Browse Source

Merge branch 'feature/mtaserver' into mta

pull/1224/head
Daniel Gibbs 8 years ago
committed by GitHub
parent
commit
ffce46c232
  1. 2
      .travis.yml
  2. 7
      7DaysToDie/sdtdserver
  3. 17
      ARKSurvivalEvolved/arkserver
  4. 7
      Arma3/arma3server
  5. 6
      Battlefield1942/bf1942server
  6. 5
      BlackMesa/bmdmserver
  7. 7
      BladeSymphony/bsserver
  8. 7
      BrainBread2/bb2server
  9. 4
      CallOfDuty/codserver
  10. 5
      CallOfDuty2/cod2server
  11. 5
      CallOfDuty4/cod4server
  12. 5
      CallOfDutyUnitedOffensive/coduoserver
  13. 5
      CallOfDutyWorldAtWar/codwawserver
  14. 7
      CodenameCURE/ccserver
  15. 5
      CounterStrike/csserver
  16. 5
      CounterStrikeConditionZero/csczserver
  17. 7
      CounterStrikeGlobalOffensive/csgoserver
  18. 5
      CounterStrikeSource/cssserver
  19. 5
      DayOfDefeat/dodserver
  20. 5
      DayOfDefeatSource/dodsserver
  21. 5
      DayOfInfamy/doiserver
  22. 5
      DeathmatchClassic/dmcserver
  23. 4
      DontStarveTogether/dstserver
  24. 5
      DoubleActionBoogaloo/dabserver
  25. 5
      EmpiresMod/emserver
  26. 190
      Factorio/fctrserver
  27. 5
      FistfulOfFrags/fofserver
  28. 5
      GarrysMod/gmodserver
  29. 7
      GoldenEyeSource/gesserver
  30. 5
      HalfLife2Deathmatch/hl2dmserver
  31. 5
      HalfLifeDeathmatch/hldmserver
  32. 5
      HalfLifeDeathmatchSource/hldmsserver
  33. 4
      Hurtworld/hwserver
  34. 5
      Insurgency/insserver
  35. 8
      JustCause2/jc2server
  36. 11
      KillingFloor/kfserver
  37. 2
      LICENSE
  38. 5
      Left4Dead/l4dserver
  39. 5
      Left4Dead2/l4d2server
  40. 5
      Minecraft/mcserver
  41. 5
      Mumble/mumbleserver
  42. 9
      NS2Combat/ns2cserver
  43. 9
      NaturalSelection2/ns2server
  44. 5
      NoMoreRoomInHell/nmrihserver
  45. 5
      OpposingForce/opforserver
  46. 5
      PiratesVikingandKnightsII/pvkiiserver
  47. 4
      ProjectZomboid/pzserver
  48. 4
      Quake2/q2server
  49. 4
      Quake3/q3server
  50. 4
      QuakeLive/qlserver
  51. 5
      QuakeWorld/qwserver
  52. 9
      RedOrchestra/roserver
  53. 12
      Ricochet/ricochetserver
  54. 5
      Rust/rustserver
  55. 4
      SeriousSam3BFE/ss3sserver
  56. 9
      Starbound/sbserver
  57. 5
      SvenCoop/svenserver
  58. 5
      TeamFortress2/tf2server
  59. 5
      TeamFortressClassic/tfcserver
  60. 4
      TeamSpeak3/ts3server
  61. 9
      Teeworlds/twserver
  62. 9
      Terraria/terrariaserver
  63. 5
      UnrealTournament/utserver
  64. 5
      UnrealTournament2004/ut2k4server
  65. 4
      UnrealTournament3/ut3server
  66. 5
      UnrealTournament99/ut99server
  67. 8
      WolfensteinEnemyTerritory/wetserver
  68. 13
      lgsm/functions/check_deps.sh
  69. 2
      lgsm/functions/check_steamcmd.sh
  70. 229
      lgsm/functions/command_details.sh
  71. 2
      lgsm/functions/command_install.sh
  72. 4
      lgsm/functions/command_postdetails.sh
  73. 22
      lgsm/functions/command_stop.sh
  74. 2
      lgsm/functions/command_update.sh
  75. 2
      lgsm/functions/command_validate.sh
  76. 2
      lgsm/functions/core_dl.sh
  77. 19
      lgsm/functions/core_functions.sh
  78. 156
      lgsm/functions/core_getopt.sh
  79. 32
      lgsm/functions/fix_glibc.sh
  80. 2
      lgsm/functions/gsquery.py
  81. 33
      lgsm/functions/info_config.sh
  82. 3
      lgsm/functions/info_glibc.sh
  83. 78
      lgsm/functions/install_config.sh
  84. 15
      lgsm/functions/install_factorio_save.sh
  85. 10
      lgsm/functions/install_server_files.sh
  86. 33
      lgsm/functions/install_unreal_tournament_eula.sh
  87. 167
      lgsm/functions/update_factorio.sh
  88. 2
      lgsm/functions/update_minecraft.sh
  89. 2
      lgsm/functions/update_mumble.sh
  90. 8
      lgsm/functions/update_ts3.sh
  91. BIN
      lgsm/lib/gcc3/libgcc_s.so.1
  92. BIN
      lgsm/lib/gcc3/libstdc++.so.5.0.3
  93. BIN
      lgsm/lib/ubuntu12.04/amd64/libc.so.6
  94. BIN
      lgsm/lib/ubuntu12.04/amd64/libm.so.6
  95. 5
      tests/tests_jc2server.sh
  96. 1
      tests/tests_ts3server.sh

2
.travis.yml

@ -1,5 +1,5 @@
language: bash
sudo: false
sudo: required
env:
- DISTRO=ubuntu-trusty

7
7DaysToDie/sdtdserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: 7 Days To Die | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -24,13 +24,12 @@ version="161224"
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
steamuser="username"
steampass="password"
steampass='password'
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | http://7daystodie.gamepedia.com/Server
fn_parms(){
parms="-logfile ${gamelogdir}/output_log__`date +%Y-%m-%d__%H-%M-%S`.txt -quit -batchmode -nographics -dedicated -configfile=${servercfgfullpath}"
}

17
ARKSurvivalEvolved/arkserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: ARK: Survival Evolved | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -23,18 +23,15 @@ version="161224"
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
servername="ark-server"
port="7778"
port="7777"
queryport="27015"
rconport="32330"
rconpassword="" # Set to enable rcon
maxplayers="50"
rconport="27020"
maxplayers="70"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms="\"TheIsland?listen?MultiHome=${ip}?SessionName=${servername}?MaxPlayers=${maxplayers}?QueryPort=${queryport}?RCONPort=${rconport}?Port=${port}?ServerAdminPassword=${rconpassword}\""
parms="\"TheIsland?listen?MultiHome=${ip}?MaxPlayers=${maxplayers}?QueryPort=${queryport}?RCONPort=${rconport}?Port=${port}?\""
}
#### LinuxGSM Settings ####
@ -82,7 +79,7 @@ githubbranch="master"
## LinuxGSM Server Details
# Do not edit
gamename="ARK: Survivial Evolved"
gamename="ARK: Survival Evolved"
engine="unreal4"
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers

7
Arma3/arma3server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: ARMA 3 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -24,7 +24,7 @@ version="161224"
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
steamuser="username"
steampass="password"
steampass='password'
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
ip="0.0.0.0"
@ -46,7 +46,6 @@ servermods=""
bepath=""
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms="-netlog -ip=${ip} -port=${port} -cfg=${networkcfgfullpath} -config=${servercfgfullpath} -mod=${mods} -servermod=${servermods} -bepath=${bepath} -autoinit -loadmissiontomemory"
}

6
Battlefield1942/bf1942server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Battlefield: 1942 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -22,7 +22,7 @@ version="161224"
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="+hostServer 1 +dedicated 1"
}

5
BlackMesa/bmdmserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Black Mesa: Deathmatch | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -36,7 +36,6 @@ ip="0.0.0.0"
gslt=""
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game bms -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

7
BladeSymphony/bsserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Blade Symphony | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -24,7 +24,7 @@ version="161224"
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
steamuser="username"
steampass="password"
steampass='password'
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="duel_winter"
@ -35,7 +35,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-autoupdate -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

7
BrainBread2/bb2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: BrainBread 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -23,7 +23,7 @@ version="161224"
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
# Steam login
steamuser="username"
steampass="password"
steampass='password'
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="bba_barracks"
@ -39,7 +39,6 @@ ip="0.0.0.0"
gslt=""
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game brainbread2 -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

4
CallOfDuty/codserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Call of Duty | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########

5
CallOfDuty2/cod2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Call of Duty 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -23,7 +23,6 @@ version="161224"
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="mp_leningrad"
maxclients="20"
port="28960"

5
CallOfDuty4/cod4server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Call of Duty 4 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -23,7 +23,6 @@ version="161224"
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="mp_crossfire"
maxclients="32"
port="28960"

5
CallOfDutyUnitedOffensive/coduoserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Call of Duty: United Offensive | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -23,7 +23,6 @@ version="161224"
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="mp_cassino"
maxclients="20"
port="28960"

5
CallOfDutyWorldAtWar/codwawserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Call of Duty: World at War | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -23,7 +23,6 @@ version="161224"
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="mp_castle"
maxclients="20"
port="28960"

7
CodenameCURE/ccserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Codename CURE | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,12 +14,14 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
##########################
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="cbe_bunker"
maxplayers="6"
@ -29,7 +31,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game cure -insecure -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

5
CounterStrike/csserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Counter-Strike | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -30,7 +30,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game cstrike -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}

5
CounterStrikeConditionZero/csczserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Counter-Strike: Condition Zero | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -30,7 +30,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game czero -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}

7
CounterStrikeGlobalOffensive/csgoserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Counter-Strike: Global Offensive | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -27,7 +27,7 @@ version="161224"
# [Game Modes] gametype gamemode
# Arms Race 1 0
# Classic Casual 0 0
# Classic Competitive 0 1
# Classic Competitive 0 1
# Demolition 1 1
# Deathmatch 1 2
gametype="0"
@ -54,7 +54,6 @@ gslt=""
# ws_start_map=""
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}"
}

