#!/bin/bash # Insurgency # Server Management Script # Author: Daniel Gibbs # Website: http://gameservermanagers.com version="180116" # File fetching settings # Github Branch Select # Allows for the use of different function files # from a different repo and/or branch. githubuser="jaredballou" githubrepo="linuxgsm" githubbranch="master" #### Variables #### # The name of this script file, used to show the LGSM link properly selfname=$(basename $(readlink -f "${BASH_SOURCE[0]}")) # Name of this service (for symlinked instances) servicename="$(basename $0)" # Directories # Script root rootdir="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" # LGSM Support Files - set ro rootdir for old behavior lgsmdir="${rootdir}/lgsm" # Temporary path to store and manipulate settings settingsdir="${lgsmdir}/settings.tmp" # Supported Game Data gamedatadir="${lgsmdir}/cfg/gamedata" # Config path for local instances scriptcfgdir="${lgsmdir}/cfg/servers" # Temporary cache location cachedir="${lgsmdir}/tmp" # Git last commit file (for tracking updates) lastcommit_file="${cachedir}/lastcommit" # Debugging, if debugflag exists send output to $debuglog debugflag="${lgsmdir}/.dev-debug" debuglog="${lgsmdir}/dev-debug.log" if [ -f "${debugflag}" ]; then exec 5>${debuglog} BASH_XTRACEFD="5" set -x fi #ipaddr=$(ip addr show $(ip route | grep '^default' | awk '{print $NF}') | grep 'inet ' | awk '{print $2}' | cut -f1 -d'/') ##### Script ##### # Do not edit # fn_colortext color msg # Display a message with a color code # Paremeters: # color: Numeric color code # msg: Message. This includes all further paremeters, so there is no need to quote a message with spaces in it. fn_colortext(){ #Black 0;30 Dark Gray 1;30 #Red 0;31 Light Red 1;31 #Green 0;32 Light Green 1;32 #Brown/Orange 0;33 Yellow 1;33 #Blue 0;34 Light Blue 1;34 #Purple 0;35 Light Purple 1;35 #Cyan 0;36 Light Cyan 1;36 #Light Gray 0;37 White 1;37 case "${1}" in green) color="\033[0;32m";; yellow) color="\033[0;33m";; reset) color="\033[0m";; red) color="\033[0;31m";; *) color="\033[0;${1}m";; esac echo -e "[${color}${@:2}\e[0m]" } # Set fetchcmd to the full path of whatever command we can to fetch files for fetchcmd in curl wget do paths="$(command -v ${fetchcmd} 2>/dev/null) $(which ${fetchcmd} >/dev/null 2>&1) /usr/bin/${fetchcmd} /bin/${fetchcmd} /usr/sbin/${fetchcmd} /sbin/${fetchcmd} $(echo $PATH | sed "s/\([:]\|\$\)/\/${fetchcmd} /g")" for tp in $paths do if [ -x $tp ]; then fetchcmd=$tp break 2 fi done done # If we have no executable fetchcmd, fail script execution if [ ! -x "${fetchcmd}" ]; then fn_colortext 31 FAIL echo "Cannot find curl or wget!" exit 1 fi # fn_getgithubfile filename [exec] [url] # Download file from Github # Parameters: # filename: The path of the file in reference to the repository root # exec: Optional, set to 1 to make file executable # url: Optional, set to full path under repository root if different than filename fn_getgithubfile(){ filename=$1 exec=$2 fileurl=${3:-$filename} force=$4 filepath="${lgsmdir}/${filename}" filedir=$(dirname "${filepath}") # If the function file is missing, then download if [ ! -f "${filepath}" ] || [ "${force}" != "" ]; then if [ ! -d "${filedir}" ]; then mkdir -p "${filedir}" fi githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${fileurl}" echo -ne " fetching ${filename} (${githuburl})... " if [ "$(basename ${fetchcmd})" == "curl" ]; then cmd="$fetchcmd -s --fail -o" elif [ "$(basename ${fetchcmd})" == "wget" ]; then cmd="$fetchcmd -O" fi fetch=$($cmd "${filepath}" "${githuburl}" 2>&1) if [ "${exec}" ]; then chmod +x "${filepath}" fi fn_colortext 32 "DONE" fi if [ "${exec}" == "1" ]; then source "${filepath}" fi } # fn_runfunction fn_runfunction(){ scriptfile=${1:-$functionfile} functionfile=$scriptfile fn_getgithubfile "functions/${functionfile}" 1 fn_check_github_files "${lgsmdir}" "${lgsmdir}/functions/${functionfile}" } # Load GitHub hashing and updating functions fn_runfunction github_hash.sh # Process game configs and load variables needed to run script fn_runfunction game_settings.sh # Load core functions fn_runfunction core_functions.sh # Get option from command line and run option parser getopt=$1 core_getopt.sh