Browse Source

Merge branch 'release/170926'

pull/1629/head 170926
Daniel Gibbs 8 years ago
parent
commit
fd742d6044
  1. 3
      lgsm/config-default/config-lgsm/bb2server/_default.cfg
  2. 3
      lgsm/config-default/config-lgsm/bf1942server/_default.cfg
  3. 3
      lgsm/config-default/config-lgsm/bmdmserver/_default.cfg
  4. 3
      lgsm/config-default/config-lgsm/bsserver/_default.cfg
  5. 3
      lgsm/config-default/config-lgsm/ccserver/_default.cfg
  6. 3
      lgsm/config-default/config-lgsm/coserver/_default.cfg
  7. 3
      lgsm/config-default/config-lgsm/csczserver/_default.cfg
  8. 2
      lgsm/config-default/config-lgsm/csgoserver/_default.cfg
  9. 120
      lgsm/config-default/config-lgsm/kf2server/_default.cfg
  10. 2
      lgsm/config-default/config-lgsm/qlserver/_default.cfg
  11. 2
      lgsm/config-default/config-lgsm/roserver/_default.cfg
  12. 2
      lgsm/config-default/config-lgsm/ss3server/_default.cfg
  13. 2
      lgsm/config-default/config-lgsm/twserver/_default.cfg
  14. 10
      lgsm/config-default/config-lgsm/ut3server/_default.cfg
  15. 128
      lgsm/config-default/config-lgsm/zpsserver/_default.cfg
  16. 140
      lgsm/data/serverlist.csv
  17. 2
      lgsm/functions/check_config.sh
  18. 12
      lgsm/functions/check_deps.sh
  19. 6
      lgsm/functions/command_debug.sh
  20. 2
      lgsm/functions/command_mods_remove.sh
  21. 1
      lgsm/functions/command_start.sh
  22. 57
      lgsm/functions/info_config.sh
  23. 3
      lgsm/functions/info_distro.sh
  24. 3
      lgsm/functions/info_glibc.sh
  25. 128
      lgsm/functions/info_messages.sh
  26. 8
      lgsm/functions/info_parms.sh
  27. 10
      lgsm/functions/install_config.sh
  28. 2
      lgsm/functions/mods_list.sh
  29. 2
      linuxgsm.sh

3
lgsm/config-default/config-lgsm/bb2server/_default.cfg

@ -98,9 +98,6 @@ branch=""
gamename="BrainBread 2"
engine="source"
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
servicename="bb2-server"
#### Directories ####
# Edit with care

3
lgsm/config-default/config-lgsm/bf1942server/_default.cfg

@ -77,9 +77,6 @@ logdays="7"
gamename="Battlefield: 1942"
engine="refractor"
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
servicename="bf1942-server"
#### Directories ####
# Edit with care

3
lgsm/config-default/config-lgsm/bmdmserver/_default.cfg

@ -98,9 +98,6 @@ branch=""
gamename="Black Mesa: Deathmatch"
engine="source"
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
servicename="bmdm-server"
#### Directories ####
# Edit with care

3
lgsm/config-default/config-lgsm/bsserver/_default.cfg

@ -97,9 +97,6 @@ branch=""
gamename="Blade Symphony"
engine="source"
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
servicename="bs-server"
#### Directories ####
# Edit with care

3
lgsm/config-default/config-lgsm/ccserver/_default.cfg

@ -93,9 +93,6 @@ branch=""
gamename="Codename CURE"
engine="source"
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
servicename="cc-server"
#### Directories ####
# Edit with care

3
lgsm/config-default/config-lgsm/coserver/_default.cfg

@ -121,9 +121,6 @@ steampass='password'
gamename="Classic Offensive"
engine="source"
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
servicename="co-server"
#### Directories ####
# Edit with care

3
lgsm/config-default/config-lgsm/csczserver/_default.cfg

@ -93,9 +93,6 @@ branch=""
gamename="Counter-Strike: Condition Zero"
engine="goldsource"
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers
servicename="cscz-server"
#### Directories ####
# Edit with care

2
lgsm/config-default/config-lgsm/csgoserver/_default.cfg

@ -41,7 +41,7 @@ ws_start_map=""
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}"
parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey} -nobreakpad"
}
#### LinuxGSM Settings ####

