#!/bin/bash # Insurgency # Server Management Script # Author: Daniel Gibbs # Website: http://gameservermanagers.com # # Modified by Jared Ballou # https://github.com/jaredballou/linuxgsm # Version of script version="300116" # Filename of the core script for installation core_script="lgsm-core" # TODO: Add .lgsm.conf support to pre-load LGSM settings in the event of non-standard installations # Determine if we are running from a script file, or being piped into bash via curl if [ "${BASH_SOURCE[0]}" != "" ]; then # The name of this script file, used to show the LGSM link properly scriptpath=$(readlink -f "${BASH_SOURCE[0]}") # The basename of the real script file selfname=$(basename "${scriptpath}") # Name of this service (will return symlink name for multiple instance support) servicename="$(basename $0)" # Script root directory rootdir="$(dirname "${scriptpath}")" else scriptpath="$(pwd)/${core_script}" selfname="${core_script}" servicename="${core_script}" rootdir="$(pwd)" fi # File fetching settings # Github Branch Select # Allows for the use of different function files # from a different repo and/or branch. githubuser="jaredballou" githubrepo="linuxgsm" githubbranch="master" # Update stale files on the fly using Git. git_update=0 # Directories # LGSM Support Files - set ro rootdir for old behavior lgsmdir="${rootdir}/lgsm" # Temporary path to store and manipulate settings settingsdir="${lgsmdir}/settings.tmp" # Supported Game Data gamedatadir="${lgsmdir}/gamedata" # Config path for local instances scriptcfgdir="${lgsmdir}/cfg/servers" # Temporary cache location cachedir="${lgsmdir}/tmp" # Create all the directories we need for dir in $(grep '^[a-zA-Z0-9]*dir=' $0 | cut -d'=' -f1); do if [ ! -e "${!dir}" ]; then echo "Creating ${dir} at ${!dir}" mkdir -p "${!dir}" fi done # Debugging, if debugflag exists send output to $debuglog debugflag="${lgsmdir}/.dev-debug" debuglog="${lgsmdir}/dev-debug.log" if [ -f "${debugflag}" ]; then exec 5>${debuglog} BASH_XTRACEFD="5" set -x fi # Git last commit file (for tracking updates) lastcommit_file="${cachedir}/lastcommit" #ipaddr=$(ip addr show $(ip route | grep '^default' | awk '{print $NF}') | grep 'inet ' | awk '{print $2}' | cut -f1 -d'/') ##### Script ##### # Do not edit # fn_colortext color msg # Display a message with a color code # Paremeters: # color: Numeric color code # msg: Message. This includes all further paremeters, so there is no need to quote a message with spaces in it. fn_colortext(){ #Black 0;30 Dark Gray 1;30 #Red 0;31 Light Red 1;31 #Green 0;32 Light Green 1;32 #Brown/Orange 0;33 Yellow 1;33 #Blue 0;34 Light Blue 1;34 #Purple 0;35 Light Purple 1;35 #Cyan 0;36 Light Cyan 1;36 #Light Gray 0;37 White 1;37 case "${1}" in green) color="\033[0;32m";; yellow) color="\033[0;33m";; reset) color="\033[0m";; red) color="\033[0;31m";; *) color="\033[0;${1}m";; esac echo -e "[${color}${@:2}\e[0m]" } # Set fetchcmd to the full path of whatever command we can to fetch files for fetchcmd in curl wget do paths="$(command -v ${fetchcmd} 2>/dev/null) $(which ${fetchcmd} >/dev/null 2>&1) /usr/bin/${fetchcmd} /bin/${fetchcmd} /usr/sbin/${fetchcmd} /sbin/${fetchcmd} $(echo $PATH | sed "s/\([:]\|\$\)/\/${fetchcmd} /g")" for tp in $paths do if [ -x $tp ]; then fetchcmd=$tp break 2 fi done done # If we have no executable fetchcmd, fail script execution if [ ! -x "${fetchcmd}" ]; then fn_colortext 31 FAIL echo "Cannot find curl or wget!" exit 1 fi # fn_getgithubfile filename [exec] [url] # Download file from Github # Parameters: # filename: The path of the file in reference to the repository root # exec: Optional, set to 1 to make file executable # url: Optional, set to full path under repository root if different than filename fn_get_file(){ fileurl="${1}" filepath="${2}" exec=${3:-0} force=${4:-0} # If the function file is missing, then download if [ ! -f "${filepath}" ] || [ "${force}" == "1" ] || [ "${force}" == "yes" ]; then filedir=$(dirname "${filepath}") if [ ! -d "${filedir}" ]; then mkdir -p "${filedir}" fi echo -ne " fetching ${filename} (${fileurl})... " if [ "$(basename ${fetchcmd})" == "curl" ]; then cmd="$fetchcmd -s --fail -o" elif [ "$(basename ${fetchcmd})" == "wget" ]; then cmd="$fetchcmd -O" fi fetch=$($cmd "${filepath}" "${fileurl}" 2>&1) if [ "${exec}" == "run" ] || [ "${exec}" == "exec" ] || [ "${exec}" == "1" ] || [ "${exec}" != "noexec" ] || [ "${exec}" != "norun" ]; then chmod +x "${filepath}" fi fn_colortext 32 "DONE" fi if [ "${exec}" == "run" ] || [ "${exec}" == "exec" ] || [ "${exec}" == "1" ]; then source "${filepath}" fi } fn_getgithubfile(){ filename=$1 exec=${2:-0} fileurl=${3:-$filename} force=${4:-0} if [[ $filename = /* ]]; then filepath="${filename}" else filepath="${lgsmdir}/${filename}" fi githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${fileurl}" fn_get_file "${githuburl}" "${filepath}" "${exec}" "${force}" } # fn_runfunction fn_runfunction(){ scriptfile=${1:-$functionfile} functionfile=$scriptfile fn_getgithubfile "functions/${functionfile}" run fn_check_github_files "${lgsmdir}" "${lgsmdir}/functions/${functionfile}" } # Load GitHub hashing and updating functions fn_runfunction github_hash.sh # Install gsquery.py fn_getgithubfile "gsquery.py" norun "GameServerQuery/gsquery.py" # Load core functions fn_runfunction core_functions.sh if [ "${selfname}" == "${core_script}" ]; then fn_runfunction install_lgsm.sh else # Process game configs and load variables needed to run script fn_runfunction game_settings.sh # Get option from command line and run option parser getopt=$1 core_getopt.sh fi