5
CounterStrikeSource/cssserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Counter-Strike: Source | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -37,7 +37,6 @@ updateonstart="off"
gslt=""
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game cstrike -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

5
DayOfDefeat/dodserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Day of Defeat | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -31,7 +31,6 @@ ip="0.0.0.0"
updateonstart="off"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game dod -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}

5
DayOfDefeatSource/dodsserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Day of Defeat: Source | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -31,7 +31,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | ttps://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game dod -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

5
DayOfInfamy/doiserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Day of Infamy | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -33,7 +33,6 @@ ip="0.0.0.0"
workshop="0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game doi -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers} +sv_workshop_enabled ${workshop}"
}

5
DeathmatchClassic/dmcserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Deathmatch Classic | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -30,7 +30,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game dmc -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}

4
DontStarveTogether/dstserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Dont Starve Together | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########

5
DoubleActionBoogaloo/dabserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Double Action: Boogaloo | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -31,7 +31,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

5
EmpiresMod/emserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Empires Mod | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -36,7 +36,6 @@ ip="0.0.0.0"
gslt=""
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game empires -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

190
Factorio/fctrserver

@ -0,0 +1,190 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Factorio | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
# Website: https://gameservermanagers.com
# Debugging
if [ -f ".dev-debug" ]; then
exec 5>dev-debug.log
BASH_XTRACEFD="5"
set -x
fi
version="170110"
##########################
######## Settings ########
##########################
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
port="34197"
rconport="34198"
rconpassword="CHANGE_ME"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="--start-server ${filesdir}/save1.zip --server-settings ${servercfgfullpath} --port ${port} --rcon-port ${rconport} --rcon-password ${rconpassword}"
}
#### LinuxGSM Settings ####
## Notification Alerts
# (on|off)
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
emailalert="off"
email="[email protected]"
emailfrom=""
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
pushbulletalert="off"
pushbullettoken="accesstoken"
channeltag=""
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
updateonstart="off"
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
consolelogging="on"
logdays="7"
#### LinuxGSM Advanced Settings ####
## Github Branch Select
# Allows for the use of different function files
# from a different repo and/or branch.
githubuser="GameServerManagers"
githubrepo="LinuxGSM"
githubbranch="master"
## LinuxGSM Server Details
# Do not edit
gamename="Factorio"
engine="factorio"
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
servicename="fctr-server"
#### Directories ####
# Edit with care
## Work Directories
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
lockselfname=".${servicename}.lock"
lgsmdir="${rootdir}/lgsm"
functionsdir="${lgsmdir}/functions"
libdir="${lgsmdir}/lib"
tmpdir="${lgsmdir}/tmp"
filesdir="${rootdir}/serverfiles"
## Server Specific Directories
systemdir="${filesdir}"
executabledir="${filesdir}/bin/x64"
executable="./factorio"
servercfg="${servicename}.json"
servercfgdefault="server-settings.json"
servercfgdir="${filesdir}/data"
servercfgfullpath="${servercfgdir}/${servercfg}"
## Backup Directory
backupdir="${rootdir}/backups"
## Logging Directories
gamelogdir="${filesdir}"
scriptlogdir="${rootdir}/log/script"
consolelogdir="${rootdir}/log/console"
scriptlog="${scriptlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${scriptlogdir}/${servicename}-email.log"
## Logs Naming
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
########################
######## Script ########
###### Do not edit #####
########################
# Fetches core_dl for file downloads
fn_fetch_core_dl(){
github_file_url_dir="lgsm/functions"
github_file_url_name="${functionfile}"
filedir="${functionsdir}"
filename="${github_file_url_name}"
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}"
# If the file is missing, then download
if [ ! -f "${filedir}/${filename}" ]; then
if [ ! -d "${filedir}" ]; then
mkdir -p "${filedir}"
fi
echo -e " fetching ${filename}...\c"
# Check curl exists and use available path
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)"
for curlcmd in ${curlpaths}
do
if [ -x "${curlcmd}" ]; then
break
fi
done
# If curl exists download file
if [ "$(basename ${curlcmd})" == "curl" ]; then
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1)
if [ $? -ne 0 ]; then
echo -e "\e[0;31mFAIL\e[0m\n"
echo "${curlfetch}"
echo -e "${githuburl}\n"
exit 1
else
echo -e "\e[0;32mOK\e[0m"
fi
else
echo -e "\e[0;31mFAIL\e[0m\n"
echo "Curl is not installed!"
echo -e ""
exit 1
fi
chmod +x "${filedir}/${filename}"
fi
source "${filedir}/${filename}"
}
core_dl.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
core_functions.sh(){
# Functions are defined in core_functions.sh.
functionfile="${FUNCNAME}"
fn_fetch_core_dl
}
# Prevent from running this script as root.
if [ "$(whoami)" = "root" ]; then
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then
echo "[ FAIL ] Do NOT run this script as root!"
exit 1
else
core_functions.sh
check_root.sh
fi
fi
core_dl.sh
core_functions.sh
getopt=$1
core_getopt.sh

5
FistfulOfFrags/fofserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Fistful Of Frags | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -31,7 +31,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game fof -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

5
GarrysMod/gmodserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Garry's Mod | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -46,7 +46,6 @@ customparms="+r_hunkalloclightmaps 0"
gslt=""
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game garrysmod -strictportbind -ip ${ip} -port ${port} -tickrate ${tickrate} +host_workshop_collection ${workshopcollectionid} -authkey ${workshopauth} +clientport ${clientport} +tv_port ${sourcetvport} +gamemode ${gamemode} +map ${defaultmap} +sv_setsteamaccount ${gslt} +servercfgfile ${servercfg} -maxplayers ${maxplayers} ${customparms}"
}

7
GoldenEyeSource/gesserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: GoldenEye: Source | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -22,7 +22,7 @@ version="161224"
#### Server Settings ####
# Start Variables
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="ge_archives"
maxplayers="16"
port="27015"
@ -31,7 +31,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game gesource -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

5
HalfLife2Deathmatch/hl2dmserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Half Life 2: Deathmatch | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -31,7 +31,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game hl2mp -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

5
HalfLifeDeathmatch/hldmserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Half Life: Deathmatch | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -30,7 +30,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game valve -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}

5
HalfLifeDeathmatchSource/hldmsserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Half-Life Deathmatch: Source | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -31,7 +31,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game hl1mp -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

4
Hurtworld/hwserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Hurtworld | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########

5
Insurgency/insserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Insurgency | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -33,7 +33,6 @@ ip="0.0.0.0"
workshop="0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game insurgency -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers} +sv_workshop_enabled ${workshop} -norestart"
}

8
JustCause2/jc2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Just Cause 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,17 +14,13 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
##########################
#### Server Settings ####
# No settings available for Just Cause 2
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms=""
}

11
KillingFloor/kfserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Killing Floor | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -24,16 +24,17 @@ version="161224"
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
steamuser="username"
steampass="password"
steampass='password'
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="KF-BioticsLab.rom"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="server ${defaultmap}?game=KFmod.KFGameType?VACSecured=true -nohomedir ini=${servercfg} log=${gamelog}"
# Start Variables for Objective mode
# Server Start Command for Objective mode
#defaultmap="KFO-Steamland"
#parms="server ${defaultmap}?Game=KFStoryGame.KFStoryGame?VACSecured=true -nohomedir ini=${servercfg} log=${gamelog}"
}
@ -203,4 +204,4 @@ fi
core_dl.sh
core_functions.sh
getopt=$1
core_getopt.sh
core_getopt.sh

2
LICENSE

@ -1,6 +1,6 @@
The MIT License (MIT)
Copyright (c) 2016 Daniel Gibbs
Copyright (c) 2017 Daniel Gibbs
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

5
Left4Dead/l4dserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Left 4 Dead | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -30,7 +30,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game left4dead -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}

5
Left4Dead2/l4d2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Left 4 Dead 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -30,7 +30,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game left4dead2 -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

5
Minecraft/mcserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Minecraft | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -26,7 +26,6 @@ version="161224"
javaram="1024" # -Xmx$1024M
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms="nogui"
}

5
Mumble/mumbleserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Mumble | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -24,7 +24,6 @@ version="161224"
# Use .ini config file for Mumble (Murmur) server.
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms="-fg -ini ${servercfgfullpath}"
}

9
NS2Combat/ns2cserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: NS2: Combat | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -24,7 +24,7 @@ version="161224"
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
steamuser="username"
steampass="password"
steampass='password'
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="co_core"
@ -42,7 +42,6 @@ password=""
# -password \"${password}\"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | http://wiki.unknownworlds.com/ns2/Dedicated_Server
fn_parms(){
parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${servercfgdir}\" -modstorage \"${modstoragedir}\" -mods \"${mods}\""
}
@ -208,4 +207,4 @@ fi
core_dl.sh
core_functions.sh
getopt=$1
core_getopt.sh
core_getopt.sh

9
NaturalSelection2/ns2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Natural Selection 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -24,7 +24,7 @@ version="161224"
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
steamuser="username"
steampass="password"
steampass='password'
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="ns2_summit"
@ -42,7 +42,6 @@ password=""
# -password \"${password}\"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | http://wiki.unknownworlds.com/ns2/Dedicated_Server
fn_parms(){
parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${servercfgdir}\" -logdir \"${gamelogdir}\" -modstorage \"${modstoragedir}\" -mods \"${mods}\""
}
@ -208,4 +207,4 @@ fi
core_dl.sh
core_functions.sh
getopt=$1
core_getopt.sh
core_getopt.sh

5
NoMoreRoomInHell/nmrihserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: No More Room in Hell | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -36,7 +36,6 @@ ip="0.0.0.0"
gslt=""
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game nmrih -insecure -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +sv_setsteamaccount ${gslt} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

5
OpposingForce/opforserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Half-Life: Opposing Force | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -30,7 +30,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game gearbox -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}

5
PiratesVikingandKnightsII/pvkiiserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: No More Room in Hell | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -31,7 +31,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game pvkii -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

4
ProjectZomboid/pzserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Project Zomboid | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########