120
lgsm/config-default/config-lgsm/kf2server/_default.cfg

@ -0,0 +1,120 @@
##################################
######## Default Settings ########
##################################
# DO NOT EDIT WILL BE OVERWRITTEN!
# Copy settings from here and use them in either
# common.cfg - applies settings to every instance
# [instance].cfg - applies settings to a specific instance
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
ip="0.0.0.0"
queryport="27015"
defaultmap="KF-BioticsLab"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="\"${defaultmap}?Game=KFGameContent.KFGameInfo_VersusSurvival?ConfigSubDir=${servicename} -QueryPort=${queryport}\""
}
#### LinuxGSM Settings ####
## Notification Alerts
# (on|off)
# More info | https://github.com/GameServerManagers/LinuxGSM/wiki/Alerts#more-info
postalert="off"
postdays="7"
posttarget="https://hastebin.com"
# Discord Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Discord
discordalert="off"
discordwebhook="webhook"
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
emailalert="off"
email="[email protected]"
emailfrom=""
# IFTTT Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/IFTTT
iftttalert="off"
ifttttoken="accesstoken"
iftttevent="linuxgsm_alert"
# Mailgun Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/mailgun
mailgunalert="off"
mailguntoken="accesstoken"
mailgundomain="example.com"
mailgunemailfrom="[email protected]"
mailgunemail="[email protected]"
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
pushbulletalert="off"
pushbullettoken="accesstoken"
channeltag=""
# Pushover Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushover
pushoveralert="off"
pushovertoken="accesstoken"
# Telegram Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Telegram
telegramalert="off"
telegramtoken="accesstoken"
telegramchatid=""
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
updateonstart="off"
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
consolelogging="on"
logdays="7"
#### LinuxGSM Advanced Settings ####
## SteamCMD Settings
# Server appid
appid="232130"
# Steam App Branch Select
# Allows to opt into the various Steam app branches. Default branch is "".
# Example: "-beta latest_experimental"
branch=""
## LinuxGSM Server Details
# Do not edit
gamename="Killing Floor 2"
engine="unreal3"
#### Directories ####
# Edit with care
## Server Specific Directories
systemdir="${serverfiles}"
executabledir="${systemdir}/Binaries/Win64"
executable="./KFGameSteamServer.bin.x86_64"
servercfgdir="${systemdir}/KFGame/Config/${servicename}"
servercfg="LinuxServer-KFGame.ini"
servercfgdefault="LinuxServer-KFGame.ini"
servercfgfullpath="${servercfgdir}/${servercfg}"
## Backup Directory
backupdir="${lgsmdir}/backup"
## Logging Directories
logdir="${rootdir}/log"
gamelogdir="${systemdir}/Saved/Logs"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
alertlog="${lgsmlogdir}/${servicename}-alert.log"
postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"
## Logs Naming
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"

2
lgsm/config-default/config-lgsm/qlserver/_default.cfg

@ -110,8 +110,8 @@ logdir="${rootdir}/log"
gamelogdir="${logdir}/server"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
gamelog="${gamelogdir}/${servicename}-game.log"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
alertlog="${lgsmlogdir}/${servicename}-alert.log"
postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"

2
lgsm/config-default/config-lgsm/roserver/_default.cfg

@ -115,8 +115,8 @@ logdir="${rootdir}/log"
gamelogdir="${logdir}/server"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
gamelog="${gamelogdir}/${servicename}-game.log"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
alertlog="${lgsmlogdir}/${servicename}-alert.log"
postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"

2
lgsm/config-default/config-lgsm/ss3server/_default.cfg

@ -109,8 +109,8 @@ logdir="${rootdir}/log"
gamelogdir="${logdir}/server"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
gamelog="${gamelogdir}/${servicename}-game.log"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
alertlog="${lgsmlogdir}/${servicename}-alert.log"
postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"

2
lgsm/config-default/config-lgsm/twserver/_default.cfg

@ -112,8 +112,8 @@ logdir="${rootdir}/log"
gamelogdir="${logdir}/server"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
gamelog="${gamelogdir}/${servicename}-game.log"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
alertlog="${lgsmlogdir}/${servicename}-alert.log"
postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"

10
lgsm/config-default/config-lgsm/ut3server/_default.cfg

@ -13,7 +13,6 @@ ip="0.0.0.0"
port="7777"
queryport="25300"
defaultmap="VCTF-Suspense"
maxplayers="32"
game="UTGameContent.UTVehicleCTFGame_Content"
mutators="" #"UTGame.UTMutator_Instagib,UTGame.UTMutator_LowGrav"
isdedicated="true"
@ -26,7 +25,7 @@ allowjoininprogress="true"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
# Edit with care | List of game types and mutators : http://wiki.unrealadmin.org/FAQ:UT3
fn_parms(){
parms="server ${defaultmap}?Game=${game}?bIsDedicated=${isdedicated}?bIsLanMatch=${islanmatch}?bUsesStats=${usesstats}?bShouldAdvertise=${shouldadvertise}?PureServer=${pureserver}?bAllowJoinInProgress=${allowjoininprogress}?MaxPlayers=${maxplayers}?Mutator=${mutators} -port=${port} -queryport=${queryport} -multihome=${ip} -nohomedir -unattended -log=${gamelog} -ini=${servercfgfullpath}"
parms="server ${defaultmap}?Game=${game}?bIsDedicated=${isdedicated}?bIsLanMatch=${islanmatch}?bUsesStats=${usesstats}?bShouldAdvertise=${shouldadvertise}?PureServer=${pureserver}?bAllowJoinInProgress=${allowjoininprogress}?Mutator=${mutators}?ConfigSubDir=${servicename} -port=${port} -queryport=${queryport} -multihome=${ip} -nohomedir -unattended -log=${gamelog}"
}
#### LinuxGSM Settings ####
@ -97,9 +96,9 @@ engine="unreal3"
systemdir="${serverfiles}"
executabledir="${systemdir}/Binaries"
executable="./ut3"
servercfg="${servicename}.ini"
servercfg="UTGame.ini"
servercfgdefault="UTGame.ini"
servercfgdir="${systemdir}/UTGame/Config"
servercfgdir="${systemdir}/UTGame/Config/${servicename}"
servercfgfullpath="${servercfgdir}/${servercfg}"
## Backup Directory
@ -110,14 +109,13 @@ logdir="${rootdir}/log"
gamelogdir="${logdir}/server"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
gamelog="${gamelogdir}/${servicename}-game.log"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
alertlog="${lgsmlogdir}/${servicename}-alert.log"
postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"
## Logs Naming
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log"

