* fix(mods): BepInEx_Valheim prevents startup on systems with newer glibc
Load the libdoorstop_x64.so solely for the dedicated server executable
and not for the whole startup routine, which causes errors in startup or
not loading the mods at all. (see #4149 and #4491)
* chore(prettier): format code
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Co-authored-by: Daniel Gibbs <[email protected]>
Co-authored-by: dgibbs64 <[email protected]>
Enhances the `details-check` workflow to run more efficiently on pull requests.
This commit introduces logic to:
- Trigger the workflow on pull requests to the `develop` branch.
- Analyze changed files to determine the scope of the checks required:
- Run a full matrix if core `details`-related scripts are modified.
- Run a targeted matrix only for servers whose `config-lgsm` files are changed.
- Skip the check entirely if no relevant files are touched.
- Provide a concise summary of the `details`, `parse-game-details`, and `query-raw` outcomes directly in the GitHub Actions job summary.
This optimization significantly reduces CI/CD run times and resource consumption for pull requests by avoiding unnecessary checks across all game servers, improving developer efficiency.
- Add AI triage workflow that flags low-quality issues and requests missing info
- Add sync-game-labels script and workflow to maintain game labels from serverlist
- Add structured label rules for severity, reproducibility, priority, and scope
- Update labeler workflow to support both issues and PRs with dedicated config
- Add PR review guidance instructions for maintainers