" exit 1;; esac exit } fn_getopt_unreal2(){ case "$getopt" in start) fn_start;; stop) fn_stop;; restart) fn_restart;; update) fn_update_check;; force-update) forceupdate=1; fn_update_check;; update-restart) forceupdate=1; fn_update_check;; update-functions) fn_update_functions;; validate) fn_validate;; monitor) fn_monitor;; email-test) fn_email_test;; details) fn_details;; backup) fn_backup;; console) fn_console;; debug) fn_debug;; install) fn_install;; auto-install) fn_autoinstall;; map-compressor) fn_compress_unreal2maps;; depsdetect) fn_deps_detect;; *) echo "Usage: $0 {start|stop|restart|update|update-functions|validate|monitor|email-test|details|backup|console|debug|install|auto-install|map-compressor}" exit 1;; esac exit } fn_getopt_ut2k4(){ case "$getopt" in start) fn_start;; stop) fn_stop;; restart) fn_restart;; update-functions) fn_update_functions;; monitor) fn_monitor;; email-test) fn_email_test;; details) fn_details;; backup) fn_backup;; console) fn_console;; debug) fn_debug;; install) fn_install;; map-compressor) fn_compress_unreal2maps;; depsdetect) fn_deps_detect;; *) echo "Usage: $0 {start|stop|restart|update-functions|monitor|email-test|details|backup|console|debug|install|map-compressor}" exit 1;; esac exit } if [ "${gamename}" == "Mumble" ]; then fn_getopt_mumble elif [ "${gamename}" == "Teamspeak 3" ]; then fn_getopt_teamspeak3 elif [ "${engine}" == "unreal2" ]; then if [ "${gamename}" == "Unreal Tournament 2004" ]; then fn_getopt_ut2k4 else fn_getopt_unreal2 fi elif [ "${engine}" == "unreal" ]; then fn_getopt_unreal elif [ "$gamename" == "Garry's Mod" ]; then fn_getopt_gmodserver else fn_getopt_generic fi