4
Quake2/q2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Quake 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########

4
Quake3/q3server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Quake 3: Arena | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########

4
QuakeLive/qlserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Quake Live | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########

5
QuakeWorld/qwserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Quake World (nQuake) | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -27,7 +27,6 @@ port="27500"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-port ${port} -game ktx +exec ${servercfg}"
}

9
RedOrchestra/roserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Red Orchestra: Ostfront 41-45 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -24,14 +24,13 @@ version="161224"
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
steamuser="username"
steampass="password"
steampass='password'
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="RO-Arad.rom"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms="server ${defaultmap}?game=ROGame.ROTeamGame?VACSecured=true -nohomedir ini=${servercfg} log=${gamelog}"
}
@ -205,4 +204,4 @@ fi
core_dl.sh
core_functions.sh
getopt=$1
core_getopt.sh
core_getopt.sh

12
Ricochet/ricochetserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Ricochet | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -22,7 +22,7 @@ version="161224"
#### Server Settings ####
# Start Variables
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
defaultmap="rc_arena"
maxplayers="16"
port="27015"
@ -30,7 +30,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game ricochet -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}
@ -41,10 +40,6 @@ parms="-game ricochet -strictportbind +ip ${ip} -port ${port} +clientport ${clie
#### Server Settings ####
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
steamuser="username"
steampass="password"
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
ip="0.0.0.0"
@ -54,7 +49,6 @@ ip="0.0.0.0"
gslt=""
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms=""
}

5
Rust/rustserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Rust | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -38,7 +38,6 @@ saveinterval="300" # Auto-save in seconds
tickrate="30" # default 30; range : 15 to 100
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Rust_Dedicated_Server
fn_parms(){
parms="-batchmode +server.ip ${ip} +server.port ${port} +server.tickrate ${tickrate} +server.hostname \"${servername}\" +server.identity \"${servicename}\" ${conditionalseed} +server.maxplayers ${maxplayers} +server.worldsize ${worldsize} +server.saveinterval ${saveinterval} +rcon.web ${rconweb} +rcon.ip ${ip} +rcon.port ${rconport} +rcon.password \"${rconpassword}\" -logfile ${gamelogfile}"
}

4
SeriousSam3BFE/ss3sserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Sam 3: BFE | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########

9
Starbound/sbserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Starbound | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -24,13 +24,12 @@ version="161224"
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
steamuser="username"
steampass="password"
steampass='password'
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms=""
}
@ -197,4 +196,4 @@ fi
core_dl.sh
core_functions.sh
getopt=$1
core_getopt.sh
core_getopt.sh

5
SvenCoop/svenserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Sven Co-op | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -30,7 +30,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game svencoop -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}

5
TeamFortress2/tf2server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Team Fortress 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -36,7 +36,6 @@ ip="0.0.0.0"
gslt=""
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
fn_parms(){
parms="-game tf -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +sv_setsteamaccount ${gslt} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}

5
TeamFortressClassic/tfcserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Team Fortress Classic | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -30,7 +30,6 @@ clientport="27005"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | https://developer.valvesoftware.com/wiki/Command_Line_Options#Command-line_parameters_2
fn_parms(){
parms="-game tfc -strictportbind _ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}"
}

4
TeamSpeak3/ts3server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: TeamSpeak 3 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########

9
Teeworlds/twserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Teeworlds | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -24,13 +24,12 @@ version="161224"
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
steamuser="username"
steampass="password"
steampass='password'
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms="-f ${servercfgfullpath}"
}
@ -198,4 +197,4 @@ fi
core_dl.sh
core_functions.sh
getopt=$1
core_getopt.sh
core_getopt.sh

9
Terraria/terrariaserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Terraria | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -24,13 +24,12 @@ version="161224"
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
steamuser="username"
steampass="password"
steampass='password'
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms="-config ${servercfgfullpath}"
}
@ -197,4 +196,4 @@ fi
core_dl.sh
core_functions.sh
getopt=$1
core_getopt.sh
core_getopt.sh

5
UnrealTournament/utserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Unreal Tournament | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -31,7 +31,6 @@ ip="0.0.0.0"
port="7777"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms="UnrealTournament ${defaultmap}?Game=${gametype}?TimeLimit=${timelimit} -port=${port}"
}

5
UnrealTournament2004/ut2k4server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Unreal Tournament 2004 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -27,7 +27,6 @@ defaultmap="DM-Rankin"
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care |
fn_parms(){
parms="server ${defaultmap}?game=XGame.xDeathMatch -nohomedir ini=${servercfg} log=${gamelog}"
}

4
UnrealTournament3/ut3server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Unreal Tournament 3 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########

5
UnrealTournament99/ut99server

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Unreal Tournament 99 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -27,7 +27,6 @@ defaultmap="DM-Deck16]["
ip="0.0.0.0"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms="server ${defaultmap}.unr ini=${servercfgfullpath}"
}

8
WolfensteinEnemyTerritory/wetserver

@ -1,7 +1,7 @@
#!/bin/bash
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: Enemy Territory | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -14,7 +14,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -22,11 +22,7 @@ version="161224"
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
# Please use Enemy Territory config file.
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms="+set net_strict 1 +set fs_homepath ${filesdir} +exec ${servercfg}"
}

13
lgsm/functions/check_deps.sh

@ -92,7 +92,7 @@ fn_found_missing_deps(){
sleep 1
echo -en " \r"
if [ -n "$(command -v dpkg-query)" ]; then
cmd="sudo dpkg --add-architecture i386; sudo apt-get -y install ${array_deps_missing[@]}"
cmd="sudo dpkg --add-architecture i386; sudo apt-get update; sudo apt-get -y install ${array_deps_missing[@]}"
eval ${cmd}
elif [ -n "$(command -v yum)" ]; then
cmd="sudo yum -y install ${array_deps_missing[@]}"
@ -110,7 +110,7 @@ fn_found_missing_deps(){
fn_print_warning_nl "$(whoami) does not have sudo access. Manually install dependencies."
fn_script_log_warn "$(whoami) does not have sudo access. Manually install dependencies."
if [ -n "$(command -v dpkg-query)" ]; then
echo " sudo dpkg --add-architecture i386; sudo apt-get install ${array_deps_missing[@]}"
echo " sudo dpkg --add-architecture i386; sudo apt-get update; sudo apt-get install ${array_deps_missing[@]}"
elif [ -n "$(command -v yum)" ]; then
echo " sudo yum install ${array_deps_missing[@]}"
fi
@ -147,7 +147,7 @@ if [ -n "$(command -v dpkg-query)" ]; then
array_deps_missing=()
# LGSM requirements
array_deps_required=( curl wget ca-certificates file bsdmainutils util-linux python bzip2 gzip )
array_deps_required=( curl wget ca-certificates file bsdmainutils util-linux python bzip2 gzip unzip )
# All servers except ts3 require tmux
if [ "${gamename}" != "TeamSpeak 3" ]; then
@ -202,6 +202,9 @@ if [ -n "$(command -v dpkg-query)" ]; then
# GoldenEye: Source
elif [ "${gamename}" == "GoldenEye: Source" ]; then
array_deps_required+=( zlib1g:i386 libldap-2.4-2:i386 )
# Serious Sam 3: BFE
elif [ "${gamename}" == "Serious Sam 3: BFE" ]; then
array_deps_required+=( libxrandr2:i386 libglu1-mesa:i386 libxtst6:i386 libusb-1.0-0-dev:i386 libxxf86vm1:i386 libopenal1:i386 libssl1.0.0:i386 libgtk2.0-0:i386 libdbus-glib-1-2:i386 libnm-glib-dev:i386 )
# Unreal Engine
elif [ "${executable}" == "./ucc-bin" ]; then
#UT2K4
@ -224,9 +227,9 @@ elif [ -n "$(command -v yum)" ]; then
# LGSM requirements
if [ "${distroversion}" == "6" ]; then
array_deps_required=( curl wget util-linux-ng python file gzip bzip2 )
array_deps_required=( curl wget util-linux-ng python file gzip bzip2 unzip )
else
array_deps_required=( curl wget util-linux python file gzip bzip2 )
array_deps_required=( curl wget util-linux python file gzip bzip2 unzip )
fi
# All servers except ts3 require tmux

2
lgsm/functions/check_steamcmd.sh

@ -31,7 +31,7 @@ fn_check_steamcmd_user(){
fn_script_log_info "Using anonymous Steam login."
fi
steamuser="anonymous"
steampass=""
steampass=''
sleep 1
fi
}

