#!/bin/bash # LinuxGSM fix_glibc.sh function # Author: Daniel Gibbs # Website: https://linuxgsm.com # Description: Downloads required Glibc files and applies the Glibc fix if required. local commandname="FIX" local commandaction="Fix" local function_selfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" ## i386 # libstdc++.so.6 local libstdc_servers_array=( "ARMA 3" "Blade Symphony" "Counter-Strike: Global Offensive" "Garry's Mod" "GoldenEye: Source" "Just Cause 2" "Team Fortress 2" ) for libstdc_server in "${libstdc_servers_array[@]}" do if [ "${gamename}" == "${libstdc_server}" ]; then fn_fetch_file_github "lgsm/lib/ubuntu12.04/i386" "libstdc++.so.6" "${lgsmdir}/lib" "nochmodx" "norun" "noforce" "nomd5" fi done # libm.so.6 local libm_servers_array=( "Black Mesa: Deathmatch" "Codename CURE" "Day of Infamy" "Double Action: Boogaloo" "Empires Mod" "Fistful of Frags" "Garry's Mod" "GoldenEye: Source" "Insurgency" "Natural Selection 2" "NS2: Combat" "No More Room in Hell" "Pirates, Vikings, and Knights II" "Team Fortress 2" ) for libm_server in "${libm_servers_array[@]}" do if [ "${gamename}" == "${libm_server}" ]; then fn_fetch_file_github "lgsm/lib/ubuntu12.04/i386" "libm.so.6" "${lgsmdir}/lib" "nochmodx" "norun" "noforce" "nomd5" fi done # libc.so.6 local libc_servers_array=( "Black Mesa: Deathmatch" "Blade Symphony" "Garry's Mod" "GoldenEye: Source" "Team Fortress 2" ) for libc_server in "${libc_servers_array[@]}" do if [ "${gamename}" == "${libc_server}" ]; then fn_fetch_file_github "lgsm/lib/ubuntu12.04/i386" "libc.so.6" "${lgsmdir}/lib" "nochmodx" "norun" "noforce" "nomd5" fi done # libpthread.so.0 local libpthread_servers_array=( "Black Mesa: Deathmatch" "Blade Symphony" "Garry's Mod" ) for libpthread_server in "${libpthread_servers_array[@]}" do if [ "${gamename}" == "${libpthread_server}" ]; then fn_fetch_file_github "lgsm/lib/ubuntu12.04/i386" "libpthread.so.0" "${lgsmdir}/lib" "nochmodx" "norun" "noforce" "nomd5" fi done ## amd64 # libm.so.6 local libm_servers_array=( "Factorio" ) for libm_server in "${libm_servers_array[@]}" do if [ "${gamename}" == "${libm_server}" ]; then fn_fetch_file_github "lgsm/lib/ubuntu12.04/amd64" "libm.so.6" "${lgsmdir}/lib" "nochmodx" "norun" "noforce" "nomd5" fi done # libc.so.6 local libc_servers_array=( "Factorio" ) for libc_server in "${libc_servers_array[@]}" do if [ "${gamename}" == "${libc_server}" ]; then fn_fetch_file_github "lgsm/lib/ubuntu12.04/amd64" "libc.so.6" "${lgsmdir}/lib" "nochmodx" "norun" "noforce" "nomd5" fi done export LD_LIBRARY_PATH=:"${libdir}"