servername="Hurtworld LGSM Server" appid="405100" gamename="Hurtworld" engine="unity3d" # http://hurtworld.wikia.com/wiki/Hosting_A_Server fn_parms(){ parms="-batchmode -nographics -exec \"host ${port} ${map} ${loadsave};queryport ${queryport};maxplayers ${maxplayers};servername ${servername};creativemode ${creativemode};${admins}\" -logfile \"${logfile}\" " } port="12871" queryport="12881" maxplayers="20" map="" #Optional creativemode="0" #Free Build logfile="gamelog.txt" admins="" "Adding admins using STEAMID64. Example : addadmin 012345678901234567; addadmin 987654321098765432" # Advanced loadsave="" "Rollback server state (remove after start command)" x64mode="0" "Use unstable 64 bit server executable (O/1)" filesdir="${rootdir}/serverfiles" systemdir="${filesdir}" executabledir="${filesdir}" if [ "${x64mode}" == "1" ]; then executable="./Hurtworld.x86_64" else executable="./Hurtworld.x86" fi