229
lgsm/functions/command_details.sh

@ -314,16 +314,16 @@ fn_details_ports(){
echo -e "Change ports by editing the parameters in:"
parmslocation="${red}UNKNOWN${default}"
# engines that require editing in the config file
local ports_edit_array=( "avalanche" "dontstarve" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "projectzomboid" "quake" "refractor" "realvirtuality" "seriousengine35" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" "RenderWare" )
# engines/games that require editing in the config file
local ports_edit_array=( "avalanche" "dontstarve" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "projectzomboid" "quake" "refractor" "realvirtuality" "RenderWare" "seriousengine35" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" )
for port_edit in "${ports_edit_array[@]}"
do
if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]; then
parmslocation="${servercfgfullpath}"
fi
done
# engines that require editing in the script file
local ports_edit_array=( "Hurtworld" "iw3.0" "goldsource" "Rust" "spark" "source" "starbound" "unreal4" )
# engines/games that require editing in the script file
local ports_edit_array=( "goldsource" "Factorio" "Hurtworld" "iw3.0" "Rust" "spark" "source" "starbound" "unreal4" "realvirtuality")
for port_edit in "${ports_edit_array[@]}"
do
if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]; then
@ -345,8 +345,24 @@ fn_details_statusbottom(){
echo -e ""
}
# Engine Specific details
fn_details_ark(){
echo -e "netstat -atunp | grep ShooterGame"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
# Don't do arithmetics if ever the port wasn't a numeric value
if [ "${port}" -eq "${port}" ]; then
echo -e "> RAW\tINBOUND\t$((port+1))\tudp"
fi
echo -e "> Query\tINBOUND\t${queryport}\tudp"
echo -e "> RCON\tINBOUND\t${rconport}\ttcp"
} | column -s $'\t' -t
}
fn_details_avalanche(){
echo -e "netstat -atunp | grep Jcmp-Server"
echo -e ""
@ -413,52 +429,56 @@ fn_details_dontstarve(){
} | column -s $'\t' -t
}
fn_details_minecraft(){
echo -e "netstat -atunp | grep java"
fn_details_factorio(){
echo -e "netstat -atunp | grep factorio"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
echo -e "> Game\tINBOUND\t${port}\ttcp"
} | column -s $'\t' -t
}
fn_details_projectzomboid(){
echo -e "netstat -atunp | grep java"
fn_details_goldsource(){
echo -e "netstat -atunp | grep hlds_linux"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
echo -e "> Game/RCON\tINBOUND\t${port}\ttcp/udp"
echo -e "< Client\tOUTBOUND\t${clientport}\tudp"
} | column -s $'\t' -t
}
fn_details_hurtworld(){
echo -e "netstat -atunp | grep Hurtworld"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/RCON\tINBOUND\t${port}\tudp"
echo -e "> Query\tINBOUND\t${queryport}\tudp"
} | column -s $'\t' -t
}
fn_details_realvirtuality(){
echo -e "netstat -atunp | grep arma3server"
fn_details_minecraft(){
echo -e "netstat -atunp | grep java"
echo -e ""
if [ -z "${port}" ]||[ -z "${queryport}" ]||[ -z "${masterport}" ]; then
echo -e "${red}ERROR!${default} Missing/commented ports in ${servercfg}."
echo -e ""
fi
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
echo -e "> Steam: Query\tINBOUND\t${queryport}\tudp"
echo -e "> Steam: Master traffic\tINBOUND\t${masterport}\tudp"
} | column -s $'\t' -t
}
fn_details_refractor(){
echo -e "netstat -atunp | grep bf1942_lnxd"
fn_details_mumble(){
echo -e "netstat -atunp | grep murmur"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/Query\tINBOUND\t${port}\tudp"
echo -e "> Steam: Query\tINBOUND\t${queryport}\tudp"
echo -e "> Voice\tINBOUND\t${port}\tudp"
echo -e "> ServerQuery\tINBOUND\t${port}\ttcp"
} | column -s $'\t' -t
}
fn_details_quake2(){
echo -e "netstat -atunp | grep quake2"
fn_details_projectzomboid(){
echo -e "netstat -atunp | grep java"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
@ -466,8 +486,8 @@ fn_details_quake2(){
} | column -s $'\t' -t
}
fn_details_quake3(){
echo -e "netstat -atunp | grep q3ded"
fn_details_quake(){
echo -e "netstat -atunp | grep mvdsv"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
@ -475,8 +495,17 @@ fn_details_quake3(){
} | column -s $'\t' -t
}
fn_details_quake(){
echo -e "netstat -atunp | grep mvdsv"
fn_details_quake2(){
echo -e "netstat -atunp | grep quake2"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
fn_details_quake3(){
echo -e "netstat -atunp | grep q3ded"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
@ -499,15 +528,44 @@ fn_details_quakelive(){
} | column -s $'\t' -t
}
fn_details_wolfensteinenemyterritory(){
echo -e "netstat -atunp | grep etded"
fn_details_realvirtuality(){
echo -e "netstat -atunp | grep arma3server"
echo -e ""
# Default port
if [ -z "${port}" ]; then
port="2302"
fi
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\tudp"
# Don't do arithmetics if ever the port wasn't a numeric value
if [ "${port}" -eq "${port}" ]; then
echo -e "> Steam: Query\tINBOUND\t$((port+1))\tudp"
echo -e "> Steam: Master traffic\tINBOUND\t$((port+2))\tudp"
echo -e "> Undocumented Port\tINBOUND\t$((port+3))\tudp"
fi
} | column -s $'\t' -t
}
fn_details_refractor(){
echo -e "netstat -atunp | grep bf1942_lnxd"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/Query\tINBOUND\t${port}\tudp"
echo -e "> Steam: Query\tINBOUND\t${queryport}\tudp"
} | column -s $'\t' -t
}
fn_details_rust(){
echo -e "netstat -atunp | grep Rust"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/Query\tINBOUND\t${port}\ttcp/udp"
echo -e "> RCON\tINBOUND\t${rconport}\ttcp"
} | column -s $'\t' -t
}
fn_details_seriousengine35(){
echo -e "netstat -atunp | grep Sam3_Dedicate"
@ -519,15 +577,41 @@ fn_details_seriousengine35(){
} | column -s $'\t' -t
}
fn_details_sdtd(){
echo -e "netstat -atunp | grep 7DaysToDie"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/RCON\tINBOUND\t${port}\tudp"
echo -e "> Query\tINBOUND\t${queryport}\tudp"
echo -e "> WebAdmin\tINBOUND\t${webadminport}\ttcp"
echo -e "> Telnet\tINBOUND\t${telnetport}\ttcp"
} | column -s $'\t' -t
echo -e ""
echo -e "${lightgreen}${servername} WebAdmin${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
{
echo -e "${blue}WebAdmin enabled:\t${default}${webadminenabled}"
echo -e "${blue}WebAdmin url:\t${default}http://${ip}:${webadminport}"
echo -e "${blue}WebAdmin password:\t${default}${webadminpass}"
} | column -s $'\t' -t
echo -e ""
echo -e "${lightgreen}${servername} Telnet${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
{
echo -e "${blue}Telnet enabled:\t${default}${telnetenabled}"
echo -e "${blue}Telnet address:\t${default}${ip} ${telnetport}"
echo -e "${blue}Telnet password:\t${default}${telnetpass}"
} | column -s $'\t' -t
}
fn_details_source(){
echo -e "netstat -atunp | grep srcds_linux"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/RCON\tINBOUND\t${port}\ttcp/udp"
if [ -n "${sourcetvport}" ]; then
echo -e "> SourceTV\tINBOUND\t${sourcetvport}\tudp"
fi
echo -e "> SourceTV\tINBOUND\t${sourcetvport}\tudp"
echo -e "< Client\tOUTBOUND\t${clientport}\tudp"
} | column -s $'\t' -t
}
@ -573,16 +657,6 @@ fn_details_teamspeak3(){
} | column -s $'\t' -t
}
fn_details_mumble(){
echo -e "netstat -atunp | grep murmur"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Voice\tINBOUND\t${port}\tudp"
echo -e "> ServerQuery\tINBOUND\t${port}\ttcp"
} | column -s $'\t' -t
}
fn_details_teeworlds(){
echo -e "netstat -atunp | grep teeworlds_srv"
echo -e ""
@ -601,54 +675,6 @@ fn_details_terraria(){
} | column -s $'\t' -t
}
fn_details_sdtd(){
echo -e "netstat -atunp | grep 7DaysToDie"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/RCON\tINBOUND\t${port}\tudp"
echo -e "> Query\tINBOUND\t${queryport}\tudp"
echo -e "> WebAdmin\tINBOUND\t${webadminport}\ttcp"
echo -e "> Telnet\tINBOUND\t${telnetport}\ttcp"
} | column -s $'\t' -t
echo -e ""
echo -e "${lightgreen}${servername} WebAdmin${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
{
echo -e "${blue}WebAdmin enabled:\t${default}${webadminenabled}"
echo -e "${blue}WebAdmin url:\t${default}http://${ip}:${webadminport}"
echo -e "${blue}WebAdmin password:\t${default}${webadminpass}"
} | column -s $'\t' -t
echo -e ""
echo -e "${lightgreen}${servername} Telnet${default}"
printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' =
{
echo -e "${blue}Telnet enabled:\t${default}${telnetenabled}"
echo -e "${blue}Telnet address:\t${default}${ip} ${telnetport}"
echo -e "${blue}Telnet password:\t${default}${telnetpass}"
} | column -s $'\t' -t
}
fn_details_hurtworld(){
echo -e "netstat -atunp | grep Hurtworld"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/RCON\tINBOUND\t${port}\tudp"
echo -e "> Query\tINBOUND\t${queryport}\tudp"
} | column -s $'\t' -t
}
fn_details_rust(){
echo -e "netstat -atunp | grep Rust"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/Query\tINBOUND\t${port}\ttcp/udp"
echo -e "> RCON\tINBOUND\t${rconport}\ttcp"
} | column -s $'\t' -t
}
fn_details_unreal(){
echo -e "netstat -atunp | grep ucc-bin"
echo -e ""
@ -696,13 +722,12 @@ fn_details_ut3(){
} | column -s $'\t' -t
}
fn_details_ark(){
echo -e "netstat -atunp | grep ShooterGame"
fn_details_wolfensteinenemyterritory(){
echo -e "netstat -atunp | grep etded"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL\tINI VARIABLE"
echo -e "> Game\tINBOUND\t${port}\tudp\tPort=${port}"
echo -e "> Query\tINBOUND\t${queryport}\tudp"
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/Query\tINBOUND\t${port}\tudp"
} | column -s $'\t' -t
}
@ -747,6 +772,8 @@ fn_display_details() {
fn_details_refractor
elif [ "${engine}" == "dontstarve" ]; then
fn_details_dontstarve
elif [ "${engine}" == "goldsource" ]; then
fn_details_goldsource
elif [ "${engine}" == "lwjgl2" ]; then
fn_details_minecraft
elif [ "${engine}" == "projectzomboid" ]; then
@ -755,7 +782,7 @@ fn_display_details() {
fn_details_realvirtuality
elif [ "${engine}" == "seriousengine35" ]; then
fn_details_seriousengine35
elif [ "${engine}" == "source" ]||[ "${engine}" == "goldsource" ]; then
elif [ "${engine}" == "source" ]; then
fn_details_source
elif [ "${engine}" == "spark" ]; then
fn_details_spark
@ -771,7 +798,7 @@ fn_display_details() {
fn_details_ut3
elif [ "${gamename}" == "7 Days To Die" ]; then
fn_details_sdtd
elif [ "${gamename}" == "ARK: Survivial Evolved" ]; then
elif [ "${gamename}" == "ARK: Survival Evolved" ]; then
fn_details_ark
elif [ "${gamename}" == "Call of Duty" ]; then
fn_details_cod
@ -783,6 +810,8 @@ fn_display_details() {
fn_details_cod4
elif [ "${gamename}" == "Call of Duty: World at War" ]; then
fn_details_codwaw
elif [ "${gamename}" == "Factorio" ]; then
fn_details_factorio
elif [ "${gamename}" == "Hurtworld" ]; then
fn_details_hurtworld
elif [ "${gamename}" == "QuakeWorld" ]; then
@ -795,14 +824,14 @@ fn_display_details() {
fn_details_quakelive
elif [ "${gamename}" == "TeamSpeak 3" ]; then
fn_details_teamspeak3
elif [ "${gamename}" == "Multi Theft Auto" ]; then
fn_details_mta
elif [ "${gamename}" == "Mumble" ]; then
fn_details_mumble
elif [ "${gamename}" == "Rust" ]; then
fn_details_rust
elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
fn_details_wolfensteinenemyterritory
elif [ "${gamename}" == "Multi Theft Auto" ]; then
fn_details_mta
else
fn_print_error_nl "Unable to detect server engine."
fi

