#!/bin/bash # LGSM logs.sh function # Author: Daniel Gibbs # Website: http://gameservermanagers.com lgsm_version="100215" # Description: Acts as a log rotater, removing old logs. local modulename="Log Manager" # Check if logfile variable and file exist, create logfile if it doesn't exist if [ -n "${consolelog}" ]; then if [ ! -e "${consolelog}" ]; then touch "${consolelog}" fi fi # Set addon logs directories sourcemodlogdir="${systemdir}/addons/sourcemod/logs" ulxlogdir="${systemdir}/data/ulx_logs" darkrplogdir="${systemdir}/data/darkrp_logs" # Setting up counting variables scriptcount="0" ; consolecount="0" ; gamecount="0" ; srcdscount="0" ; smcount="0" ; ulxcount="0" ; darkrpcount="0" # Log manager will start the cleanup if it finds logs older than ${logdays} if [ $(find "${scriptlogdir}"/ -type f -mtime +${logdays}|wc -l) -ne "0" ]; then fn_printdots "Starting" sleep 1 fn_printok "Starting" fn_scriptlog "Starting" sleep 1 echo -en "\n" fn_printinfo "Removing logs older than ${logdays} days" fn_scriptlog "Removing logs older than ${logdays} days" sleep 1 echo -en "\n" # Logging logfiles to be removed according to ${logdays}, counting and removing them # Script logfiles find "${scriptlogdir}"/ -type f -mtime +${logdays}|tee >> "${scriptlog}" scriptcount=$(find "${scriptlogdir}"/ -type f -mtime +${logdays}|wc -l) find "${scriptlogdir}"/ -mtime +${logdays} -type f -exec rm -f {} \; # SRCDS and unreal logfiles if [ "${engine}" == "unreal2" ]||[ "${engine}" == "source" ]; then find "${gamelogdir}"/ -type f -mtime +${logdays}|tee >> "${scriptlog}" gamecount=$(find "${gamelogdir}"/ -type f -mtime +${logdays}|wc -l) find "${gamelogdir}"/ -mtime +${logdays} -type f -exec rm -f {} \; fi # Console logfiles if [ -n "${consolelog}" ]; then find "${consolelogdir}"/ -type f -mtime +${logdays}|tee >> "${scriptlog}" consolecount=$(find "${consolelogdir}"/ -type f -mtime +${logdays}|wc -l) find "${consolelogdir}"/ -mtime +${logdays} -type f -exec rm -f {} \; fi # Source addons logfiles if [ "${engine}" == "source" ]; then # SourceMod logfiles if [ -d "${sourcemodlogdir}" ]; then find "${sourcemodlogdir}"/ -type f -mtime +${logdays}|tee >> "${scriptlog}" smcount=$(find "${sourcemodlogdir}"/ -type f -mtime +${logdays}|wc -l) find "${sourcemodlogdir}"/ -mtime +${logdays} -type f -exec rm -f {} \; fi # Garry's Mod logfiles if [ "${gamename}" == "Garry's Mod" ]; then # ULX logfiles if [ -d "${ulxlogdir}" ]; then find "${ulxlogdir}"/ -type f -mtime +${logdays}|tee >> "${scriptlog}" ulxcount=$(find "${ulxlogdir}"/ -type f -mtime +${logdays}|wc -l) find "${ulxlogdir}"/ -mtime +${logdays} -type f -exec rm -f {} \; fi # DarkRP logfiles if [ -d "${darkrplogdir}" ]; then find "${darkrplogdir}"/ -type f -mtime +${logdays}|tee >> "${scriptlog}" darkrpcount=$(find "${darkrplogdir}"/ -type f -mtime +${logdays}|wc -l) find "${darkrplogdir}"/ -mtime +${logdays} -type f -exec rm -f {} \; fi fi fi # Count total amount of files removed count=$((${scriptcount} + ${consolecount} + ${gamecount} + ${srcdscount} + ${smcount} + ${ulxcount} + ${darkrpcount})) # Job done fn_printok "Removed ${count} log files" fn_scriptlog "Removed ${count} log files" sleep 1 echo -en "\n" fi