* Added new server Rising World
* Added new server ET: Legacy
* Added support for node-gamedig
* Updated Factorio to glibc 2.18
* Changed apt-get to apt
* Changed many sleep timers from 1 second to 0.5 to speed up LinuxGSM
* Fix for issue #1784 Tmux closing wrong session
* Fixed dependency requirements for CoD 2 and CoD:UO #1866
* Discord now uses external IP over standard IP
* Code tidy/improvements with guidance from Shellcheck
* Added development command query-raw
* Added development command clear-functions
* Added development log dev-debug-function-order.log
* Added fctrserver to Travis CI tests
* Updates to GitHub Issues; Added bots and updated templated
* Fixed waffle.io button no longer working
* Corrected Query Port for UT3 (Query Port does not work btw)
* If there are backups in backup dir. Fixes#1140
* mainly improves logging #1098
* Better logging, output & compatibility #1098
* fn_check_cfgdir for Rust fixes#1141
* fn_set_config_vars is not for every game
removing some games i know don't use it
* Install config if missing fixes#1142
* Clear more logs #1137
* Putting all this into functions & prepare noprompt
* noprompt & shutdownonbackup #1098
* fix syntax & messages #1098
* messages that make more sense #1098
* New backup vars
# Backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"
* Should fix missing cached mem #1143
* fix the fix for #1143 (close double quote)
* move -type f before -mtime
* New gameservers & features (#1158)
* Two # is now one block of settings & descriptions
* directories comments and logs naming
* dgibbs revision and root check
* update_steamcmd.sh Check is now done out of functions
* Better way to detect screen #1154 and #1156
* Backup function improvements (#1161)
* Added no of days since last backup
* Added lock file creation to logs
* Improvements up command_backup.sh
Changes to the messages displayed on screen
added trap and improved lockfile support
renamed some functions
other misc changes
* Updated Version numbers
now named
commandname and command action
command name is used in logs
command action is used on-screen.
Also alterations to function_selfname now called just selfname