#!/bin/bash
# LGSM fn_getopt function
# Author: Daniel Gibbs
# Website: http://gameservermanagers.com
# Version: 011115

# Description: getopt arguments.

fn_getopt_generic(){
case "$getopt" in
	st|start)
		fn_start;;
	sp|stop)
		fn_stop;;
	r|restart)
		fn_restart;;
	u|update)
		fn_update_check;;
	fu|force-update|update-restart)
		forceupdate=1;
		fn_update_check;;
	uf|update-functions)
		fn_update_functions;;
	v|validate)
		fn_validate;;
	m|monitor)
		fn_monitor;;
	et|email-test)
		fn_email_test;;
	d|details)
		fn_details;;
	b|backup)
		fn_backup;;
	c|console)
		fn_console;;
	d|debug)
		fn_debug;;
	i|install)
		fn_install;;
	ai|auto-install)
		fn_autoinstall;;
	dd|depsdetect)
		fn_deps_detect;;
	*)
	echo "Usage: $0 [option]"
	echo "${gamename} - Linux Game Server Manager - Version ${version}"
	echo "http://gameservermanagers.com/${selfname}"
	echo -e ""
	echo -e "\e[93mCommands\e[0m"
	{
		echo -e "\e[34mstart\t\e[0mStart the server."
		echo -e "\e[34mstop\t\e[0mStop the server."
		echo -e "\e[34mrestart\t\e[0mRestart the server."
		echo -e "\e[34mupdate\t\e[0mChecks and applies updates from SteamCMD."
		echo -e "\e[34mforce-update\t\e[0mBypasses the check and applies updates from SteamCMD."
		echo -e "\e[34mupdate-functions\t\e[0mRemoves all functions so latest can be downloaded."
		echo -e "\e[34mvalidate\t\e[0mValidate server files with SteamCMD."
		echo -e "\e[34mmonitor\t\e[0mChecks that the server is running."
		echo -e "\e[34memail-test\t\e[0mSends test monitor email."		
		echo -e "\e[34mdetails\t\e[0mDisplays useful infomation about the server."
		echo -e "\e[34mbackup\t\e[0mCreate archive of the server."
		echo -e "\e[34mconsole\t\e[0mConsole allows you to access the live view of a server."
		echo -e "\e[34mdebug\t\e[0mSee the output of the server directly to your terminal."
		echo -e "\e[34minstall\t\e[0mInstall the server."
		echo -e "\e[34mauto-install\t\e[0mInstall the server, without prompts."
	} | column -s $'\t' -t 
	esac
exit
}

fn_getopt_teamspeak3(){
case "$getopt" in
	st|start)
		fn_start;;
	sp|stop)
		fn_stop;;
	r|restart)
		fn_restart;;
	u|update)
		fn_update_check;;
	uf|update-functions)
		fn_update_functions;;
	m|monitor)
		fn_monitor;;
	et|email-test)
		fn_email_test;;
	d|details)
		fn_details;;
	b|backup)
		fn_backup;;
	i|install)
		fn_install;;
	ai|auto-install)
		fn_autoinstall;;
	dd|depsdetect)
		fn_deps_detect;;
	*)
	echo "Usage: $0 [option]"
	echo "${gamename} - Linux Game Server Manager - Version ${version}"
	echo "http://gameservermanagers.com/${selfname}"
	echo -e ""
	echo -e "\e[93mCommands\e[0m"
	{
		echo -e "\e[34mstart\t\e[0mStart the server."
		echo -e "\e[34mstop\t\e[0mStop the server."
		echo -e "\e[34mrestart\t\e[0mRestart the server."
		echo -e "\e[34mupdate\t\e[0mChecks and applies updates from teamspeak.com."
		echo -e "\e[34mupdate-functions\t\e[0mRemoves all functions so latest can be downloaded."
		echo -e "\e[34mmonitor\t\e[0mChecks that the server is running."
		echo -e "\e[34memail-test\t\e[0mSends test monitor email."
		echo -e "\e[34mdetails\t\e[0mDisplays useful infomation about the server."
		echo -e "\e[34mbackup\t\e[0mCreate archive of the server."
		echo -e "\e[34minstall\t\e[0mInstall the server."
		echo -e "\e[34mauto-install\t\e[0mInstall the server, without prompts."
	} | column -s $'\t' -t 
	esac
exit
}

fn_getopt_mumble(){
case "$getopt" in
	st|start)
		fn_start;;
	sp|stop)
		fn_stop;;
	r|restart)
		fn_restart;;
	uf|update-functions)
		fn_update_functions;;
	m|monitor)
		fn_monitor;;
	et|email-test)
		fn_email_test;;
	b|backup)
		fn_backup;;
	console)
		fn_console;;
	d|debug)
		fn_debug;;
	dd|depsdetect)
		fn_deps_detect;;
	*)
	echo "Usage: $0 [option]"
	echo "${gamename} - Linux Game Server Manager - Version ${version}"
	echo "http://gameservermanagers.com/${selfname}"
	echo -e ""
	echo -e "\e[93mCommands\e[0m"
	{
		echo -e "\e[34mstart\t\e[0mStart the server."
		echo -e "\e[34mstop\t\e[0mStop the server."
		echo -e "\e[34mrestart\t\e[0mRestart the server."
		echo -e "\e[34mupdate-functions\t\e[0mRemoves all functions so latest can be downloaded."
		echo -e "\e[34mmonitor\t\e[0mChecks that the server is running."
		echo -e "\e[34memail-test\t\e[0mSends test monitor email."
		echo -e "\e[34mbackup\t\e[0mCreate archive of the server."
		echo -e "\e[34mconsole\t\e[0mConsole allows you to access the live view of a server."		
		echo -e "\e[34mdebug\t\e[0mSee the output of the server directly to your terminal."
	} | column -s $'\t' -t 
	esac
exit
}