128
lgsm/config-default/config-lgsm/zpsserver/_default.cfg

@ -0,0 +1,128 @@
##################################
######## Default Settings ########
##################################
# DO NOT EDIT WILL BE OVERWRITTEN!
# Copy settings from here and use them in either
# common.cfg - applies settings to every instance
# [instance].cfg - applies settings to a specific instance
#### Server Settings ####
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
ip="0.0.0.0"
port="27015"
clientport="27005"
sourcetvport="27020"
defaultmap="zps_deadend"
maxplayers="20"
## Optional: Game Server Login Token
# GSLT can be used for running a public server.
# More info: https://gameservermanagers.com/gslt
gslt=""
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="-game zps -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}"
}
#### LinuxGSM Settings ####
## Notification Alerts
# (on|off)
# More info | https://github.com/GameServerManagers/LinuxGSM/wiki/Alerts#more-info
postalert="off"
postdays="7"
posttarget="https://hastebin.com"
# Discord Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Discord
discordalert="off"
discordwebhook="webhook"
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
emailalert="off"
email="[email protected]"
emailfrom=""
# IFTTT Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/IFTTT
iftttalert="off"
ifttttoken="accesstoken"
iftttevent="linuxgsm_alert"
# Mailgun Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/mailgun
mailgunalert="off"
mailguntoken="accesstoken"
mailgundomain="example.com"
mailgunemailfrom="[email protected]"
mailgunemail="[email protected]"
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
pushbulletalert="off"
pushbullettoken="accesstoken"
channeltag=""
# Pushover Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushover
pushoveralert="off"
pushovertoken="accesstoken"
# Telegram Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Telegram
telegramalert="off"
telegramtoken="accesstoken"
telegramchatid=""
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
updateonstart="off"
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
consolelogging="on"
logdays="7"
#### LinuxGSM Advanced Settings ####
## SteamCMD Settings
# Server appid
appid="17505"
# Steam App Branch Select
# Allows to opt into the various Steam app branches. Default branch is "".
# Example: "-beta latest_experimental"
branch=""
## LinuxGSM Server Details
# Do not edit
gamename="Zombie Panic! Source"
engine="source"
#### Directories ####
# Edit with care
## Server Specific Directories
systemdir="${serverfiles}/zps"
executabledir="${serverfiles}"
executable="./srcds_run"
servercfg="${servicename}.cfg"
servercfgdefault="server.cfg"
servercfgdir="${systemdir}/cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"
## Backup Directory
backupdir="${rootdir}/backups"
## Logging Directories
logdir="${rootdir}/log"
gamelogdir="${systemdir}/logs"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
alertlog="${lgsmlogdir}/${servicename}-alert.log"
postdetailslog="${lgsmlogdir}/${servicename}-postdetails.log"
## Logs Naming
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"

