(close double quote)
* move -type f before -mtime
* New gameservers & features (#1158
)
* Two # is now one block of settings & descriptions
* directories comments and logs naming
* dgibbs revision and root check
* update_steamcmd.sh Check is now done out of functions
* Better way to detect screen #1154
)
* Added no of days since last backup
* Added lock file creation to logs
* Improvements up command_backup.sh
Changes to the messages displayed on screen
added trap and improved lockfile support
renamed some functions
other misc changes
* Updated Version numbers
* Two # is now one block of settings & descriptions
* directories comments and logs naming
* dgibbs revision and root check
* Backup & Layout rework
* removed duplicate updateonstart
* Fixed missing space on [ERROR ]
[ ERROR ] instead of [ERROR ]
* Error space wasn't missing
Used to fit other comment sizes, i guess
* Anonymous login is now an info
Since login variable is removed for servers that don't need steam auth, this won't show a failure anymore but a simple info and anonymous login will be used.
* update_steamcmd.sh Check is now done out of functions
* solves hanging on update if steamuser is not set
* New gameserver layout & functionalities
* Better way to detect screen
As per #1154
I useful feature for developers.
This will enable a log to be created of everything that ran when
executing a command. It uses the set command.
When you run a command a file dev-debug.log is created and will output
set -x
Backup feature now works better. Does not use the full path in the
archive anymore. Also fixed the exclusions not working correctly meaning
it was backing up any previously created backups