################################## ######## Default Settings ######## ################################## # DO NOT EDIT, ANY CHANGES WILL BE OVERWRITTEN! # Copy settings from here and use them in either: # common.cfg - applies settings to every instance. # [instance].cfg - applies settings to a specific instance. #### Game Server Settings #### ## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters defaultmap="DM-Rankin" ip="0.0.0.0" ## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters startparameters="server ${defaultmap}?game=XGame.xDeathMatch -nohomedir ini=${servercfg} log=${gamelog}" querydelay="1" # 1: tmux kill # 2: CTRL+c # 3: quit # 4: quit 120s # 5: stop # 6: q # 7: exit # 8: 7 Days to Die # 9: GoldSrc # 10: Avorion # 11: end stopmode="2" ## Query mode # 1: session only # 2: gamedig (gsquery fallback) # 3: gamedig # 4: gsquery # 5: tcp querymode="2" querytype="protocol-unreal2" ## Console type consoleverbose="yes" consoleinteract="no" ## Game Server Details # Do not edit gamename="Unreal Tournament 2004" engine="unreal2" glibc="2.4" #### Directories #### # Edit with care ## Game Server Directories systemdir="${serverfiles}/System" executabledir="${systemdir}" executable="./ucc-bin" servercfgdir="${systemdir}" servercfg="${selfname}.ini" servercfgdefault="UT2004.ini" servercfgfullpath="${servercfgdir}/${servercfg}" compressedmapsdir="${rootdir}/Maps-Compressed" consolelogdate="${consolelogdir}/${selfname}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" gamelogdate="${gamelogdir}/${selfname}-game-$(date '+%Y-%m-%d-%H:%M:%S').log"