Changes file permissions to make shell scripts executable.
This ensures that the scripts can be run directly.
Addresses a pre-existing issue.
Related to #4696
Improves module loading by reordering and refactoring the core modules.
This change addresses inconsistencies and improves the overall structure
of how core modules are handled within the system.
Some fix scripts were renamed to match the module name.
converted ballistic overkill to 64-bit
removed log parameter from hurtworld to enable verbose console
converted Huttworld to 64-bit only
add steamclient.so fixes for all unity3d servers
standardise steamclient.so fixes mainly for unity3d servers
* fix sdtd config handling for the port
* add steamclient.so fix to sdtd
* removed logfile from parameters to allow console display
* steamclient.so bug fix
* allow accurate ip to be set for webadminip in most cases
* master server query will loop through server ip addresses
* more accurate details on telnet IP address
* minor tidy up of details web admin and telnet
* sdtd does not have an interactive console
* correct steamclient.so fix
* remove x86 binary as no longer present
* more changes to steamclient.so
Co-authored-by: H3o66 <[email protected]>
* improvements to steamclient.so fix
* added fix to install inconsistent location across distros
* added dev/null for master server
* XDG_DATA_HOME
* prevent check_last_update from restarting server if stopped