#!/bin/bash
# LinuxGSM command_ts3.sh module
# Author: Daniel Gibbs
# Contributors: http://linuxgsm.com/contrib
# Website: https://linuxgsm.com
# Description: Handles updating of Teamspeak 3 servers.

moduleselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"

fn_update_dl() {
	# Download and extract files to serverfiles.
	fn_fetch_file "${remotebuildurl}" "" "" "" "${tmpdir}" "${remotebuildfilename}" "nochmodx" "norun" "force" "${remotebuildhash}"
	fn_dl_extract "${tmpdir}" "${remotebuildfilename}" "${serverfiles}" "teamspeak3-server_linux_${ts3arch}"
	fn_clear_tmp
}

fn_update_localbuild() {
	# Gets local build info.
	fn_print_dots "Checking local build: ${remotelocation}"
	# Uses log file to get local build.
	localbuild=$(grep -Eo "TeamSpeak 3 Server ((\.)?[0-9]{1,3}){1,3}\.[0-9]{1,3}" "$(find "${serverfiles}"/* -name "ts3server*_0.log" 2> /dev/null | sort | tail -1)" | grep -Eo "((\.)?[0-9]{1,3}){1,3}\.[0-9]{1,3}" | tail -1)
	if [ -z "${localbuild}" ]; then
		fn_print_error "Checking local build: ${remotelocation}: missing local build info"
		fn_script_log_error "Missing local build info"
		fn_script_log_error "Set localbuild to 0"
		localbuild="0"
	else
		fn_print_ok "Checking local build: ${remotelocation}"
		fn_script_log_pass "Checking local build"
	fi
}

fn_update_remotebuild() {
	# Get remote build info.
	apiurl="https://www.teamspeak.com/versions/server.json"
	remotebuildresponse=$(curl -s "${apiurl}")

	if [ "${ts3arch}" == "amd64" ]; then
		remotebuildurl=$(echo -e "${remotebuildresponse}" | jq -r '.linux.x86_64.mirrors."teamspeak.com"')
		remotebuildhash=$(echo -e "${remotebuildresponse}" | jq -r '.linux.x86_64.checksum')
	elif [ "${ts3arch}" == "x86" ]; then
		remotebuildurl=$(echo -e "${remotebuildresponse}" | jq -r '.linux.x86.mirrors."teamspeak.com"')
		remotebuildhash=$(echo -e "${remotebuildresponse}" | jq -r '.linux.x86.checksum')
	fi
	remotebuildfilename=$(basename "${remotebuildurl}")
	remotebuildversion=$(echo -e "${remotebuildresponse}" | jq -r '.linux.x86_64.version')

	if [ "${firstcommandname}" != "INSTALL" ]; then
		fn_print_dots "Checking remote build: ${remotelocation}"
		# Checks if remotebuildversion variable has been set.
		if [ -z "${remotebuildversion}" ] || [ "${remotebuildversion}" == "null" ]; then
			fn_print_fail "Checking remote build: ${remotelocation}"
			fn_script_log_fail "Checking remote build"
			core_exit.sh
		else
			fn_print_ok "Checking remote build: ${remotelocation}"
			fn_script_log_pass "Checking remote build"
		fi
	else
		# Checks if remotebuild variable has been set.
		if [ -z "${remotebuildversion}" ] || [ "${remotebuildversion}" == "null" ]; then
			fn_print_failure "Unable to get remote build"
			fn_script_log_fail "Unable to get remote build"
			core_exit.sh
		fi
	fi
}

