################################## ######## Default Settings ######## ################################## # DO NOT EDIT, ANY CHANGES WILL BE OVERWRITTEN! # Copy settings from here and use them in either: # common.cfg - applies settings to every instance. # [instance].cfg - applies settings to a specific instance. #### Game Server Settings #### ## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters startparameters="--datapath ${servercfgdir}" ## Release Settings | https://docs.linuxgsm.com/game-servers/vintagestory#release-settings # Branch (stable|unstable) branch="stable" ## Monitor | https://docs.linuxgsm.com/commands/monitor # Query delay time querydelay="1" # 1: tmux kill # 2: CTRL+c # 3: quit # 4: quit 120s # 5: stop # 6: q # 7: exit # 8: 7 Days to Die # 9: GoldSrc # 10: Avorion # 11: end stopmode="2" ## Query mode # 1: session only # 2: gamedig (gsquery fallback) # 3: gamedig # 4: gsquery # 5: tcp querymode="5" querytype="" ## Console type consoleverbose="yes" consoleinteract="yes" ## Game Server Details # Do not edit gamename="Vintage Story" engine="vintagestory" glibc="2.17" #### Directories #### # Edit with care ## Game Server Directories systemdir="${serverfiles}" executabledir="${systemdir}" preexecutable="mono" executable="./VintagestoryServer.exe" servercfgdir="${serverfiles}/data/${selfname}" servercfg="serverconfig.json" servercfgdefault="serverconfig.json" servercfgfullpath="${servercfgdir}/${servercfg}"