140
lgsm/data/serverlist.csv

@ -1,69 +1,71 @@
arma3,arma3server,ARMA 3
sdtd,sdtdserver,7 Days to Die
ark,arkserver,ARK: Survival Evolved
bo,boserver,Ballistic Overkill
bf1942,bf1942server,Battlefield 1942
bmdm,bmdmserver,Black Mesa: Deathmatch
bs,bsserver,Blade Symphony
bb2,bb2server,BrainBread 2
cod,codserver,Call of Duty
cod2,cod2server,Call of Duty 2
cod4,cod4server,Call of Duty 4
coduo,coduoserver,Call of Duty: United Offensive
codwaw,codwawserver,Call of Duty: World at War
cc,ccserver,Codename CURE
cs,csserver,Counter-Strike 1.6
cscz,csczserver,Counter-Strike: Condition Zero
csgo,csgoserver,Counter-Strike: Global Offensive
css,cssserver,Counter-Strike: Source
dod,dodserver,Day of Defeat
dods,dodsserver,Day of Defeat: Source
doi,doiserver,Day of Infamy
dmc,dmcserver,Deathmatch Classic
dst,dstserver,Don't Starve Together
dab,dabserver,Double Action: Boogaloo
em,emserver,Empires Mod
fctr,fctrserver,Factorio
fof,fofserver,Fistful of Frags
gmod,gmodserver,Garrys Mod
ges,gesserver,GoldenEye: Source
hl2dm,hl2dmserver,Half-Life 2: Deathmatch
hldms,hldmsserver,Half-Life Deathmatch: Source
hldm,hldmserver,Half-Life: Deathmatch
hw,hwserver,Hurtworld
ins,insserver,Insurgency
jc2,jc2server,Just Cause 2
kf,kfserver,Killing Floor
l4d,l4dserver,Left 4 Dead
l4d2,l4d2server,Left 4 Dead 2
mc,mcserver,Minecraft
mta,mtaserver,Multi Theft Auto
mumble,mumbleserver,Mumble
ns2,ns2server,Natural Selection 2
nmrih,nmrihserver,No More Room in Hell
ns2c,ns2cserver,NS2: Combat
opfor,opforserver,Opposing Force
pvkii,pvkiiserver,Pirates Vikings & Knights II
pc,pcserver,Project Cars
pz,pzserver,Project Zomboid
q2,q2server,Quake 2
q3,q3server,Quake 3: Arena
ql,qlserver,Quake Live
qw,qwserver,Quake World
ro,roserver,Red Orchestra: Ostfront 41-45
ricochet,ricochetserver,Ricochet
rust,rustserver,Rust
ss3,ss3server,Serious Sam 3: BFE
sb,sbserver,Starbound
squad,squadserver,Squad
sven,svenserver,Sven Co-op
tf2,tf2server,Team Fortress 2
tfc,tfcserver,Team Fortress Classic
ts3,ts3server,Teamspeak 3
tw,twserver,Teeworlds
terraria,terrariaserver,Terraria
tu,tuserver,Tower Unite
ut2k4,ut2k4server,Unreal Tournament 2004
ut3,ut3server,Unreal Tournament 3
ut99,ut99server,Unreal Tournament 99
wet,wetserver,Wolfenstein: Enemy Territory
arma3 arma3server ARMA 3
sdtd sdtdserver 7 Days to Die
ark arkserver ARK: Survival Evolved
bo boserver Ballistic Overkill
bf1942 bf1942server Battlefield 1942
bmdm bmdmserver Black Mesa: Deathmatch
bs bsserver Blade Symphony
bb2 bb2server BrainBread 2
cod codserver Call of Duty
cod2 cod2server Call of Duty 2
cod4 cod4server Call of Duty 4
coduo coduoserver Call of Duty: United Offensive
codwaw codwawserver Call of Duty: World at War
cc ccserver Codename CURE
cs csserver Counter-Strike 1.6
cscz csczserver Counter-Strike: Condition Zero
csgo csgoserver Counter-Strike: Global Offensive
css cssserver Counter-Strike: Source
dod dodserver Day of Defeat
dods dodsserver Day of Defeat: Source
doi doiserver Day of Infamy
dmc dmcserver Deathmatch Classic
dst dstserver Don't Starve Together
dab dabserver Double Action: Boogaloo
em emserver Empires Mod
fctr fctrserver Factorio
fof fofserver Fistful of Frags
gmod gmodserver Garrys Mod
ges gesserver GoldenEye: Source
hl2dm hl2dmserver Half-Life 2: Deathmatch
hldms hldmsserver Half-Life Deathmatch: Source
hldm hldmserver Half-Life: Deathmatch
hw hwserver Hurtworld
ins insserver Insurgency
jc2 jc2server Just Cause 2
kf kfserver Killing Floor
kf2 kf2server Killing Floor 2
l4d l4dserver Left 4 Dead
l4d2 l4d2server Left 4 Dead 2
mc mcserver Minecraft
mta mtaserver Multi Theft Auto
mumble mumbleserver Mumble
ns2 ns2server Natural Selection 2
nmrih nmrihserver No More Room in Hell
ns2c ns2cserver NS2: Combat
opfor opforserver Opposing Force
pvkii pvkiiserver Pirates Vikings & Knights II
pc pcserver Project Cars
pz pzserver Project Zomboid
q2 q2server Quake 2
q3 q3server Quake 3: Arena
ql qlserver Quake Live
qw qwserver Quake World
ro roserver Red Orchestra: Ostfront 41-45
ricochet ricochetserver Ricochet
rust rustserver Rust
ss3 ss3server Serious Sam 3: BFE
sb sbserver Starbound
squad squadserver Squad
sven svenserver Sven Co-op
tf2 tf2server Team Fortress 2
tfc tfcserver Team Fortress Classic
ts3 ts3server Teamspeak 3
tw twserver Teeworlds
terraria terrariaserver Terraria
tu tuserver Tower Unite
ut2k4 ut2k4server Unreal Tournament 2004
ut3 ut3server Unreal Tournament 3
ut99 ut99server Unreal Tournament 99
wet wetserver Wolfenstein: Enemy Territory
zps zpsserver Zombie Panic! Source

Can't render this file because it has a wrong number of fields in line 66.

2
lgsm/functions/check_config.sh

@ -8,7 +8,7 @@ local commandname="CHECK"
local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
if [ ! -e "${servercfgfullpath}" ]; then
if [ "${gamename}" != "Hurtworld" ]; then
if [ "${gamename}" != "Hurtworld" ]||[ "${shortname}" != "ut3" ]||[ "${shortname}" != "kf2" ]; then
fn_print_dots ""
sleep 0.5
fn_print_warn_nl "Configuration file missing!"

12
lgsm/functions/check_deps.sh

@ -183,12 +183,18 @@ if [ -n "$(command -v dpkg-query 2>/dev/null)" ]; then
# Brainbread 2 ,Don't Starve Together & Team Fortress 2
elif [ "${gamename}" == "Brainbread 2" ]||[ "${gamename}" == "Don't Starve Together" ]||[ "${gamename}" == "Team Fortress 2" ]; then
array_deps_required+=( libcurl4-gnutls-dev:i386 )
if [ "${gamename}" == "Team Fortress 2" ]; then
array_deps_required+=( libtcmalloc-minimal4:i386 )
fi
# Battlefield: 1942
elif [ "${gamename}" == "Battlefield: 1942" ]; then
array_deps_required+=( libncurses5:i386 )
# Call of Duty
elif [ "${gamename}" == "Call of Duty" ]||[ "${gamename}" == "Call of Duty 2" ]; then
array_deps_required+=( libstdc++5:i386 )
# Factorio
elif [ "${gamename}" == "Factorio" ]; then
array_deps_required+=( xz-utils )
# Project Zomboid and Minecraft
elif [ "${engine}" == "projectzomboid" ]||[ "${engine}" == "lwjgl2" ]; then
javaversion=$(java -version 2>&1 | grep "version")
@ -258,12 +264,18 @@ elif [ -n "$(command -v yum 2>/dev/null)" ]; then
# Brainbread 2, Don't Starve Together & Team Fortress 2
elif [ "${gamename}" == "Brainbread 2" ]||[ "${gamename}" == "Don't Starve Together" ]||[ "${gamename}" == "Team Fortress 2" ]; then
array_deps_required+=( libcurl.i686 )
if [ "${gamename}" == "Team Fortress 2" ]; then
array_deps_required+=( gperftools-libs.i686 )
fi
# Battlefield: 1942
elif [ "${gamename}" == "Battlefield: 1942" ]; then
array_deps_required+=( ncurses-libs.i686 )
# Call of Duty
elif [ "${gamename}" == "Call of Duty" ]||[ "${gamename}" == "Call of Duty 2" ]; then
array_deps_required+=( compat-libstdc++-33.i686 )
# Factorio
elif [ "${gamename}" == "Factorio" ]; then
array_deps_required+=( xz )
# Project Zomboid and Minecraft
elif [ "${engine}" == "projectzomboid" ]||[ "${engine}" == "lwjgl2" ]; then
javaversion=$(java -version 2>&1 | grep "version")

