#!/bin/bash # LGSM check_status.sh function # Author: Daniel Gibbs # Contributor: UltimateByte # Website: https://gameservermanagers.com # Description: Checks the process status of the server. Either online or offline. local commandname="CHECK" local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" if [ "${gamename}" == "TeamSpeak 3" ]; then # 1: Server is running # 0: Server seems to have died # 0: No server running (ts3server.pid is missing) status=$(${executabledir}/ts3server_startscript.sh status servercfgfullpathfile=${servercfgfullpath}) if [ "${status}" == "Server is running" ]; then status=1 else ts3error="${status}" status=0 fi elif [ "${gamename}" == "Mumble" ]; then # Get config info info_config.sh # 1: Server is listening # 0: Server is not listening, considered closed mumblepid=$(netstat -nap 2>/dev/null | grep udp | grep ${port} | grep murmur | awk '{ print $6 }' | awk -F'/' '{ print $1 }') if [ -z "${mumblepid}" ]; then status=0 else status=1 fi else status=$(tmux list-sessions 2>&1 | awk '{print $1}' | grep -Ec "^${servicename}:") fi