2
lgsm/functions/command_install.sh

@ -18,7 +18,7 @@ check_deps.sh
if [ "${gamename}" == "Unreal Tournament 2004" ]; then
install_server_files.sh
install_ut2k4_key.sh
elif [ "${gamename}" == "Battlefield: 1942" ]||[ "${gamename}" == "Call of Duty" ]||[ "${gamename}" == "Call of Duty: United Offensive" ]||[ "${gamename}" == "Call of Duty 2" ]||[ "${gamename}" == "Call of Duty 4" ]||[ "${gamename}" == "Call of Duty: World at War" ]||[ "${gamename}" == "Minecraft" ]||[ "${gamename}" == "Quake 2" ]||[ "${gamename}" == "Quake 3: Arena" ]||[ "${gamename}" == "QuakeWorld" ]||[ "${gamename}" == "Unreal Tournament 99" ]||[ "${gamename}" == "Unreal Tournament" ]||[ "${gamename}" == "Unreal Tournament 3" ]||[ "${gamename}" == "TeamSpeak 3" ]||[ "${gamename}" == "Mumble" ]||[ "${gamename}" == "Wolfenstein: Enemy Territory" ]||[ "${gamename}" == "Multi Theft Auto" ]; then
elif [ "${gamename}" == "Battlefield: 1942" ]||[ "${gamename}" == "Call of Duty" ]||[ "${gamename}" == "Call of Duty: United Offensive" ]||[ "${gamename}" == "Call of Duty 2" ]||[ "${gamename}" == "Call of Duty 4" ]||[ "${gamename}" == "Call of Duty: World at War" ]||[ "${gamename}" == "Factorio" ]||[ "${gamename}" == "Minecraft" ]||[ "${gamename}" == "Quake 2" ]||[ "${gamename}" == "Quake 3: Arena" ]||[ "${gamename}" == "QuakeWorld" ]||[ "${gamename}" == "Unreal Tournament 99" ]||[ "${gamename}" == "Unreal Tournament" ]||[ "${gamename}" == "Unreal Tournament 3" ]||[ "${gamename}" == "TeamSpeak 3" ]||[ "${gamename}" == "Mumble" ]||[ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
installer=1
install_server_files.sh
elif [ -n "${appid}" ]; then

4
lgsm/functions/command_postdetails.sh

@ -36,7 +36,7 @@ posttarget=${posttarget="https://hastebin.com"}
# For pastebin, you can set the expiration period.
# use 1 week as the default, other options are '24h' for a day, etc.
# This, too, may be overridden from the command line at the top-level
postexpire="${postexpire="1W"}"
postexpire="${postexpire="30D"}"
# This file sources the command_details.sh file to leverage all
# of the already-defined functions. To keep the command_details.sh
@ -128,7 +128,7 @@ if [ "${posttarget}" == "http://pastebin.com" ] ; then
fn_print_ok_nl "Posting details to pastbin.com for ${postexpire}"
echo " Please share the following url for support: ${posttarget}${link}"
elif [ "${posttarget}" == "https://hastebin.com" ] ; then
fn_print_dots "Posting details to hastebin.com (expires 30 days after last view)"
fn_print_dots "Posting details to hastebin.com"
sleep 1
# hastebin is a bit simpler. If successful, the returned result
# should look like: {"something":"key"}, putting the reference that

22
lgsm/functions/command_stop.sh

@ -58,6 +58,24 @@ fn_stop_graceful_goldsource(){
fn_stop_tmux
}
fn_stop_graceful_factorio(){
fn_print_dots "Graceful: console CTRL+c"
fn_script_log_info "Graceful: console CTRL+c"
# sends quit
tmux send-keys C-c -t "${servicename}" > /dev/null 2>&1
# waits 3 seconds as goldsource servers restart with the quit command
for seconds in {1..3}; do
sleep 1
fn_print_dots "Graceful: console CTRL+c: ${seconds}"
done
fn_print_ok "Graceful: console CTRL+c: ${seconds}: "
fn_print_ok_eol_nl
fn_script_log_pass "Graceful: console CTRL+c: OK: ${seconds} seconds"
sleep 1
fn_stop_tmux
}
# Attempts graceful of 7 Days To Die using telnet.
fn_stop_telnet_sdtd(){
sdtd_telnet_shutdown=$( expect -c '
@ -203,6 +221,8 @@ fn_stop_graceful_mta(){
fn_stop_graceful_select(){
if [ "${gamename}" == "7 Days To Die" ]; then
fn_stop_graceful_sdtd
elif [ "${gamename}" == "Factorio" ]; then
fn_stop_graceful_factorio
elif [ "${engine}" == "source" ]; then
fn_stop_graceful_source
elif [ "${engine}" == "goldsource" ]; then
@ -306,7 +326,7 @@ fn_stop_tmux(){
rm -f "${rootdir}/${lockselfname}"
# ARK doesn't clean up immediately after tmux is killed.
# Make certain the ports are cleared before continuing.
if [ "${gamename}" == "ARK: Survivial Evolved" ]; then
if [ "${gamename}" == "ARK: Survival Evolved" ]; then
fn_stop_ark
echo -en "\n"
fi

2
lgsm/functions/command_update.sh

@ -19,6 +19,8 @@ elif [ "${engine}" == "lwjgl2" ]; then
update_minecraft.sh
elif [ "${gamename}" == "Mumble" ]; then
update_mumble.sh
elif [ "${gamename}" == "Factorio" ]; then
update_factorio.sh
else
update_steamcmd.sh
fi

2
lgsm/functions/command_validate.sh

@ -54,4 +54,4 @@ if [ "${status}" != "0" ]; then
else
fn_validation
fi
core_exit.sh
core_exit.sh

2
lgsm/functions/core_dl.sh

@ -117,7 +117,7 @@ fn_fetch_file(){
# trap to remove part downloaded files
trap fn_fetch_trap INT
# if larger file shows progress bar
if [ ${filename##*.} == "bz2" ]||[ ${filename##*.} == "jar" ]; then
if [ ${filename##*.} == "bz2" ]||[ ${filename##*.} == "gz" ]||[ ${filename##*.} == "zip" ]||[ ${filename##*.} == "jar" ]; then
echo -ne "downloading ${filename}..."
sleep 1
curlcmd=$(${curlcmd} --progress-bar --fail -L -o "${filedir}/${filename}" "${fileurl}")

19
lgsm/functions/core_functions.sh

@ -6,7 +6,9 @@
# This function is called first before any other function. Without this file other functions will not load.
# Fixes for legacy code
if [ "${gamename}" == "Teamspeak 3" ]; then
if [ "${gamename}" == "ARK: Survivial Evolved" ]; then
gamename="ARK: Survival Evolved"
elif [ "${gamename}" == "Teamspeak 3" ]; then
gamename="TeamSpeak 3"
elif [ "${gamename}" == "Counter Strike: Global Offensive" ]; then
gamename="Counter-Strike: Global Offensive"
@ -450,6 +452,11 @@ functionfile="${FUNCNAME}"
fn_fetch_function
}
update_factorio.sh(){
functionfile="${FUNCNAME}"
fn_fetch_function
}
update_steamcmd.sh(){
functionfile="${FUNCNAME}"
fn_fetch_function
@ -480,6 +487,11 @@ functionfile="${FUNCNAME}"
fn_fetch_function
}
install_factorio_save.sh(){
functionfile="${FUNCNAME}"
fn_fetch_function
}
install_dst_token.sh(){
functionfile="${FUNCNAME}"
fn_fetch_function
@ -510,6 +522,11 @@ functionfile="${FUNCNAME}"
fn_fetch_function
}
install_unreal_tournament_eula.sh(){
functionfile="${FUNCNAME}"
fn_fetch_function
}
install_retry.sh(){
functionfile="${FUNCNAME}"
fn_fetch_function