fn_getopt_gmodserver(){
case "$getopt" in
	st|start)
		fn_start;;
	sp|stop)
		fn_stop;;
	r|restart)
		fn_restart;;
	u|update)
		fn_update_check;;
	fu|force-update|update-restart)
		forceupdate=1;
		fn_update_check;;
	uf|update-functions)
		fn_update_functions;;
	v|validate)
		fn_validate;;
	m|monitor)
		fn_monitor;;
	et|email-test)
		fn_email_test;;
	d|details)
		fn_details;;
	b|backup)
		fn_backup;;
	c|console)
		fn_console;;
	d|debug)
		fn_debug;;
	i|install)
		fn_install;;
	ai|auto-install)
		fn_autoinstall;;
	dd|depsdetect)
		fn_deps_detect;;
	gc|gmod-content)
		fn_content_gmod;;
	*)
	echo "Usage: $0 [option]"
	echo "${gamename} - Linux Game Server Manager - Version ${version}"
	echo "http://gameservermanagers.com/${selfname}"
	echo -e ""
	echo -e "\e[93mCommands\e[0m"
	{
		echo -e "\e[34mstart\t\e[0mStart the server."
		echo -e "\e[34mstop\t\e[0mStop the server."
		echo -e "\e[34mrestart\t\e[0mRestart the server."
		echo -e "\e[34mupdate\t\e[0mChecks and applies updates from SteamCMD."
		echo -e "\e[34mforce-update\t\e[0mBypasses the check and applies updates from SteamCMD."
		echo -e "\e[34mupdate-functions\t\e[0mRemoves all functions so latest can be downloaded."
		echo -e "\e[34mvalidate\t\e[0mValidate server files with SteamCMD."
		echo -e "\e[34mmonitor\t\e[0mChecks that the server is running."
		echo -e "\e[34memail-test\t\e[0mSends test monitor email."
		echo -e "\e[34mdetails\t\e[0mDisplays useful infomation about the server."
		echo -e "\e[34mbackup\t\e[0mCreate archive of the server."
		echo -e "\e[34mconsole\t\e[0mConsole allows you to access the live view of a server."
		echo -e "\e[34mdebug\t\e[0mSee the output of the server directly to your terminal."
		echo -e "\e[34minstall\t\e[0mInstall the server."
		echo -e "\e[34mauto-install\t\e[0mInstall the server, without prompts."
		echo -e "\e[34mgmod-content\t\e[0mDownload gmod add-on content."
	} | column -s $'\t' -t 
	esac
exit
}

fn_getopt_unreal(){
case "$getopt" in
	st|start)
		fn_start;;
	sp|stop)
		fn_stop;;
	r|restart)
		fn_restart;;
	uf|update-functions)
		fn_update_functions;;
	m|monitor)
		fn_monitor;;
	et|email-test)
		fn_email_test;;
	d|details)
		fn_details;;
	b|backup)
		fn_backup;;
	c|console)
		fn_console;;
	d|debug)
		fn_debug;;
	i|install)
		fn_install;;
	mc|map-compressor)
		fn_compress_ut99maps;;
	dd|depsdetect)
		fn_deps_detect;;		
	*)
	echo "Usage: $0 [option]"
	echo "${gamename} - Linux Game Server Manager - Version ${version}"
	echo "http://gameservermanagers.com/${selfname}"
	echo -e ""
	echo -e "\e[93mCommands\e[0m"
	{
		echo -e "\e[34mstart\t\e[0mStart the server."
		echo -e "\e[34mstop\t\e[0mStop the server."
		echo -e "\e[34mrestart\t\e[0mRestart the server."
		echo -e "\e[34mupdate-functions\t\e[0mRemoves all functions so latest can be downloaded."
		echo -e "\e[34mmonitor\t\e[0mChecks that the server is running."
		echo -e "\e[34memail-test\t\e[0mSends test monitor email."
		echo -e "\e[34mdetails\t\e[0mDisplays useful infomation about the server."
		echo -e "\e[34mbackup\t\e[0mCreate archive of the server."
		echo -e "\e[34mconsole\t\e[0mConsole allows you to access the live view of a server."
		echo -e "\e[34mdebug\t\e[0mSee the output of the server directly to your terminal."
		echo -e "\e[34minstall\t\e[0mInstall the server."
		echo -e "\e[34mmap-compressor\t\e[0mCompresses all ${gamename} server maps."
	} | column -s $'\t' -t 
	esac
exit
}


