6 Commits (9143708ba36bb5ef20370e2947539c33f9f20fdb)

Author SHA1 Message Date
Jared Ballou b557a9199c Big overhaul to use params smarter in gamedata. Added Codename: CURE to the supported games. Cleaned up game_settings parser to make names consistent. Changed lgsmdir structure to put logs, settings, and cfg under lgsm/servers/GAME directory. Old way caused collisions if more than one LGSM game type was installed in the same directory. I haven't figured out how to cleanly pull in existing files, so be aware that you have to manually move them. This commit will probably break a lot of stuff 10 years ago
Jared Ballou 287f9acfeb Added Mumble and TS3 to gamedata. Starting to merge script options into gamedata files as well. Moved lgsm-core script to root of repo. Preparing to support piping the lgsm-core script to Bash to do one-line installation. Broke off Steam-specific settings into new _steam gamedata file. 10 years ago
Jared Ballou 86d9f0cd31 Updated gamedata files so gamename is equivalent to the directory names in the repo. Renamed PiratesVikingandKnightsII to PiratesVikingsandKnightsII since it was missing the s in Vikings. Added new file __game_list in gamedata that has all the gamenames for the available servers, this will be used by the new installer feature. Created _MasterScript directory and lgsm script in it, this will be the new core script location. 10 years ago
Jared Ballou d60c80c987 Added _gslt and _workshop snippets to encpsulate that config. Need to figure out how to deprecate cleanly, started renaming variables.All gamedata files use fn_set_game_params settings now, ready to test 10 years ago
Jared 8f3a7375d3 More gamedata updates, slowly bringing everything in 10 years ago
Jared Ballou 4d2a780f11 Gamedata dump, needs a real cleanup 10 years ago