156
lgsm/functions/core_getopt.sh

@ -80,6 +80,73 @@ case "${getopt}" in
esac
}
fn_getopt_generic_update_no_steam(){
case "${getopt}" in
st|start)
command_start.sh;;
sp|stop)
command_stop.sh;;
r|restart)
command_restart.sh;;
u|update)
command_update.sh;;
uf|update-functions)
command_update_functions.sh;;
m|monitor)
command_monitor.sh;;
ta|test-alert)
command_test_alert.sh;;
dt|details)
command_details.sh;;
pd|postdetails)
command_postdetails.sh;;
b|backup)
command_backup.sh;;
c|console)
command_console.sh;;
d|debug)
command_debug.sh;;
dev|dev-debug)
command_dev_debug.sh;;
i|install)
command_install.sh;;
ai|auto-install)
fn_autoinstall;;
dd|detect-deps)
command_dev_detect_deps.sh;;
dg|detect-glibc)
command_dev_detect_glibc.sh;;
dl|detect-ldd)
command_dev_detect_ldd.sh;;
*)
if [ -n "${getopt}" ]; then
echo -e "${red}Unknown command${default}: $0 ${getopt}"
exitcode=2
fi
echo "Usage: $0 [option]"
echo "${gamename} - Linux Game Server Manager - Version ${version}"
echo "https://gameservermanagers.com/${selfname}"
echo -e ""
echo -e "${lightyellow}Commands${default}"
{
echo -e "${blue}start\t${default}st |Start the server."
echo -e "${blue}stop\t${default}sp |Stop the server."
echo -e "${blue}restart\t${default}r |Restart the server."
echo -e "${blue}update\t${default}u |Checks and applies updates."
echo -e "${blue}update-functions\t${default}uf |Removes all functions so latest can be downloaded."
echo -e "${blue}monitor\t${default}m |Checks that the server is running."
echo -e "${blue}test-alert\t${default}ta |Sends test alert."
echo -e "${blue}details\t${default}dt |Displays useful information about the server."
echo -e "${blue}postdetails\t${default}pd |Post stripped details to pastebin (for support)"
echo -e "${blue}backup\t${default}b |Create archive of the server."
echo -e "${blue}console\t${default}c |Console allows you to access the live view of a server."
echo -e "${blue}debug\t${default}d |See the output of the server directly to your terminal."
echo -e "${blue}install\t${default}i |Install the server."
echo -e "${blue}auto-install\t${default}ai |Install the server, without prompts."
} | column -s $'\t' -t
esac
}
fn_getopt_generic_no_update(){
case "${getopt}" in
st|start)
@ -144,7 +211,6 @@ case "${getopt}" in
esac
}
fn_getopt_teamspeak3(){
case "${getopt}" in
st|start)
@ -697,88 +763,36 @@ case "${getopt}" in
esac
}
fn_getopt_renderware(){
case "${getopt}" in
st|start)
command_start.sh;;
sp|stop)
command_stop.sh;;
r|restart)
command_restart.sh;;
uf|update-functions)
command_update_functions.sh;;
m|monitor)
command_monitor.sh;;
ta|test-alert)
command_test_alert.sh;;
dt|details)
command_details.sh;;
pd|postdetails)
command_postdetails.sh;;
b|backup)
command_backup.sh;;
c|console)
command_console.sh;;
d|debug)
command_debug.sh;;
dev|dev-debug)
command_dev_debug.sh;;
i|install)
command_install.sh;;
ai|auto-install)
fn_autoinstall;;
dd|detect-deps)
command_dev_detect_deps.sh;;
*)
if [ -n "${getopt}" ]; then
echo -e "${red}Unknown command${default}: $0 ${getopt}"
exitcode=2
fi
echo "Usage: $0 [option]"
echo "${gamename} - Linux Game Server Manager - Version ${version}"
echo "https://gameservermanagers.com/${selfname}"
echo -e ""
echo -e "${lightyellow}Commands${default}"
{
echo -e "${blue}start\t${default}st |Start the server."
echo -e "${blue}stop\t${default}sp |Stop the server."
echo -e "${blue}restart\t${default}r |Restart the server."
echo -e "${blue}update-functions\t${default}uf |Removes all functions so latest can be downloaded."
echo -e "${blue}monitor\t${default}m |Checks that the server is running."
echo -e "${blue}test-alert\t${default}ta |Sends test alert."
echo -e "${blue}details\t${default}dt |Displays useful information about the server."
echo -e "${blue}postdetails\t${default}pd |Post stripped details to pastebin (for support)"
echo -e "${blue}backup\t${default}b |Create archive of the server."
echo -e "${blue}console\t${default}c |Console allows you to access the live view of a server."
echo -e "${blue}debug\t${default}d |See the output of the server directly to your terminal."
echo -e "${blue}install\t${default}i |Install the server."
echo -e "${blue}auto-install\t${default}ai |Install the server, without prompts."
} | column -s $'\t' -t
esac
}
if [ "${gamename}" == "Mumble" ]; then
fn_getopt_mumble
elif [ "${gamename}" == "Battlefield: 1942" ]||[ "${gamename}" == "Call of Duty" ]||[ "${gamename}" == "Call of Duty: United Offensive" ]||[ "${gamename}" == "Call of Duty 2" ]||[ "${gamename}" == "Call of Duty 4" ]||[ "${gamename}" == "Call of Duty: World at War" ]||[ "${gamename}" == "QuakeWorld" ]||[ "${gamename}" == "Quake 2" ]||[ "${gamename}" == "Quake 3: Arena" ]||[ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
fn_getopt_generic_no_update
# Don't Starve Together
if [ "${gamename}" == "Don't Starve Together" ]; then
fn_getopt_dstserver
# Garry's Mod
elif [ "${gamename}" == "Garry's Mod" ]; then
fn_getopt_gmodserver
# Minecraft
elif [ "${engine}" == "lwjgl2" ]; then
fn_getopt_minecraft
# Mumble
elif [ "${gamename}" == "Mumble" ]; then
fn_getopt_mumble
# Teamspeak 3
elif [ "${gamename}" == "TeamSpeak 3" ]; then
fn_getopt_teamspeak3
elif [ "${gamename}" == "Don't Starve Together" ]; then
fn_getopt_dstserver
elif [ "${gamename}" == "Garry's Mod" ]; then
fn_getopt_gmodserver
# Unreal 2 Engine
elif [ "${engine}" == "unreal2" ]; then
if [ "${gamename}" == "Unreal Tournament 2004" ]; then
fn_getopt_ut2k4
else
fn_getopt_unreal2
fi
# Unreal Engine
elif [ "${engine}" == "unreal" ]; then
fn_getopt_unreal
elif [ "${engine}" == "RenderWare" ]; then
fn_getopt_renderware
# Generic
elif [ "${gamename}" == "Battlefield: 1942" ]||[ "${gamename}" == "Call of Duty" ]||[ "${gamename}" == "Call of Duty: United Offensive" ]||[ "${gamename}" == "Call of Duty 2" ]||[ "${gamename}" == "Call of Duty 4" ]||[ "${gamename}" == "Call of Duty: World at War" ]||[ "${gamename}" == "Multi Theft Auto" ]||[ "${gamename}" == "QuakeWorld" ]||[ "${gamename}" == "Quake 2" ]||[ "${gamename}" == "Quake 3: Arena" ]||[ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
fn_getopt_generic_no_update
elif [ "${gamename}" == "Factorio" ]; then
fn_getopt_generic_update_no_steam
else
fn_getopt_generic
fi

32
lgsm/functions/fix_glibc.sh

@ -8,6 +8,9 @@ local commandname="FIX"
local commandaction="Fix"
local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
## i386
# libstdc++.so.6
local libstdc_servers_array=( "ARMA 3" "Blade Symphony" "Garry's Mod" "GoldenEye: Source" "Just Cause 2" )
for libstdc_server in "${libstdc_servers_array[@]}"
do
@ -16,6 +19,7 @@ do
fi
done
# libm.so.6
local libm_servers_array=( "Black Mesa: Deathmatch" "Codename CURE" "Day of Infamy" "Double Action: Boogaloo" "Empires Mod" "Fistful of Frags" "Garry's Mod" "GoldenEye: Source" "Insurgency" "Natural Selection 2" "NS2: Combat" "No More Room in Hell" )
for libm_server in "${libm_servers_array[@]}"
do
@ -24,6 +28,7 @@ do
fi
done
# libc.so.6
local libc_servers_array=( "Black Mesa: Deathmatch" "Blade Symphony" "Garry's Mod" "GoldenEye: Source" )
for libc_server in "${libc_servers_array[@]}"
do
@ -32,6 +37,7 @@ do
fi
done
# libpthread.so.0
local libpthread_servers_array=( "Black Mesa: Deathmatch" "Blade Symphony" "Garry's Mod" )
for libpthread_server in "${libpthread_servers_array[@]}"
do
@ -40,12 +46,24 @@ do
fi
done
if [ "${gamename}" == "Call of Duty: United Offensive" ]; then
fn_fetch_file_github "lgsm/lib/gcc3" "libgcc_s.so.1" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
fn_fetch_file_github "lgsm/lib/gcc3" "libstdc++.so.5.0.3" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
if [ ! -f "${lgsmdir}/lib/libstdc++.so.5" ]; then
ln -s "${lgsmdir}/lib/libstdc++.so.5.0.3" "${lgsmdir}/lib/libstdc++.so.5"
export LD_LIBRARY_PATH=:"${libdir}"
## amd64
# libm.so.6
local libm_servers_array=( "Factorio" )
for libm_server in "${libm_servers_array[@]}"
do
if [ "${gamename}" == "${libm_server}" ]; then
fn_fetch_file_github "lgsm/lib/ubuntu12.04/amd64" "libm.so.6" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
fi
fi
done
export LD_LIBRARY_PATH=:"${libdir}"
# libc.so.6
local libc_servers_array=( "Factorio" )
for libc_server in "${libc_servers_array[@]}"
do
if [ "${gamename}" == "${libc_server}" ]; then
fn_fetch_file_github "lgsm/lib/ubuntu12.04/amd64" "libc.so.6" "${lgsmdir}/lib" "noexecutecmd" "norun" "noforce" "nomd5"
fi
done

2
lgsm/functions/gsquery.py

@ -29,7 +29,7 @@ class GameServer:
elif self.option.engine == 'iw2.0':
self.query_prompt_string = b'\xff\xff\xff\xffgetstatus'
elif self.option.engine == 'iw3.0':
self.query_prompt_string = b'\xff\xff\xff\xffgetstatus'
self.query_prompt_string = b'\xff\xff\xff\xffgetstatus'
elif self.option.engine == 'quake':
self.query_prompt_string = b'\xff\xff\xff\xffstatus\x00'
elif self.option.engine == 'quakelive':

