################################## ######## Default Settings ######## ################################## # DO NOT EDIT WILL BE OVERWRITTEN! # Copy settings from here and use them in either # common.cfg - applies settings to every instance # [instance].cfg - applies settings to a specific instance #### Server Settings #### ## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login steamuser="username" steampass='password' ## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters ip="0.0.0.0" port="27015" defaultmap="co_core" maxplayers="24" servername="NS2C Server" webadminuser="admin" webadminpass="admin" webadminport="8080" mods="" serverpassword="" # Add the following line to the parms if you want a private server. Ensuring # that the password variable above is not left empty. # -password \"${serverpassword}\" ## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters fn_parms(){ parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${servercfgdir}\" -modstorage \"${modstoragedir}\" -mods \"${mods}\"" } #### LinuxGSM Settings #### ## Notification Alerts # (on|off) # More info | https://github.com/GameServerManagers/LinuxGSM/wiki/Alerts#more-info postalert="off" postdays="7" posttarget="https://hastebin.com" # Discord Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Discord discordalert="off" discordwebhook="webhook" # Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email emailalert="off" email="email@example.com" emailfrom="" # IFTTT Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/IFTTT iftttalert="off" ifttttoken="accesstoken" iftttevent="linuxgsm_alert" # Mailgun Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/mailgun mailgunalert="off" mailguntoken="accesstoken" mailgundomain="example.com" mailgunemailfrom="alert@example.com" mailgunemail="email@myemail.com" # Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet pushbulletalert="off" pushbullettoken="accesstoken" channeltag="" # Pushover Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushover pushoveralert="off" pushovertoken="accesstoken" # Telegram Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Telegram telegramalert="off" telegramtoken="accesstoken" telegramchatid="" ## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update updateonstart="off" ## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup maxbackups="4" maxbackupdays="30" stoponbackup="on" ## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging consolelogging="on" logdays="7" #### LinuxGSM Advanced Settings #### ## SteamCMD Settings # Server appid appid="313900" # Steam App Branch Select # Allows to opt into the various Steam app branches. Default branch is "". # Example: "-beta latest_experimental" branch="" ## LinuxGSM Server Details # Do not edit gamename="NS2: Combat" engine="spark" #### Directories #### # Edit with care ## Server Specific Directories systemdir="${serverfiles}" executabledir="${serverfiles}/ia32" executable="./ns2combatserver_linux32" servercfgdir="${rootdir}/server1" servercfgfullpath="${servercfgdir}" modstoragedir="${servercfgdir}/Workshop" ## Backup Directory backupdir="${rootdir}/backups" ## Logging Directories logdir="${rootdir}/log" gamelogdir="${systemdir}/logs" lgsmlogdir="${logdir}/script" consolelogdir="${logdir}/console" lgsmlog="${lgsmlogdir}/${servicename}-script.log" consolelog="${consolelogdir}/${servicename}-console.log" alertlog="${lgsmlogdir}/${servicename}-alert.log" postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log" ## Logs Naming lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"