- Refactored the alert functions to improve code readability and maintainability.
- Renamed variables for better clarity and consistency.
- Updated function names to be more descriptive of their purpose.
- Reorganized the order of function definitions for better organization.
- Added a new variable `alerticon` to store the URL of the alert icon image.
- Included the `alerticon` in the JSON payload for both short info and no info alerts.
- Added a footer with text "Sent by LinuxGSM v23.5.3" to the JSON payload for both short info and no info alerts.
This commit enhances the appearance of Discord alerts by adding an icon, a footer, and additional information about the sender.
This commit refactors the alert functions in the `alert.sh` module. It adds color codes for different types of alerts, such as green for started/restarted alerts, red for stopped/monitor session/query/permissions alerts, and blue for update/config/wipe/info alerts. The commit also updates the alert emoji to better represent each type of alert.
- Added new alert types for different scenarios such as stopped, started, restarted, monitor session failure, monitor query failure, wipe, and info.
- Updated the `alert.sh` script to include functions for each new alert type.
- Modified the `command_monitor.sh` script to use the appropriate alert type based on the monitoring results.
* added gotify to default configs
* added gotify to info_messages.sh
* added gotify to core_function.sh
* added gotify to alerts.sh
* core of alert_gotify.sh
* fixed unterminated string in default configs
* fixed mistakes in alert_gotify.sh
* fixed bad quoting in alert_gotify.sh
* first working version, gotify does not like emojis
* added back curl options
* added catch for $gotifywebhook to alert.sh
* tabs over spaces
* standardised json
* message
Co-authored-by: Daniel Gibbs <me@danielgibbs.co.uk>
* add new details to queryraw
* fix httpport ac server
* correct info bug for bt1944server
* added bt1944 to info_parms
update info messages
bt1944ports
* steamport
* raw port
raw
* message display
* check_root bug
* add more ports
merge
words
* arma 3 improvements
* master port
* add arma3 ports
* portnames
* strip ./ from executable
* exec
* integrate ss
* replace netstat with ss
* port header
headerr
* remove inbound outbound
* ark
* shorten executable
* change to port display
* add info_distro
* response
* acserver improvements
acserver
ac
* add assettocorsa query
* ss
* rawport
* update av server exec
merge
av changes
* av ports
* av ss
bug
* av
* avserver
* remove port
* port changes
* listen
* col
* bt1944
* cmw
cmw
* cmw
* changes
* etl
* add servers
* hw
* inss
ins
* add rcon to insserver
* rcon
* jc
* jc3 minecraft
* mcb
* onset
* Memories of mars
* mumble
* changes
* steamport
* tcp query
* udp
* fix
* steamport
* info_distro now required before parms
* srcdslinuxopid
* srcds_linux
* hlds_linux
* ins
* date
* ns2
* rising world
rising world query port
rising world javaram
rising world
a
* rising world ports
* portipv6
* add ports to query raw
* add Rising World Query
* fix rising world game mode
* update 7 Days to Die
* port3
* increased sdtd glibc to 2.27
* corrected starbound ports location
* starbound
* added new SteamCMD error code
* Master server check if query raw
* Stationeers
* stationeers
* webadmin
* added extra query ports for ts3
a
* add teamspeak3 query
* add ts3 query details
* ts3 version
* queryport reverts back once gamedig finished
* added telnetport to ts3
* fix TS3 bug causing shutdown when starting debug
the fix was running and killing a running server
* show start parameters for ts3
* tower unite
* terraria
* terraria
* ss command in dev-query-raw
info_messages.sh
* ut4 and others
* more updates
* soldat
* col vint
* pvr query port
tab
* pvr query type tcp
* pvr gameport+400
* changed to shortname
* unreal99
* ut99 beacon
* httpport
* ut2k4
* kf
* kf
* bug
* httpport
* httpport
* more kf ports
* lan port
* steammasterport
* kf
* ports
* ports
* ut2k4
* ut2k4
* lanport
* lanport
* ro
* ro
* kf2
* httpport
* update naming
* ut3
* ut3
* ut3
* mom
* mom
* reshuffle
* sort list
* function re-shuffle
* merge info_parms and info_config into info_game.sh
a
* updated source filters
* added ac to edit ports array
* Revert "updated source filters"
This reverts commit e8621eaed6.
* spaces
* fix typo
* tidy
* re ordered ports edit array
* added java
* add bf1942
* Added Last Oasis
* corrected pc function name
* re ordered in alpha
* space
* remove space
* remove remaining fn_parms
* remove ${parms}
* updated UI and comments
* add server date and other details improvements
* fix(post-details): prevent serverpassword showing in start parameters
* Revert "fix(messages): fix some messages not using newline correctly (#2772)"
This reverts commit 3bd64bbc13.
* Revert "fix(messages): fix some messages not using newline correctly (#2765)"
This reverts commit c847ecb4b6.
* added new [ START ] message
* various messages improvements made
* add mumble query
* re-ordered serverlist.csv
* gamedig refactor
* query raw update
* gamedig: changed --query_port to --port
* add query data to log
* remove UDP query as does not work.
* refactor gamedig and gsquery
* add missing Factorio rcon port
* add fn_monitor_check_queryport
* add TCP query to Factorio
* add mta query support
* MTA IP address must be set. No longer using config
* remove mumble and ts3 from bypassing check_ip
* update netstat command for Project Zomboid
* adde query port to Project Zomboid
* update query mode for samp
* Update Teeworlds query
* add Soldat to TCP query
* update ss3 port info
* add query details to Serious Sam 3
* add Terraria query port
* ts3 now uses tcp query as proper query requires permissions changes
* update ut99 query
* gsquery add gamespy1
* separate out unreal engine functions
* updated ut2k4 query
* update Teeworlds query
* update Factorio query
* change engine if to shortname
* working on slack integration need to test on an actual server now
* forgot to include the correct script
* fixed a couple things with naming
* added slack alert to the core_functions list
* fixed issue with variables on slack alert
* changed message structure to not be hard coded
* trying to resolve jq problem with parsing
* had the gamename where the hostname should be
* fixed error with jq and how the data was formated
* fixed if logic to look for ok on response from slack webhook
* missed a space
* added doc URL to slack in default config
* added slack alert variables to remaining configs
* Added new server Rising World
* Added new server ET: Legacy
* Added support for node-gamedig
* Updated Factorio to glibc 2.18
* Changed apt-get to apt
* Changed many sleep timers from 1 second to 0.5 to speed up LinuxGSM
* Fix for issue #1784 Tmux closing wrong session
* Fixed dependency requirements for CoD 2 and CoD:UO #1866
* Discord now uses external IP over standard IP
* Code tidy/improvements with guidance from Shellcheck
* Added development command query-raw
* Added development command clear-functions
* Added development log dev-debug-function-order.log
* Added fctrserver to Travis CI tests
* Updates to GitHub Issues; Added bots and updated templated
* Fixed waffle.io button no longer working
* Corrected Query Port for UT3 (Query Port does not work btw)