8 Commits (52fc1afcc3a667c0975c43bcfea13fb83a3a3228)

Author SHA1 Message Date
Jared Ballou 287f9acfeb Added Mumble and TS3 to gamedata. Starting to merge script options into gamedata files as well. Moved lgsm-core script to root of repo. Preparing to support piping the lgsm-core script to Bash to do one-line installation. Broke off Steam-specific settings into new _steam gamedata file. 10 years ago
Jared Ballou 1712d4b6c8 Version bump. New beta and workshop support in insserver. _parms_plusminus updated to skip unset parameters (set non-argumented switches with ' '). parms also interpolates the parameters at runtime to make sure we are looking at the right values 10 years ago
Jared Ballou 596cc17b1c Added new fn_add_game_dependency function to add dependencies to gamedata. Moved all old scripts to old-games-no-longer-used directory. Moved all cfg files to cfg/GAME directories. Preparing to migrate cfg files to templates 10 years ago
Jared Ballou b892904220 Updated installer to use proper source path 10 years ago
Jared Ballou de2835e728 Added SourceMod Auto Installer 10 years ago
Jared Ballou 039384abed Bumped lgsm-core version 10 years ago
Jared Ballou f4003da967 Added center print and horizontal line displays to core_messages. Added menu processor that can use ncurses with bash builtin fallback. Updated master script with self-installation feature. 10 years ago
Jared Ballou 86d9f0cd31 Updated gamedata files so gamename is equivalent to the directory names in the repo. Renamed PiratesVikingandKnightsII to PiratesVikingsandKnightsII since it was missing the s in Vikings. Added new file __game_list in gamedata that has all the gamenames for the available servers, this will be used by the new installer feature. Created _MasterScript directory and lgsm script in it, this will be the new core script location. 10 years ago