6
lgsm/functions/command_debug.sh

@ -52,6 +52,12 @@ if [ -n "${glibcrequired}" ]; then
fi
# Server ip
echo -e "${blue}Server IP:\t${default}${ip}:${port}"
# External server ip
if [ -n "${extip}" ]; then
if [ "${ip}" != "${extip}" ]; then
echo -e "${blue}Internet IP:\t${default}${extip}:${port}"
fi
fi
# Server password
if [ -n "${serverpassword}" ]; then
echo -e "${blue}Server password:\t${default}${serverpassword}"

2
lgsm/functions/command_mods_remove.sh

@ -32,7 +32,7 @@ done
echo ""
# Keep prompting as long as the user input doesn't correspond to an available mod
while [[ ! " ${installedmodslist[@]} " =~ " ${usermodselect} " ]]; do
echo -en "Enter an ${cyan}addon/mod${default} to ${green}install${default} (or exit to abort): "
echo -en "Enter an ${cyan}addon/mod${default} to ${red}remove${default} (or exit to abort): "
read -r usermodselect
# Exit if user says exit or abort
if [ "${usermodselect}" == "exit" ]||[ "${usermodselect}" == "abort" ]; then

1
lgsm/functions/command_start.sh

@ -191,6 +191,7 @@ logs.sh
if [ "${status}" == "0" ]; then
if [ "${updateonstart}" == "yes" ]||[ "${updateonstart}" == "1" ]||[ "${updateonstart}" == "on" ]; then
exitbypass=1
unset updateonstart
command_update.sh
fi
fi

57
lgsm/functions/info_config.sh

@ -624,17 +624,69 @@ fn_info_config_unreal(){
fn_info_config_unreal3(){
if [ ! -f "${servercfgfullpath}" ]; then
servername="${unavailable}"
serverpassword="${unavailable}"
adminpassword="${unavailable}"
port="${unavailable}"
webadminenabled="${unavailable}"
webadminport="${zero}"
webadminuser="${unavailable}"
webadminpass="${unavailable}"
else
servername=$(grep "ServerName" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/ServerName//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
webadminpass=$(grep grep "AdminPassword" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/AdminPassword//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
adminpassword=$(grep "AdminPassword" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/AdminPassword//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
port=$(grep "Port" "${servercfgdir}/UTEngine.ini" | sed -e 's/^[ \t]*//g' | grep "^Port" | grep -v "#" | tr -cd '[:digit:]')
webadminenabled=$(grep "bEnabled" "${servercfgdir}/UTWeb.ini" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/bEnabled//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
webadminport=$(grep "ListenPort" "${servercfgdir}/UTWeb.ini" | grep -v "#" | tr -cd '[:digit:]')
webadminuser="Admin"
webadminpass=$(grep "AdminPassword" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/AdminPassword//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
# Not Set
servername=${servername:-"NOT SET"}
serverpassword=${serverpassword:-"NOT SET"}
adminpassword=${adminpassword:-"NOT SET"}
port=${port:-"0"}
webadminenabled=${webadminenabled:-"NOT SET"}
webadminport=${webadminport:-"0"}
webadminuser=${webadminuser:-"NOT SET"}
webadminpass=${webadminpass:-"NOT SET"}
fi
}
fn_info_config_kf2(){
if [ ! -f "${servercfgfullpath}" ]; then
servername="${unavailable}"
serverpassword="${unavailable}"
adminpassword="${unavailable}"
port="${unavailable}"
webadminenabled="${unavailable}"
webadminport="${zero}"
webadminuser="${unavailable}"
webadminpass="${unavailable}"
else
servername=$(grep "ServerName" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/ServerName//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
# Not in UT3
serverpassword=$(grep "GamePassword" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/GamePassword//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
adminpassword=$(grep "AdminPassword" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/AdminPassword//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
port=$(grep "Port" "${servercfgdir}/LinuxServer-KFEngine.ini" | sed -e 's/^[ \t]*//g' | grep "^Port" | grep -v "#" | tr -cd '[:digit:]')
webadminenabled=$(grep "bEnabled" "${servercfgdir}/KFWeb.ini" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/bEnabled//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
webadminport=$(grep "ListenPort" "${servercfgdir}/KFWeb.ini" | grep -v "#" | tr -cd '[:digit:]')
webadminuser="Admin"
webadminpass=$(grep "AdminPassword" "${servercfgfullpath}" | sed -e 's/^[ \t]*//g' -e '/^#/d' -e 's/AdminPassword//g' | tr -d '=\";,:' | sed -e 's/^[ \t]*//' -e 's/[ \t]*$//')
# Not Set
servername=${servername:-"NOT SET"}
serverpassword=${serverpassword:-"NOT SET"}
adminpassword=${adminpassword:-"NOT SET"}
port=${port:-"0"}
webadminenabled=${webadminenabled:-"NOT SET"}
webadminport=${webadminport:-"0"}
webadminuser=${webadminuser:-"NOT SET"}
webadminpass=${webadminpass:-"NOT SET"}
fi
}
fn_info_config_sdtd(){
if [ ! -f "${servercfgfullpath}" ]; then
servername="${unavailable}"
@ -804,6 +856,9 @@ elif [ "${engine}" == "dontstarve" ]; then
# Factorio
elif [ "${gamename}" == "Factorio" ]; then
fn_info_config_factorio
# Killing Floor 2
elif [ "${shortname}" == "kf2" ]; then
fn_info_config_kf2
# QuakeWorld
elif [ "${gamename}" == "QuakeWorld" ]; then
fn_info_config_quakeworld

