3 Commits (ed02284e3b9715a311010ccd0f30d38d6bf52a97)

Author SHA1 Message Date
Jared Ballou e4739f35c1 Added steamauth setting to tell if a game can be downloaded anonymously, or needs to be purchased in a Steam account. No logic yet. 10 years ago
Jared Ballou 2d662b2639 Updated gamedata with correct paths in tree 10 years ago
Jared Ballou 7bac673488 Moved files into directory structure, still need to change paths inside files 10 years ago
Jared Ballou e0ed19eef4 Updated logging, created log_dirs.sh to create log directories and make links. Added mods, will be applied on top of games. 10 years ago
Jared Ballou b557a9199c Big overhaul to use params smarter in gamedata. Added Codename: CURE to the supported games. Cleaned up game_settings parser to make names consistent. Changed lgsmdir structure to put logs, settings, and cfg under lgsm/servers/GAME directory. Old way caused collisions if more than one LGSM game type was installed in the same directory. I haven't figured out how to cleanly pull in existing files, so be aware that you have to manually move them. This commit will probably break a lot of stuff 10 years ago
Jared Ballou 2e140ae357 Updated gamedata files to include options and commands instead of having them on core_getopt.sh as code. Added gamedata removal to update_functions.sh 10 years ago
Jared Ballou 287f9acfeb Added Mumble and TS3 to gamedata. Starting to merge script options into gamedata files as well. Moved lgsm-core script to root of repo. Preparing to support piping the lgsm-core script to Bash to do one-line installation. Broke off Steam-specific settings into new _steam gamedata file. 10 years ago