* refactor: remove unnecessary comments in default server configurations
The commit removes unnecessary comments from the default server configurations. The comments were providing instructions to edit the configuration files with care, but they are not needed and can be safely removed.
* refactor: update server names in default configuration files
- Updated the servername value in multiple default configuration files to "LinuxGSM" for consistency.
- Refactored the code to reflect the changes made.
* refactor: rename fn_script_log_fatal to fn_script_log_faail
to create more consistency with naming
* feat: improve console output formatting
- Added separator function to improve readability of console output.
- Replaced multiple instances of manual separators with the new function.
- Updated commit message to follow conventional commit standard.
* refactor: remove unnecessary fn_sleep_time calls
This commit removes the fn_sleep_time function calls that are no longer needed in multiple modules. The fn_sleep_time function was used to introduce a delay, but it is no longer necessary for the current implementation.
* better standardise random
* removed bold where not required
* adde dotnet repo
* feat: update package dependencies for Ubuntu 16.04, 18.04, and 20.04
- Updated the package dependency for "vints" from "mono-complete" to "aspnetcore-runtime-7.0" in the Ubuntu 16.04, 18.04, and 20.04 CSV files.
- Also updated the package dependency for "vpmc" from "openjdk-8-jre" to "openjdk-11-jre" in the Ubuntu 18.04 and 20.04 CSV files.
This commit ensures that the correct package dependencies are specified for these Ubuntu versions, improving compatibility and functionality of the codebase.
* refactor: update dependency check for ASP.NET Core runtime
The code has been refactored to update the dependency check for the ASP.NET Core runtime. The condition that checks for the presence of "dotnet-runtime-7.0" has been changed to "aspnetcore-runtime-7.0". This ensures that the correct dependency is being checked and improves accuracy in determining if the required runtime is installed.
* fix: fix conditional statement in check_deps.sh
The commit fixes a bug in the conditional statement of the check_deps.sh script. Previously, it incorrectly checked if dotnetversion was empty instead of checking if it was not empty. This caused an incorrect value to be assigned to depstatus and dotnetinstalled variables. The bug has been fixed by correcting the conditional statement.
* refactor: simplify install_config.sh
This commit simplifies the `install_config.sh` file by removing unnecessary code for the "vints" configuration. The configuration is now generated on first run, and the list of config locations is still provided.
* refactor: improve error handling and display in core_exit.sh and install_config.sh
- In core_exit.sh, added a check to set exit code to 4 if it is not already set.
- In install_config.sh, improved the display of missing config file by highlighting the file path.
These changes aim to enhance the error handling and provide clearer information to users.
* feat: add exitcode handling to command_install.sh
The commit adds a check for the exitcode variable in command_install.sh. If it is empty, it sets it to 0. This change ensures proper handling of the exitcode in the script.
* refactor: improve installation process
The code changes in this commit refactor the installation process. The `command_install.sh` file has been modified to remove unnecessary code. Additionally, the `install_complete.sh` file has been updated to provide more informative messages based on the exit code. This improves the overall clarity and user experience during installation.
Co-authored-by: AI Assistant <[email protected]>
* refactor: remove redundant code in install_config.sh
The commit removes a redundant function call in the install_config.sh file. The "fn_list_config_locations" function is no longer needed for the "vints" configuration.
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* refactor: improve logging in command_stop.sh
- Changed `fn_script_log_error` to `fn_script_log_info` for consistency
- Removed unnecessary empty line
* refactor: dont try to stop a server that is already stopped
* refactor: remove redundant code and improve socket name generation
The commit refactors the code in `command_start.sh` and `linuxgsm.sh` to remove redundant code related to generating a unique tmux socket name. The code now creates a uid file if it doesn't exist, stops the running server, generates a uid using the current timestamp, and updates the socketname accordingly. This change improves the efficiency and reliability of socket name generation.
* refactor: remove unnecessary command_stop.sh call
The code change removes the unnecessary call to `command_stop.sh` in the `linuxgsm.sh` file. This improves efficiency and prevents lingering tmux sessions.
* refactor: remove duplicate code for creating unique tmux socket name
The code changes in `command_start.sh` and `linuxgsm.sh` refactor the creation of a unique tmux socket name. The duplicate code in `linuxgsm.sh` has been removed, resulting in cleaner and more efficient code.
* refactor: improve socketname assignment
The code change refactors the socketname assignment in the linuxgsm.sh script. Instead of directly assigning it to "${sessionname}-$(cat "${datadir}/${selfname}.uid")", it now checks if the file "${datadir}/${selfname}.uid" exists before assigning the value. This improves error handling and prevents potential issues when the file doesn't exist.
Removes a long time annoyance for any users who have servers with multiple IP addresses.
Now if the server has more than one IP address LinuxGSM will automatically try query all IP's until it gets a response.
The default IP in settings will now be 0.0.0.0 this also helps resolve issues with source servers and LAN browser #2534
If required it is still possible to manually enter the IP address you want to use. Also, displayip setting is useful if you want your alert to specify an IP address
IP variables for reference
ip the default IP for the server if using 0.0.0.0 LinuxGSM will query all available IP addresses
queryips a list of the ip addresses that will be queried
queryip the ip address that is being queried
displayip the ip/hostname you want to show up in alerts. if unset the internet-facing IP will be used
extip the external internet-facing IP address
* add mumble query
* re-ordered serverlist.csv
* gamedig refactor
* query raw update
* gamedig: changed --query_port to --port
* add query data to log
* remove UDP query as does not work.
* refactor gamedig and gsquery
* add missing Factorio rcon port
* add fn_monitor_check_queryport
* add TCP query to Factorio
* add mta query support
* MTA IP address must be set. No longer using config
* remove mumble and ts3 from bypassing check_ip
* update netstat command for Project Zomboid
* adde query port to Project Zomboid
* update query mode for samp
* Update Teeworlds query
* add Soldat to TCP query
* update ss3 port info
* add query details to Serious Sam 3
* add Terraria query port
* ts3 now uses tcp query as proper query requires permissions changes
* update ut99 query
* gsquery add gamespy1
* separate out unreal engine functions
* updated ut2k4 query
* update Teeworlds query
* update Factorio query
* change engine if to shortname
* Added new server Rising World
* Added new server ET: Legacy
* Added support for node-gamedig
* Updated Factorio to glibc 2.18
* Changed apt-get to apt
* Changed many sleep timers from 1 second to 0.5 to speed up LinuxGSM
* Fix for issue #1784 Tmux closing wrong session
* Fixed dependency requirements for CoD 2 and CoD:UO #1866
* Discord now uses external IP over standard IP
* Code tidy/improvements with guidance from Shellcheck
* Added development command query-raw
* Added development command clear-functions
* Added development log dev-debug-function-order.log
* Added fctrserver to Travis CI tests
* Updates to GitHub Issues; Added bots and updated templated
* Fixed waffle.io button no longer working
* Corrected Query Port for UT3 (Query Port does not work btw)
detect-glibc will recursively check every file in $filesdir and detect
the versions of GLIBC that are required. This will make is easy to
detect what version of GLIBC a server requries.