fn_getopt_unreal2(){
case "$getopt" in
	st|start)
		fn_start;;
	sp|stop)
		fn_stop;;
	r|restart)
		fn_restart;;
	u|update)
		fn_update_check;;
	fu|force-update|update-restart)
		forceupdate=1;
		fn_update_check;;
	uf|update-functions)
		fn_update_functions;;
	v|validate)
		fn_validate;;
	m|monitor)
		fn_monitor;;
	et|email-test)
		fn_email_test;;
	d|details)
		fn_details;;
	b|backup)
		fn_backup;;
	c|console)
		fn_console;;
	d|debug)
		fn_debug;;
	i|install)
		fn_install;;
	ai|auto-install)
		fn_autoinstall;;
	dd|depsdetect)
		fn_deps_detect;;
	mc|map-compressor)
		fn_compress_unreal2maps;;
	*)
	echo "Usage: $0 [option]"
	echo "${gamename} - Linux Game Server Manager - Version ${version}"
	echo "http://gameservermanagers.com/${selfname}"
	echo -e ""
	echo -e "\e[93mCommands\e[0m"
	{
		echo -e "\e[34mstart\t\e[0mStart the server."
		echo -e "\e[34mstop\t\e[0mStop the server."
		echo -e "\e[34mrestart\t\e[0mRestart the server."
		echo -e "\e[34mupdate\t\e[0mChecks and applies updates from SteamCMD."
		echo -e "\e[34mforce-update\t\e[0mBypasses the check and applies updates from SteamCMD."
		echo -e "\e[34mupdate-functions\t\e[0mRemoves all functions so latest can be downloaded."
		echo -e "\e[34mvalidate\t\e[0mValidate server files with SteamCMD."
		echo -e "\e[34mmonitor\t\e[0mChecks that the server is running."
		echo -e "\e[34memail-test\t\e[0mSends test monitor email."		
		echo -e "\e[34mdetails\t\e[0mDisplays useful infomation about the server."
		echo -e "\e[34mbackup\t\e[0mCreate archive of the server."
		echo -e "\e[34mconsole\t\e[0mConsole allows you to access the live view of a server."
		echo -e "\e[34mdebug\t\e[0mSee the output of the server directly to your terminal."
		echo -e "\e[34minstall\t\e[0mInstall the server."
		echo -e "\e[34mauto-install\t\e[0mInstall the server, without prompts."
		echo -e "\e[34mmap-compressor\t\e[0mCompresses all ${gamename} server maps."		
	} | column -s $'\t' -t 
	esac
exit
}


fn_getopt_ut2k4(){
case "$getopt" in
	st|start)
		fn_start;;
	sp|stop)
		fn_stop;;
	r|restart)
		fn_restart;;
	uf|update-functions)
		fn_update_functions;;
	m|monitor)
		fn_monitor;;
	et|email-test)
		fn_email_test;;
	d|details)
		fn_details;;
	b|backup)
		fn_backup;;
	c|console)
		fn_console;;
	d|debug)
		fn_debug;;
	i|install)
		fn_install;;
	mc|map-compressor)
		fn_compress_ut99maps;;
	dd|depsdetect)
		fn_deps_detect;;		
	*)
	echo "Usage: $0 [option]"
	echo "${gamename} - Linux Game Server Manager - Version ${version}"
	echo "http://gameservermanagers.com/${selfname}"
	echo -e ""
	echo -e "\e[93mCommands\e[0m"
	{
		echo -e "\e[34mstart\t\e[0mStart the server."
		echo -e "\e[34mstop\t\e[0mStop the server."
		echo -e "\e[34mrestart\t\e[0mRestart the server."
		echo -e "\e[34mupdate-functions\t\e[0mRemoves all functions so latest can be downloaded."
		echo -e "\e[34mmonitor\t\e[0mChecks that the server is running."
		echo -e "\e[34memail-test\t\e[0mSends test monitor email."
		echo -e "\e[34mdetails\t\e[0mDisplays useful infomation about the server."
		echo -e "\e[34mbackup\t\e[0mCreate archive of the server."
		echo -e "\e[34mconsole\t\e[0mConsole allows you to access the live view of a server."
		echo -e "\e[34mdebug\t\e[0mSee the output of the server directly to your terminal."
		echo -e "\e[34minstall\t\e[0mInstall the server."
		echo -e "\e[34mmap-compressor\t\e[0mCompresses all ${gamename} server maps."
	} | column -s $'\t' -t 
	esac
exit
}

if [ "${gamename}" == "Mumble" ]; then
	fn_getopt_mumble
elif [ "${gamename}" == "Teamspeak 3" ]; then
	fn_getopt_teamspeak3
elif [ "${engine}" == "unreal2" ]; then
	if [ "${gamename}" == "Unreal Tournament 2004" ]; then
		fn_getopt_ut2k4
	else
		fn_getopt_unreal2
	fi
elif [ "${engine}" == "unreal" ]; then
	fn_getopt_unreal
else
	fn_getopt_generic
fi