################################## ######## Default Settings ######## ################################## # DO NOT EDIT, ANY CHANGES WILL BE OVERWRITTEN! # Copy settings from here and use them in either: # common.cfg - applies settings to every instance. # [instance].cfg - applies settings to a specific instance. #### Game Server Settings #### ## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters ip="0.0.0.0" port="28960" defaultmap="mp_cassino" maxplayers="20" ## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}" ## Monitor | https://docs.linuxgsm.com/commands/monitor # Query delay time querydelay="1" # 1: tmux kill # 2: CTRL+c # 3: quit # 4: quit 120s # 5: stop # 6: q # 7: exit # 8: 7 Days to Die # 9: GoldSrc # 10: Avorion # 11: end stopmode="3" ## Query mode # 1: session only # 2: gamedig (gsquery fallback) # 3: gamedig # 4: gsquery # 5: tcp querymode="2" querytype="protocol-quake3" ## Console type consoleverbose="yes" consoleinteract="no" ## Game Server Details # Do not edit gamename="Call of Duty: United Offensive" engine="idtech3" glibc="2.1" #### Directories #### # Edit with care ## Game Server Directories systemdir="${serverfiles}" executabledir="${serverfiles}" executable="./coduo_lnxded" servercfgdir="${systemdir}/uo" servercfg="${selfname}.cfg" servercfgdefault="server.cfg" servercfgfullpath="${servercfgdir}/${servercfg}"