This commit removes the fn_sleep_time function calls that are no longer needed in multiple modules. The fn_sleep_time function was used to introduce a delay, but it is no longer necessary for the current implementation.
- Added separator function to improve readability of console output.
- Replaced multiple instances of manual separators with the new function.
- Updated commit message to follow conventional commit standard.
- Updated ASCII logo formatting for better visibility.
- Added emphasis to the LinuxGSM name in the header message.
- Changed the contributor and sponsor links to be more descriptive.
- Modified the server directory installation message to indicate if a game server already exists at the specified location.
now named
commandname and command action
command name is used in logs
command action is used on-screen.
Also alterations to function_selfname now called just selfname
* All functions names have been reviewed and renamed to make it easier
to identify what the function is for. This is for my benefit as there
are now over 50 functions to manage.
* New details feature. It has been reworked to add more useful info and
fix any bugs with details not always being displayed.
* Main script file e.g csgoserver should no longer require any updates
from this point. All code modifications should be made from the
functions. Any future edits would relate to server specific config.
* servername variable has been moved to its own function if name is
gathered from a config file. The same applies for ports, usernames and
passwords.
* new function fn_details_distro gathers all the required OS info for
fn_details and other functions that require this info
* Various improvements and bug fixes that I cannot remember.