3
lgsm/functions/info_distro.sh

@ -133,3 +133,6 @@ if [ -d "${backupdir}" ]; then
lastbackupsize=$(du -h "${lastbackup}" | awk '{print $1}')
fi
fi
# External IP address
extip=$(curl -m 3 ifconfig.co 2>/dev/null)

3
lgsm/functions/info_glibc.sh

@ -65,6 +65,9 @@ elif [ "${gamename}" == "GoldenEye: Source" ]; then
elif [ "${gamename}" == "Insurgency" ]; then
glibcrequired="2.15"
glibcfix="yes"
elif [ "${shortname}" == "kf2" ]; then
glibcrequired="2.17"
glibcfix="no"
elif [ "${gamename}" == "Mumble" ]; then
glibcrequired="NOT REQUIRED"
glibcfix="no"

128
lgsm/functions/info_messages.sh

@ -134,6 +134,13 @@ fn_info_message_gameserver(){
# Server ip
echo -e "${blue}Server IP:\t${default}${ip}:${port}"
# External server ip
if [ -n "${extip}" ]; then
if [ "${ip}" != "${extip}" ]; then
echo -e "${blue}Internet IP:\t${default}${extip}:${port}"
fi
fi
# Server password
if [ -n "${serverpassword}" ]; then
echo -e "${blue}Server password:\t${default}${serverpassword}"
@ -282,12 +289,20 @@ fn_info_message_script(){
fi
fi
# Discord alert
echo -e "${blue}Discord alert:\t${default}${discordalert}"
# Email alert
echo -e "${blue}Email alert:\t${default}${emailalert}"
# Pushbullet alert
echo -e "${blue}Pushbullet alert:\t${default}${pushbulletalert}"
# IFTTT alert
echo -e "${blue}IFTTT alert:\t${default}${iftttalert}"
# Mailgun alert
echo -e "${blue}Mailgun (email) alert:\t${default}${mailgunalert}"
# Pushover alert
echo -e "${blue}Pushover alert:\t${default}${pushoveralert}"
# Telegram alert
echo -e "${blue}Telegram alert:\t${default}${telegramalert}"
# Update on start
if [ -n "${updateonstart}" ]; then
echo -e "${blue}Update on start:\t${default}${updateonstart}"
@ -375,12 +390,16 @@ fn_info_message_ports(){
local ports_edit_array=( "avalanche" "Ballistic Overkill" "dontstarve" "idtech2" "idtech3" "idtech3_ql" "lwjgl2" "Project Cars" "projectzomboid" "quake" "refractor" "realvirtuality" "renderware" "seriousengine35" "teeworlds" "terraria" "unreal" "unreal2" "unreal3" "TeamSpeak 3" "Mumble" "7 Days To Die" )
for port_edit in "${ports_edit_array[@]}"
do
if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]; then
if [ "${shortname}" == "ut3" ]; then
parmslocation="${servercfgdir}/UTEngine.ini\n${servercfgdir}/UTWeb.ini"
elif [ "${shortname}" == "kf2" ]; then
parmslocation="${servercfgdir}/LinuxServer-KFEngine.ini\n${servercfgdir}/KFWeb.ini"
elif [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]; then
parmslocation="${servercfgfullpath}"
fi
done
# engines/games that require editing in the script file
local ports_edit_array=( "goldsource" "Factorio" "Hurtworld" "iw3.0" "Rust" "spark" "source" "starbound" "unreal4" "realvirtuality")
local ports_edit_array=( "goldsource" "Factorio" "Hurtworld" "iw3.0" "Rust" "spark" "source" "starbound" "unreal4" "realvirtuality")
for port_edit in "${ports_edit_array[@]}"
do
if [ "${engine}" == "${port_edit}" ]||[ "${gamename}" == "${port_edit}" ]; then
@ -844,9 +863,9 @@ fn_info_message_unreal(){
fi
if [ "${appid}" ]; then
if [ "${appid}" == "223250" ]; then
echo -e "< Steam\tOUTBOUND\t20610\tudp"
echo -e "< Steam\tINBOUND\t20610\tudp"
else
echo -e "< Steam\tOUTBOUND\t20660\tudp"
echo -e "< Steam\tINBOUND\t20660\tudp"
fi
fi
echo -e "> WebAdmin\tINBOUND\t${webadminport}\ttcp\tListenPort=${webadminport}"
@ -862,12 +881,43 @@ fn_info_message_unreal(){
} | column -s $'\t' -t
}
fn_info_message_ut3(){
fn_info_message_unreal3(){
echo -e "netstat -atunp | grep ut3-bin"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game/Query\tINBOUND\t${port}\ttcp/udp"
echo -e "> WebAdmin\tINBOUND\t${webadminport}\ttcp\tListenPort=${webadminport}"
} | column -s $'\t' -t
echo -e ""
echo -e "${lightgreen}${servername} WebAdmin${default}"
fn_messages_separator
{
echo -e "${blue}WebAdmin enabled:\t${default}${webadminenabled}"
echo -e "${blue}WebAdmin url:\t${default}http://${ip}:${webadminport}"
