* server executable change to new name
* change glibc version to 2.15
* add missing dependency libgdiplus for eco
* updated and converted to using jq to gather server config details
Co-authored-by: Daniel Gibbs <[email protected]>
Removes a long time annoyance for any users who have servers with multiple IP addresses.
Now if the server has more than one IP address LinuxGSM will automatically try query all IP's until it gets a response.
The default IP in settings will now be 0.0.0.0 this also helps resolve issues with source servers and LAN browser #2534
If required it is still possible to manually enter the IP address you want to use. Also, displayip setting is useful if you want your alert to specify an IP address
IP variables for reference
ip the default IP for the server if using 0.0.0.0 LinuxGSM will query all available IP addresses
queryips a list of the ip addresses that will be queried
queryip the ip address that is being queried
displayip the ip/hostname you want to show up in alerts. if unset the internet-facing IP will be used
extip the external internet-facing IP address
Fix blueprint not being wiped on full-wipe
Removed reference to random seeds as this feature doesn't exist yet
updated command name from wipeall to full-wipe (old commands will still work but are now hidden)
Game server uses regular spacing not "?" between commands.
Changed reservedslots to 0 as this is a saner default.
Change MaxPlayers to FIXEDMAXPLAYERS.
Added RCON port.
* fix(monitor): bypass port query if session only mode selected
* removed factorio queryport
* remove queryport from servers that do not use them
* add check_config to details command
* updated eco servercfgdir
* update _default.cfg test
* update _default.cfg test
* update test master config
* reordered servercfg vars
* re-ordered and standardised config file vars
* tidy configs
* shellcheck
* standardised servercfgdir
* migrating servercfgfullpath
* migrated servercfgpath
* removed servercfgfullpath from _default.cfg as always the same
* removed servercfgfullpathdefault as not needed
* re-ordered sdtd
* Updated regex to support grepping pre-release versions and snapshot versions
* Minecraft update now downloads the latest release including snapshot versions
* Added config for picking release vs snapshot
Co-authored-by: Daniel Gibbs <[email protected]>
* add mumble query
* re-ordered serverlist.csv
* gamedig refactor
* query raw update
* gamedig: changed --query_port to --port
* add query data to log
* remove UDP query as does not work.
* refactor gamedig and gsquery
* add missing Factorio rcon port
* add fn_monitor_check_queryport
* add TCP query to Factorio
* add mta query support
* MTA IP address must be set. No longer using config
* remove mumble and ts3 from bypassing check_ip
* update netstat command for Project Zomboid
* adde query port to Project Zomboid
* update query mode for samp
* Update Teeworlds query
* add Soldat to TCP query
* update ss3 port info
* add query details to Serious Sam 3
* add Terraria query port
* ts3 now uses tcp query as proper query requires permissions changes
* update ut99 query
* gsquery add gamespy1
* separate out unreal engine functions
* updated ut2k4 query
* update Teeworlds query
* update Factorio query
* change engine if to shortname