* fix: servername variable assignment for sf and unt
The servername variable was incorrectly assigned using the selfname variable instead of the correct servername variable. This has been fixed to ensure accurate information is displayed for each game type.
* [FIX] #4465
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Co-authored-by: Daniel Gibbs <[email protected]>
* fix: servername variable assignment for sf and unt
The servername variable was incorrectly assigned using the selfname variable instead of the correct servername variable. This has been fixed to ensure accurate information is displayed for each game type.
* fix(check_deps): clarify to run the generated command as root
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Co-authored-by: Daniel Gibbs <[email protected]>
* fix: servername variable assignment for sf and unt
The servername variable was incorrectly assigned using the selfname variable instead of the correct servername variable. This has been fixed to ensure accurate information is displayed for each game type.
* chore: update Stripper:Source to latest version
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Co-authored-by: Daniel Gibbs <[email protected]>
* fix: servername variable assignment for sf and unt
The servername variable was incorrectly assigned using the selfname variable instead of the correct servername variable. This has been fixed to ensure accurate information is displayed for each game type.
* add: port & steamport setting for palworld
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Co-authored-by: Daniel Gibbs <[email protected]>
* master server true
* move samp fix to pre start
* bug
* fix(kf): ensure newer steamclient.so is copied to serverfiles
will allow KF Server to how in steam game server list
Debian has added non-free-firmware repo. This was being detected alongside non-free and causing issues with steamcmd installation. this fix ensures non-free is only detected.
This commit fixes an issue where certain server files were missing. Symbolic links are now created for the following files if they do not already exist: vphysics.so, studiorender.so, soundemittersystem.so, shaderapiempty.so, scenefilecache.so, replay.so, and materialsystem.so.
This commit adds a new port command for the DayZ server in the info_messages.sh file. The port command is used to retrieve information about the DayZ server's ports using the "enfMain" keyword.
* fix(rust): add default-terminal setting for Oxide
This commit fixes issue #4268 by adding the line "set -g default-terminal "screen-256color"" to the ~/.tmux.conf file. This ensures compatibility with tmux version 3.3 or higher when running RustDedicated servers with Oxide.Rust.dll.
* add gamelog to start parameters
* feat(ark): move rconport and maxplayers to config
* feat(sbots): removed ? from parameters
* feat(tu): shuffle parameters and use pascal case
* feat(mom): Pascal Case parameters
* add ohd configs
* re order
* sync with configs
* feat(btl): standardise configs and parameters to match other ue4 games
* standardise
* feat(sf): upgrade to ue5
* add ram requirements to satisfactory
* sf fix
* tidy up parameters
* update ark parameters
* minor changes
* updated the isle to UE5
* add game server docs
* move log
* tidy