fn_update_compare() {
	fn_print_dots "Checking for update: ${remotelocation}"
	# Update has been found or force update.
	if [ "${localbuild}" != "${remotebuildversion}" ] || [ "${forceupdate}" == "1" ]; then
		# Create update lockfile.
		date '+%s' > "${lockdir:?}/update.lock"
		fn_print_ok_nl "Checking for update: ${remotelocation}"
		echo -en "\n"
		echo -e "Update available"
		echo -e "* Local build: ${red}${localbuild}${default}"
		echo -e "* Remote build: ${green}${remotebuildversion}${default}"
		if [ -n "${branch}" ]; then
			echo -e "* Branch: ${branch}"
		fi
		if [ -f "${rootdir}/.dev-debug" ]; then
			echo -e "Remote build info"
			echo -e "* apiurl: ${apiurl}"
			echo -e "* remotebuildfilename: ${remotebuildfilename}"
			echo -e "* remotebuildurl: ${remotebuildurl}"
			echo -e "* remotebuildversion: ${remotebuildversion}"
		fi
		echo -en "\n"
		fn_script_log_info "Update available"
		fn_script_log_info "Local build: ${localbuild}"
		fn_script_log_info "Remote build: ${remotebuildversion}"
		if [ -n "${branch}" ]; then
			fn_script_log_info "Branch: ${branch}"
		fi
		fn_script_log_info "${localbuild} > ${remotebuildversion}"

		if [ "${commandname}" == "UPDATE" ]; then
			date +%s > "${lockdir}/last-updated.lock"
			unset updateonstart
			check_status.sh
			# If server stopped.
			if [ "${status}" == "0" ]; then
				fn_update_dl
				if [ "${localbuild}" == "0" ]; then
					exitbypass=1
					command_start.sh
					fn_firstcommand_reset
					exitbypass=1
					fn_sleep_time_5
					command_stop.sh
					fn_firstcommand_reset
				fi
			# If server started.
			else
				fn_print_restart_warning
				exitbypass=1
				command_stop.sh
				fn_firstcommand_reset
				exitbypass=1
				fn_update_dl
				exitbypass=1
				command_start.sh
				fn_firstcommand_reset
			fi
			unset exitbypass
			alert="update"
		elif [ "${commandname}" == "CHECK-UPDATE" ]; then
			alert="check-update"
		fi
		alert.sh
	else
		fn_print_ok_nl "Checking for update: ${remotelocation}"
		echo -en "\n"
		echo -e "No update available"
		echo -e "* Local build: ${green}${localbuild}${default}"
		echo -e "* Remote build: ${green}${remotebuildversion}${default}"
		if [ -n "${branch}" ]; then
			echo -e "* Branch: ${branch}"
		fi
		echo -en "\n"
		fn_script_log_info "No update available"
		fn_script_log_info "Local build: ${localbuild}"
		fn_script_log_info "Remote build: ${remotebuildversion}"
		if [ -n "${branch}" ]; then
			fn_script_log_info "Branch: ${branch}"
		fi
		if [ -f "${rootdir}/.dev-debug" ]; then
			echo -e "Remote build info"
			echo -e "* apiurl: ${apiurl}"
			echo -e "* remotebuildfilename: ${remotebuildfilename}"
			echo -e "* remotebuildurl: ${remotebuildurl}"
			echo -e "* remotebuildversion: ${remotebuildversion}"
		fi
	fi
}

# Game server architecture.
info_distro.sh
if [ "${arch}" == "x86_64" ]; then
	ts3arch="amd64"
elif [ "${arch}" == "i386" ] || [ "${arch}" == "i686" ]; then
	ts3arch="x86"
else
	fn_print_failure "Unknown or unsupported architecture: ${arch}"
	fn_script_log_fail "Unknown or unsupported architecture: ${arch}"
	core_exit.sh
fi

# The location where the builds are checked and downloaded.
remotelocation="teamspeak.com"

if [ "${firstcommandname}" == "INSTALL" ]; then
	fn_update_remotebuild
	fn_update_dl
else
	fn_print_dots "Checking for update"
	fn_print_dots "Checking for update: ${remotelocation}"
	fn_script_log_info "Checking for update: ${remotelocation}"
	fn_update_localbuild
	fn_update_remotebuild
	fn_update_compare
fi