33
lgsm/functions/info_config.sh

@ -39,6 +39,16 @@ fn_info_config_avalanche(){
fi
}
fn_info_config_ark(){
if [ ! -f "${servercfgfullpath}" ]; then
servername="${unavailable}"
else
servername=$(grep "SessionName" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^--/d' -e 's/SessionName//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
# Not Set
servername=${servername:-"NOT SET"}
fi
}
fn_info_config_bf1942(){
if [ ! -f "${servercfgfullpath}" ]; then
servername="${unavailable}"
@ -166,6 +176,23 @@ fn_info_config_dontstarve(){
fi
}
fn_info_config_factorio(){
if [ ! -f "${servercfgfullpath}" ]; then
servername="Factorio Server"
serverpassword="${unavailable}"
maxplayers="${zero}"
else
servername="Factorio Server"
serverpassword=$(grep "game_password" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/game_password//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
maxplayers=$(grep "\"max_players\"" "${servercfgfullpath}" | tr -cd '[:digit:]')
# Not Set
servername=${servername:-"NOT SET"}
maxplayers=${maxplayers=:-"0"}
rconpassword=${rconpassword=:-"NOT SET"}
fi
}
fn_info_config_minecraft(){
if [ ! -f "${servercfgfullpath}" ]; then
servername="${unavailable}"
@ -611,6 +638,9 @@ fn_info_config_mta(){
# Just Cause 2
if [ "${engine}" == "avalanche" ]; then
fn_info_config_avalanche
# ARK: Survival Evolved
elif [ "${gamename}" == "ARK: Survivial Evolved" ]; then
fn_info_config_ark
# Battlefield: 1942
elif [ "${gamename}" == "Battlefield: 1942" ]; then
fn_info_config_bf1942
@ -629,6 +659,9 @@ elif [ "${gamename}" == "Call of Duty: World at War" ]; then
# Dont Starve Together
elif [ "${engine}" == "dontstarve" ]; then
fn_info_config_dontstarve
# Factorio
elif [ "${gamename}" == "Factorio" ]; then
fn_info_config_factorio
# Quake 2
elif [ "${gamename}" == "Quake 2" ]; then
fn_info_config_quake2

3
lgsm/functions/info_glibc.sh

@ -38,6 +38,9 @@ elif [ "${gamename}" == "Double Action: Boogaloo" ]; then
elif [ "${gamename}" == "Empires Mod" ]; then
glibcrequired="2.15"
glibcfix="yes"
elif [ "${gamename}" == "Factorio" ]; then
glibcrequired="2.15"
glibcfix="yes"
elif [ "${gamename}" == "Fistful of Frags" ]; then
glibcrequired="2.15"
glibcfix="yes"

78
lgsm/functions/install_config.sh

@ -8,35 +8,7 @@ local commandname="INSTALL"
local commandaction="Install"
local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
fn_fetch_default_config(){
mkdir -pv "${lgsmdir}/default-configs"
githuburl="https://github.com/GameServerManagers/Game-Server-Configs/master"
for config in "${array_configs[@]}"
do
fileurl="https://raw.githubusercontent.com/GameServerManagers/Game-Server-Configs/master/${gamedirname}/${config}"; filedir="${lgsmdir}/default-configs"; filename="${config}"; executecmd="noexecute" run="norun"; force="noforce"
fn_fetch_file "${fileurl}" "${filedir}" "${filename}" "${executecmd}" "${run}" "${force}" "${md5}"
done
}
# Changes some variables within the default configs
# SERVERNAME to LinuxGSM
# PASSWORD to random password
fn_set_config_vars(){
random=$(strings /dev/urandom | grep -o '[[:alnum:]]' | head -n 8 | tr -d '\n'; echo)
servername="LinuxGSM"
rconpass="admin$random"
echo "changing hostname."
fn_script_log_info "changing hostname."
sleep 1
sed -i "s/SERVERNAME/${servername}/g" "${servercfgfullpath}"
echo "changing rcon/admin password."
fn_script_log_info "changing rcon/admin password."
sed -i "s/ADMINPASSWORD/${rconpass}/g" "${servercfgfullpath}"
sleep 1
}
# Checks if cfg dir exists, creates it if it doesn't
# Checks if server cfg dir exists, creates it if it doesn't
fn_check_cfgdir(){
if [ ! -d "${servercfgdir}" ]; then
echo "creating ${servercfgdir} config directory."
@ -45,11 +17,19 @@ fn_check_cfgdir(){
fi
}
# Copys the default configs from Game-Server-Configs repo to the
# correct location
# Downloads default configs from Game-Server-Configs repo to lgsm/default-configs
fn_fetch_default_config(){
mkdir -pv "${lgsmdir}/default-configs"
githuburl="https://github.com/GameServerManagers/Game-Server-Configs/master"
for config in "${array_configs[@]}"; do
fileurl="https://raw.githubusercontent.com/GameServerManagers/Game-Server-Configs/master/${gamedirname}/${config}"; filedir="${lgsmdir}/default-configs"; filename="${config}"; executecmd="noexecute" run="norun"; force="noforce"
fn_fetch_file "${fileurl}" "${filedir}" "${filename}" "${executecmd}" "${run}" "${force}" "${md5}"
done
}
# Copys default configs from Game-Server-Configs repo to server config location
fn_default_config_remote(){
for config in "${array_configs[@]}"
do
for config in "${array_configs[@]}"; do
# every config is copied
echo "copying ${config} config file."
fn_script_log_info "copying ${servercfg} config file."
@ -66,6 +46,29 @@ fn_default_config_remote(){
sleep 1
}
# Changes some variables within the default configs
# SERVERNAME to LinuxGSM
# PASSWORD to random password
fn_set_config_vars(){
if [ -f "${servercfgfullpath}" ]; then
random=$(strings /dev/urandom | grep -o '[[:alnum:]]' | head -n 8 | tr -d '\n'; echo)
servername="LinuxGSM"
rconpass="admin$random"
echo "changing hostname."
fn_script_log_info "changing hostname."
sleep 1
sed -i "s/SERVERNAME/${servername}/g" "${servercfgfullpath}"
echo "changing rcon/admin password."
fn_script_log_info "changing rcon/admin password."
sed -i "s/ADMINPASSWORD/${rconpass}/g" "${servercfgfullpath}"
sleep 1
else
fn_script_log_warn "Config file not found, cannot alter it."
echo "Config file not found, cannot alter it."
sleep 1
fi
}
# Changes some variables within the default Don't Starve Together configs
fn_set_dst_config_vars(){
## cluster.ini
@ -127,8 +130,9 @@ if [ "${gamename}" == "7 Days To Die" ]; then
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${gamename}" == "ARK: Survivial Evolved" ]; then
elif [ "${gamename}" == "ARK: Survival Evolved" ]; then
gamedirname="ARKSurvivalEvolved"
fn_check_cfgdir
array_configs+=( GameUserSettings.ini )
fn_fetch_default_config
fn_default_config_remote
@ -261,6 +265,12 @@ elif [ "${gamename}" == "Double Action: Boogaloo" ]; then
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${gamename}" == "Factorio" ]; then
gamedirname="Factorio"
array_configs+=( server-settings.json )
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${gamename}" == "Fistful of Frags" ]; then
gamedirname="FistfulofFrags"
array_configs+=( server.cfg )

15
lgsm/functions/install_factorio_save.sh

@ -0,0 +1,15 @@
#!/bin/bash
# LGSM install_factorio_save.sh function
# Author: Kristian Polso
# Website: https://gameservermanagers.com
# Description: Creates the initial save file for Factorio
local commandname="INSTALL"
local commandaction="Install"
echo ""
echo "Creating initial Factorio savefile"
echo "================================="
sleep 1
check_glibc.sh
"${executabledir}"/factorio --create ${filesdir}/save1

10
lgsm/functions/install_server_files.sh

@ -34,7 +34,7 @@ fn_install_server_files(){
elif [ "${gamename}" == "Unreal Tournament 99" ]; then
fileurl="http://files.gameservermanagers.com/UnrealTournament99/ut99-server-451-ultimate-linux.tar.bz2"; filedir="${tmpdir}"; filename="ut99-server-451-ultimate-linux.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="49cb24d0550ff6ddeaba6007045c6edd"
elif [ "${gamename}" == "Unreal Tournament" ]; then
fileurl="http://files.gameservermanagers.com/UnrealTournament/UnrealTournament-Server-XAN-3045522-Linux.zip"; filedir="${tmpdir}"; filename="UnrealTournament-Server-XAN-3045522-Linux.zip"; executecmd="noexecute" run="norun"; force="noforce"; md5="553fed5645a9fc623e92563049bf79f6"
fileurl="http://files.gameservermanagers.com/UnrealTournament/UnrealTournament-Server-XAN-3193528-Linux.zip"; filedir="${tmpdir}"; filename="UnrealTournament-Server-XAN-3193528-Linux.zip"; executecmd="noexecute" run="norun"; force="noforce"; md5="e3dd5853c4eb193674d5c832f60040d8"
elif [ "${gamename}" == "Unreal Tournament 3" ]; then
fileurl="http://files.gameservermanagers.com/UnrealTournament3/UT3-linux-server-2.1.tar.bz2"; filedir="${tmpdir}"; filename="UT3-linux-server-2.1.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="2527437b46f1b47f20228d27d72395a6"
elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
@ -127,11 +127,17 @@ fi
if [ "${gamename}" == "TeamSpeak 3" ]; then
update_ts3.sh
elif [ "${gamename}" == "Minecraft" ]; then
update_minecraft.sh
install_minecraft_eula.sh
update_minecraft.sh
elif [ "${gamename}" == "Mumble" ]; then
update_mumble.sh
elif [ "${gamename}" == "Factorio" ]; then
update_factorio.sh
install_factorio_save.sh
elif [ -z "${appid}" ]||[ "${gamename}" == "GoldenEye: Source" ]; then
if [ "${gamename}" == "Unreal Tournament" ]; then
install_unreal_tournament_eula.sh
fi
fn_install_server_files
fi

