#!/bin/bash # LGSM logs.sh function # Author: Daniel Gibbs # Website: http://gameservermanagers.com lgsm_version="271215" # Description: Acts as a log rotater, removing old logs. local modulename="Log Manager" if [ -n "${consolelog}" ]; then if [ ! -e "${consolelog}" ]; then touch "${consolelog}" fi fi # log manager will active if finds logs older than ${logdays} if [ $(find "${scriptlogdir}"/ -type f -mtime +${logdays}|wc -l) -ne "0" ]; then fn_printdots "Starting" sleep 1 fn_printok "Starting" fn_scriptlog "Starting" sleep 1 echo -en "\n" fn_printinfo "Removing logs older than ${logdays} days" fn_scriptlog "Removing logs older than ${logdays} days" sleep 1 echo -en "\n" if [ "${engine}" == "unreal2" ]||[ "${engine}" == "source" ]; then find "${gamelogdir}"/ -type f -mtime +${logdays}|tee >> "${scriptlog}" fi find "${scriptlogdir}"/ -type f -mtime +${logdays}|tee >> "${scriptlog}" if [ -n "${consolelog}" ]; then find "${consolelogdir}"/ -type f -mtime +${logdays}|tee >> "${scriptlog}" fi if [ "${engine}" == "unreal2" ]||[ "${engine}" == "source" ]; then gamecount=$(find "${scriptlogdir}"/ -type f -mtime +${logdays}|wc -l) fi scriptcount=$(find "${scriptlogdir}"/ -type f -mtime +${logdays}|wc -l) echo "${consolelog}" if [ -n "${consolelog}" ]; then consolecount=$(find "${consolelogdir}"/ -type f -mtime +${logdays}|wc -l) else consolecount=0 fi count=$((${scriptcount} + ${consolecount})) if [ "${engine}" == "unreal2" ]||[ "${engine}" == "source" ]; then count=$((${scriptcount} + ${consolecount} + ${gamecount})) else count=$((${scriptcount} + ${consolecount})) fi if [ "${engine}" == "unreal2" ]||[ "${engine}" == "source" ]; then find "${gamelogdir}"/ -mtime +${logdays} -type f -exec rm -f {} \; fi find "${scriptlogdir}"/ -mtime +${logdays} -type f -exec rm -f {} \; if [ -n "${consolelog}" ]; then find "${consolelogdir}"/ -mtime +${logdays} -type f -exec rm -f {} \; fi fn_printok "Removed ${count} log files" fn_scriptlog "Removed ${count} log files" sleep 1 echo -en "\n" fi