echo -e "${blue}WebAdmin username:\t${default}${webadminuser}"
echo -e "${blue}WebAdmin password:\t${default}${webadminpass}"
} | column -s $'\t' -t
}
fn_info_message_kf2(){
echo -e "netstat -atunp | grep KFGame"
echo -e ""
{
echo -e "DESCRIPTION\tDIRECTION\tPORT\tPROTOCOL"
echo -e "> Game\tINBOUND\t${port}\ttcp"
echo -e "> Query\tINBOUND\t${queryport}\ttcp/udp"
echo -e "> Steam\tINBOUND\t20560\tudp"
echo -e "> WebAdmin\tINBOUND\t${webadminport}\ttcp\tListenPort=${webadminport}"
} | column -s $'\t' -t
echo -e ""
echo -e "${lightgreen}${servername} WebAdmin${default}"
fn_messages_separator
{
echo -e "${blue}WebAdmin enabled:\t${default}${webadminenabled}"
echo -e "${blue}WebAdmin url:\t${default}http://${ip}:${webadminport}"
echo -e "${blue}WebAdmin username:\t${default}${webadminuser}"
echo -e "${blue}WebAdmin password:\t${default}${webadminpass}"
} | column -s $'\t' -t
}
@ -895,37 +945,7 @@ fn_info_message_mta(){
fn_info_message_select_engine(){
# Display details depending on game or engine.
if [ "${engine}" == "avalanche" ]; then
fn_info_message_avalanche
elif [ "${engine}" == "refractor" ]; then
fn_info_message_refractor
elif [ "${engine}" == "dontstarve" ]; then
fn_info_message_dontstarve
elif [ "${engine}" == "goldsource" ]; then
fn_info_message_goldsource
elif [ "${engine}" == "lwjgl2" ]; then
fn_info_message_minecraft
elif [ "${engine}" == "projectzomboid" ]; then
fn_info_message_projectzomboid
elif [ "${engine}" == "realvirtuality" ]; then
fn_info_message_realvirtuality
elif [ "${engine}" == "seriousengine35" ]; then
fn_info_message_seriousengine35
elif [ "${engine}" == "source" ]; then
fn_info_message_source
elif [ "${engine}" == "spark" ]; then
fn_info_message_spark
elif [ "${engine}" == "starbound" ]; then
fn_info_message_starbound
elif [ "${engine}" == "teeworlds" ]; then
fn_info_message_teeworlds
elif [ "${engine}" == "terraria" ]; then
fn_info_message_terraria
elif [ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then
fn_info_message_unreal
elif [ "${engine}" == "unreal3" ]; then
fn_info_message_ut3
elif [ "${gamename}" == "7 Days To Die" ]; then
if [ "${gamename}" == "7 Days To Die" ]; then
fn_info_message_sdtd
elif [ "${gamename}" == "ARK: Survival Evolved" ]; then
fn_info_message_ark
@ -945,6 +965,8 @@ fn_info_message_select_engine(){
fn_info_message_factorio
elif [ "${gamename}" == "Hurtworld" ]; then
fn_info_message_hurtworld
elif [ "${shortname}" == "kf2" ]; then
fn_info_message_kf2
elif [ "${gamename}" == "Project Cars" ]; then
fn_info_message_projectcars
elif [ "${gamename}" == "QuakeWorld" ]; then
@ -969,6 +991,36 @@ fn_info_message_select_engine(){
fn_info_message_rust
elif [ "${gamename}" == "Wolfenstein: Enemy Territory" ]; then
fn_info_message_wolfensteinenemyterritory
elif [ "${engine}" == "avalanche" ]; then
fn_info_message_avalanche
elif [ "${engine}" == "refractor" ]; then
fn_info_message_refractor
elif [ "${engine}" == "dontstarve" ]; then
fn_info_message_dontstarve
elif [ "${engine}" == "goldsource" ]; then
fn_info_message_goldsource
elif [ "${engine}" == "lwjgl2" ]; then
fn_info_message_minecraft
elif [ "${engine}" == "projectzomboid" ]; then
fn_info_message_projectzomboid
elif [ "${engine}" == "realvirtuality" ]; then
fn_info_message_realvirtuality
elif [ "${engine}" == "seriousengine35" ]; then
fn_info_message_seriousengine35
elif [ "${engine}" == "source" ]; then
fn_info_message_source
elif [ "${engine}" == "spark" ]; then
fn_info_message_spark
elif [ "${engine}" == "starbound" ]; then
fn_info_message_starbound
elif [ "${engine}" == "teeworlds" ]; then
fn_info_message_teeworlds
elif [ "${engine}" == "terraria" ]; then
fn_info_message_terraria
elif [ "${engine}" == "unreal" ]||[ "${engine}" == "unreal2" ]; then
fn_info_message_unreal
elif [ "${engine}" == "unreal3" ]; then
fn_info_message_unreal3
else
fn_print_error_nl "Unable to detect server engine."
fi

