#!/bin/bash # LGSM fn_check function # Author: Daniel Gibbs # Website: http://gameservermanagers.com lgsm_version="271215" # Description: Overall function for managing checks. # Runs checks that will either halt on or fix an issue. array_contains () { local seeking=$1; shift local in=1 for element; do if [ ${element} == ${seeking} ]; then in=0 break fi done return $in } check_root.sh if [ "${function_selfname}" != "command_install.sh" ]; then check_systemdir.sh fi local allowed_commands_array=( command_backup.sh command_console.sh command_debug.sh command_details.sh command_unreal2_maps.sh command_ut99_maps.sh command_monitor.sh command_start.sh command_stop.sh update_check.sh command_validate.sh update_functions.sh command_email_test.sh ) for allowed_command in "${allowed_commands_array[@]}" do if [ "${allowed_command}" == "${function_selfname}" ]; then check_logs.sh fi done local allowed_commands_array=( command_debug.sh command_details.sh command_monitor.sh command_start.sh command_stop.sh ) for allowed_command in "${allowed_commands_array[@]}" do if [ "${allowed_command}" == "${function_selfname}" ]; then check_ip.sh fi done local allowed_commands_array=( command_debug.sh command_start.sh command_stop.sh update_check.sh command_validate.sh ) for allowed_command in "${allowed_commands_array[@]}" do if [ "${allowed_command}" == "${function_selfname}" ]; then if [ "${gamename}" == "Unreal Tournament 99" ]||[ "${gamename}" == "Unreal Tournament 2004" ]||[ "${gamename}" == "Mumble" ]||[ "${gamename}" == "Teamspeak 3" ]; then : # These servers do not require SteamCMD. Check is skipped. else check_steamcmd.sh fi fi done local allowed_commands_array=( command_console.sh command_start.sh command_stop.sh ) for allowed_command in "${allowed_commands_array[@]}" do if [ "${allowed_command}" == "${function_selfname}" ]; then check_tmux.sh fi done