#TODO defaultmap="dm_bounce" fn_parms(){ parms="-game bms -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" } appid="346680" gamename="Black Mesa: Deathmatch" engine="source" systemdir="${filesdir}/bms"