8
lgsm/functions/info_parms.sh

@ -112,11 +112,15 @@ fn_info_parms_unreal3(){
port=${port:-"0"}
queryport=${queryport:-"0"}
defaultmap=${defaultmap:-"NOT SET"}
maxplayers=${maxplayers:-"0"}
serverpassword=${serverpassword:-"NOT SET"}
adminpassword=${adminpassword:-"NOT SET"}
}
fn_info_parms_kf2(){
queryport=${queryport:-"0"}
defaultmap=${defaultmap:-"NOT SET"}
}
# ARK: Survival Evolved
if [ "${gamename}" == "ARK: Survival Evolved" ]; then
fn_info_parms_ark
@ -129,6 +133,8 @@ elif [ "${gamename}" == "Call of Duty" ]||[ "${gamename}" == "Call of Duty: Unit
# Factorio
elif [ "${gamename}" == "Factorio" ]; then
fn_info_parms_factorio
elif [ "${shortname}" == "kf2" ]; then
fn_info_parms_kf2
# Project Zomboid
elif [ "${engine}" == "projectzomboid" ]; then
fn_info_parms_projectzomboid

10
lgsm/functions/install_config.sh

@ -50,7 +50,7 @@ fn_default_config_remote(){
# PASSWORD to random password
fn_set_config_vars(){
if [ -f "${servercfgfullpath}" ]; then
random=$(strings /dev/urandom | grep -o '[[:alnum:]]' | head -n 8 | tr -d '\n'; echo)
random=$(tr -dc A-Za-z0-9_ < /dev/urandom | head -c 8 | xargs)
servername="LinuxGSM"
rconpass="admin$random"
echo "changing hostname."
@ -82,7 +82,7 @@ fn_set_dst_config_vars(){
sleep 1
echo "randomizing cluster key."
fn_script_log_info "randomizing cluster key."
randomkey=$(cat /dev/urandom | tr -dc 'a-zA-Z0-9' | fold -w 32 | head -n 1)
randomkey=$(tr -dc A-Za-z0-9_ < /dev/urandom | head -c 8 | xargs)
sed -i "s/CLUSTERKEY/${randomkey}/g" "${clustercfgfullpath}"
sleep 1
else
@ -516,12 +516,6 @@ elif [ "${gamename}" == "Unreal Tournament 2004" ]; then
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${gamename}" == "Unreal Tournament 3" ]; then
gamedirname="UnrealTournament3"
array_configs+=( UTGame.ini )
fn_fetch_default_config
fn_default_config_remote
fn_set_config_vars
elif [ "${gamename}" == "Unreal Tournament 99" ]; then
gamedirname="UnrealTournament99"
array_configs+=( Default.ini )

2
lgsm/functions/mods_list.sh

@ -63,7 +63,7 @@ mod_info_uclip=( MOD "uclip" "UClip" "https://github.com/TeamUlysses/uclip/archi
mod_info_acf=( MOD "acf" "Armoured Combat Framework" "https://github.com/nrlulz/ACF/archive/master.zip" "acf-master.zip" "0" "LowercaseOn" "${systemdir}/addons" "acf-master/lua/acf/shared/guns;" "ENGINES" "Garry's Mod;" "NOTGAMES" "https://github.com/nrlulz/ACF" "Realistic Wepons & Engines" )
mod_info_acf_missiles=( MOD "acfmissiles" "ACF Missiles" "https://github.com/Bubbus/ACF-Missiles/archive/master.zip" "acf-missiles-master.zip" "0" "LowercaseOn" "${systemdir}/addons" "OVERWRITE" "ENGINES" "Garry's Mod;" "NOTGAMES" "https://github.com/Bubbus/ACF-Missiles" "More missiles for ACF" )
mod_info_advdupe2=( MOD "advdupe2" "Advanced Duplicator 2" "https://github.com/wiremod/advdupe2/archive/master.zip" "advdupe2-master.zip" "0" "LowercaseOn" "${systemdir}/addons" "OVERWRITE" "ENGINES" "Garry's Mod;" "NOTGAMES" "http://www.wiremod.com" "Save your constructions" )
mod_info_darkrp=( MOD "darkrp" "DarkRP" "https://github.com/FPtje/DarkRP/archive/master.zip" "darkrp-master.zip" "0" "LowercaseOn" "${systemdir}/addons" "OVERWRITE" "ENGINES" "Garry's Mod;" "NOTGAMES" "http://darkrp.com" "Most popular gamemode" )
mod_info_darkrp=( MOD "darkrp" "DarkRP" "https://github.com/FPtje/DarkRP/archive/master.zip" "darkrp-master.zip" "0" "LowercaseOn" "${systemdir}/gamemodes" "OVERWRITE" "ENGINES" "Garry's Mod;" "NOTGAMES" "http://darkrp.com" "Most popular gamemode" )
mod_info_darkrpmodification=( MOD "darkrpmodification" "DarkRP Modification" "https://github.com/FPtje/darkrpmodification/archive/master.zip" "darkrpmodification-master.zip" "0" "LowercaseOff" "${systemdir}/addons" "NOUPDATE" "ENGINES" "Garry's Mod;" "NOTGAMES" "http://darkrp.com" "Customize DarkRP settings" )
# Oxidemod
mod_info_rustoxide=( MOD "rustoxide" "Oxide for Rust" "https://dl.bintray.com/oxidemod/builds/Oxide-Rust.zip" "Oxide-Rust.zip" "0" "LowercaseOff" "${systemdir}" "OVERWRITE" "ENGINES" "Rust;" "NOTGAMES" "http://oxidemod.org/downloads/oxide-for-rust.1659/" "Allows for the use of plugins" )

2
linuxgsm.sh

@ -20,7 +20,7 @@ if [ -f ".dev-debug" ]; then
set -x
fi
version="170803"
version="170926"
shortname="core"
gameservername="core"
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))"

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