33
lgsm/functions/install_unreal_tournament_eula.sh

@ -0,0 +1,33 @@
#!/bin/bash
# LGSM install_unreal_tournament_eula.sh function
# Author: Daniel Gibbs
# Website: https://gameservermanagers.com
# Description: Gets user to accept the EULA.
echo ""
echo "Accept ${gamename} EULA"
echo "================================="
sleep 1
echo "You are required to accept the EULA:"
echo "https://www.epicgames.com/unrealtournament/unreal-tournament-pre-alpha-test-development-build-eula/"
echo "eula=false" > "${filesdir}/eula.txt"
if [ -z "${autoinstall}" ]; then
echo "By continuing you are indicating your agreement to the EULA."
echo ""
while true; do
read -e -i "y" -p "Continue [Y/n]" yn
case $yn in
[Yy]* ) break;;
[Nn]* ) core_exit.sh;;
* ) echo "Please answer yes or no.";;
esac
done
else
echo "By using auto-install you are indicating your agreement to the EULA."
echo ""
sleep 5
fi
sed -i "s/eula=false/eula=true/g" "${filesdir}/eula.txt"

167
lgsm/functions/update_factorio.sh

@ -0,0 +1,167 @@
#!/bin/bash
# LGSM update_factorio.sh function
# Author: Daniel Gibbs
# Contributor: Kristian Polso
# Website: https://gameservermanagers.com
# Description: Handles updating of Factorio servers.
local commandname="UPDATE"
local commandaction="Update"
local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
fn_update_factorio_dl(){
fn_fetch_file "https://www.factorio.com/get-download/${availablebuild}/headless/${factorioarch}" "${tmpdir}" "factorio_headless_${factorioarch}-${availablebuild}.tar.gz"
fn_dl_extract "${tmpdir}" "factorio_headless_${factorioarch}-${availablebuild}.tar.gz" "${tmpdir}"
echo -e "copying to ${filesdir}...\c"
fn_script_log "Copying to ${filesdir}"
cp -R "${tmpdir}/factorio/"* "${filesdir}"
local exitcode=$?
if [ "${exitcode}" == "0" ]; then
fn_print_ok_eol_nl
else
fn_print_fail_eol_nl
fi
}
fn_update_factorio_currentbuild(){
# Gets current build info
# Checks if current build info is available. If it fails, then a server restart will be forced to generate logs.
if [ ! -f "${consolelogdir}/${servicename}-console.log" ]; then
fn_print_error "Checking for update: factorio.com"
sleep 1
fn_print_error_nl "Checking for update: factorio.com: No logs with server version found"
fn_script_log_error "Checking for update: factorio.com: No logs with server version found"
sleep 1
fn_print_info_nl "Checking for update: factorio.com: Forcing server restart"
fn_script_log_info "Checking for update: factorio.com: Forcing server restart"
sleep 1
exitbypass=1
command_stop.sh
exitbypass=1
command_start.sh
sleep 1
# Check again and exit on failure.
if [ ! -f "${consolelogdir}/${servicename}-console.log" ]; then
fn_print_fail_nl "Checking for update: factorio.com: Still No logs with server version found"
fn_script_log_fatal "Checking for update: factorio.com: Still No logs with server version found"
core_exit.sh
fi
fi
# Get current build from logs
currentbuild=$(grep "Loading mod base" "${consolelogdir}"/"${servicename}"-console.log 2> /dev/null|awk '{print $5}')
if [ -z "${currentbuild}" ]; then
fn_print_error_nl "Checking for update: factorio.com: Current build version not found"
fn_script_log_error "Checking for update: factorio.com: Current build version not found"
sleep 1
fn_print_info_nl "Checking for update: factorio.com: Forcing server restart"
fn_script_log_info "Checking for update: factorio.com: Forcing server restart"
exitbypass=1
command_stop.sh
exitbypass=1
command_start.sh
currentbuild=$(grep "Loading mod base" "${consolelogdir}"/"${servicename}"-console.log 2> /dev/null|awk '{print $5}')
if [ -z "${currentbuild}" ]; then
fn_print_fail_nl "Checking for update: factorio.com: Current build version still not found"
fn_script_log_fatal "Checking for update: factorio.com: Current build version still not found"
core_exit.sh
fi
fi
}
fn_update_factorio_arch(){
# Factorio is linux64 only for now
factorioarch="linux64"
}
fn_update_factorio_availablebuild(){
# Gets latest build info.
availablebuild=$(curl -s https://www.factorio.com/download-headless/stable | grep 'headless/linux64' | head -n 1 | grep -oP '(?<=get-download/).*?(?=/)')
sleep 1
# Checks if availablebuild variable has been set
if [ -z "${availablebuild}" ]; then
fn_print_fail "Checking for update: factorio.com"
sleep 1
fn_print_fail "Checking for update: factorio.com: Not returning version info"
fn_script_log_fatal "Failure! Checking for update: factorio.com: Not returning version info"
core_exit.sh
elif [ "${installer}" == "1" ]; then
:
else
fn_print_ok "Checking for update: factorio.com"
fn_script_log_pass "Checking for update: factorio.com"
sleep 1
fi
}
fn_update_factorio_compare(){
# Removes dots so if can compare version numbers
currentbuilddigit=$(echo "${currentbuild}"|tr -cd '[:digit:]')
availablebuilddigit=$(echo "${availablebuild}"|tr -cd '[:digit:]')
if [ "${currentbuilddigit}" -ne "${availablebuilddigit}" ]; then
echo -e "\n"
echo -e "Update available:"
sleep 1
echo -e " Current build: ${red}${currentbuild} ${factorioarch}${default}"
echo -e " Available build: ${green}${availablebuild} ${factorioarch}${default}"
echo -e ""
sleep 1
echo ""
echo -en "Applying update.\r"
sleep 1
echo -en "Applying update..\r"
sleep 1
echo -en "Applying update...\r"
sleep 1
echo -en "\n"
fn_script_log "Update available"
fn_script_log "Current build: ${currentbuild}"
fn_script_log "Available build: ${availablebuild}"
fn_script_log "${currentbuild} > ${availablebuild}"
unset updateonstart
check_status.sh
if [ "${status}" == "0" ]; then
fn_update_factorio_dl
exitbypass=1
command_start.sh
exitbypass=1
command_stop.sh
else
exitbypass=1
command_stop.sh
fn_update_factorio_dl
exitbypass=1
command_start.sh
fi
alert="update"
alert.sh
else
echo -e "\n"
echo -e "No update available:"
echo -e " Current version: ${green}${currentbuild}${default}"
echo -e " Available version: ${green}${availablebuild}${default}"
echo -e ""
fn_print_ok_nl "No update available"
fn_script_log_info "Current build: ${currentbuild}"
fn_script_log_info "Available build: ${availablebuild}"
fi
}
fn_update_factorio_arch
if [ "${installer}" == "1" ]; then
fn_update_factorio_availablebuild
fn_update_factorio_dl
else
# Checks for server update from factorio.com
fn_print_dots "Checking for update: factorio.com"
fn_script_log_info "Checking for update: factorio.com"
sleep 1
fn_update_factorio_currentbuild
fn_update_factorio_availablebuild
fn_update_factorio_compare
fi

2
lgsm/functions/update_minecraft.sh

@ -79,6 +79,8 @@ fn_update_availablebuild(){
fn_print_fail "Checking for update: mojang.com: Not returning version info"
fn_script_log_fatal "Failure! Checking for update: mojang.com: Not returning version info"
core_exit.sh
elif [ "${installer}" == "1" ]; then
:
else
fn_print_ok_nl "Checking for update: mojang.com"
fn_script_log_pass "Checking for update: mojang.com"

2
lgsm/functions/update_mumble.sh

@ -86,6 +86,8 @@ fn_update_mumble_availablebuild(){
fn_print_fail "Checking for update: GitHub: Not returning version info"
fn_script_log_fatal "Failure! Checking for update: GitHub: Not returning version info"
core_exit.sh
elif [ "${installer}" == "1" ]; then
:
else
fn_print_ok "Checking for update: GitHub"
fn_script_log_pass "Checking for update: GitHub"

8
lgsm/functions/update_ts3.sh

@ -15,7 +15,7 @@ fn_update_ts3_dl(){
fn_script_log "Copying to ${filesdir}"
cp -R "${tmpdir}/teamspeak3-server_linux_${ts3arch}/"* "${filesdir}"
local exitcode=$?
if [ ${exitcode} -eq 0 ]; then
if [ "${exitcode}" == "0" ]; then
fn_print_ok_eol_nl
else
fn_print_fail_eol_nl
@ -23,8 +23,8 @@ fn_update_ts3_dl(){
}
fn_update_ts3_currentbuild(){
# Gets currentbuild info
# Checks currentbuild info is available, if fails a server restart will be forced to generate logs.
# Gets current build info
# Checks if current build info is available. If it fails, then a server restart will be forced to generate logs.
if [ -z "$(find ./* -name 'ts3server*_0.log')" ]; then
fn_print_error "Checking for update: teamspeak.com"
sleep 1
@ -113,6 +113,8 @@ fn_update_ts3_availablebuild(){
fn_print_fail "Checking for update: teamspeak.com: Not returning version info"
fn_script_log_fatal "Failure! Checking for update: teamspeak.com: Not returning version info"
core_exit.sh
elif [ "${installer}" == "1" ]; then
:
else
fn_print_ok "Checking for update: teamspeak.com"
fn_script_log_pass "Checking for update: teamspeak.com"

BIN
lgsm/lib/gcc3/libgcc_s.so.1

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BIN
lgsm/lib/gcc3/libstdc++.so.5.0.3

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BIN
lgsm/lib/ubuntu12.04/amd64/libc.so.6

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BIN
lgsm/lib/ubuntu12.04/amd64/libm.so.6

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5
tests/tests_jc2server.sh

@ -2,7 +2,7 @@
# Just Cause 2
# Project: Game Server Managers - LinuxGSM
# Author: Daniel Gibbs
# License: MIT License, Copyright (c) 2016 Daniel Gibbs
# License: MIT License, Copyright (c) 2017 Daniel Gibbs
# Purpose: TravisCI Test: Just Cause 2 | Server Management Script
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki
@ -17,7 +17,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="161224"
version="170110"
##########################
######## Settings ########
@ -27,7 +27,6 @@ version="161224"
# No settings available for Just Cause 2
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care
fn_parms(){
parms=""
}

1
tests/tests_ts3server.sh

@ -29,6 +29,7 @@ pushbullettoken="accesstoken"
# Start Variables
updateonstart="off"
fn_parms(){
parms=""
}

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