converted ballistic overkill to 64-bit
removed log parameter from hurtworld to enable verbose console
converted Huttworld to 64-bit only
add steamclient.so fixes for all unity3d servers
standardise steamclient.so fixes mainly for unity3d servers
* fix sdtd config handling for the port
* add steamclient.so fix to sdtd
* removed logfile from parameters to allow console display
* steamclient.so bug fix
* allow accurate ip to be set for webadminip in most cases
* master server query will loop through server ip addresses
* more accurate details on telnet IP address
* minor tidy up of details web admin and telnet
* sdtd does not have an interactive console
* correct steamclient.so fix
* remove x86 binary as no longer present
* more changes to steamclient.so
Co-authored-by: H3o66 <[email protected]>
* improvements to steamclient.so fix
* added fix to install inconsistent location across distros
* added dev/null for master server
* XDG_DATA_HOME
* prevent check_last_update from restarting server if stopped