221 changed files with 7802 additions and 15039 deletions
@ -1,200 +0,0 @@ |
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#!/bin/bash |
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# Project: Game Server Managers - LinuxGSM |
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# Author: Daniel Gibbs |
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# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
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# Purpose: 7 Days To Die | Server Management Script |
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# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
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# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
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# Website: https://gameservermanagers.com |
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|
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# Debugging |
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if [ -f ".dev-debug" ]; then |
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exec 5>dev-debug.log |
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BASH_XTRACEFD="5" |
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set -x |
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fi |
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|
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version="170501" |
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|
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########################## |
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######## Settings ######## |
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########################## |
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|
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#### Server Settings #### |
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|
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## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
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steamuser="username" |
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steampass='password' |
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|
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## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
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ip="0.0.0.0" |
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|
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## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
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fn_parms(){ |
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parms="-logfile ${gamelogdir}/output_log__`date +%Y-%m-%d__%H-%M-%S`.txt -quit -batchmode -nographics -dedicated -configfile=${servercfgfullpath}" |
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} |
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|
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#### LinuxGSM Settings #### |
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|
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## Notification Alerts |
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# (on|off) |
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# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
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emailalert="off" |
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email="[email protected]" |
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emailfrom="" |
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|
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# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
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pushbulletalert="off" |
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pushbullettoken="accesstoken" |
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channeltag="" |
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|
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## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
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updateonstart="off" |
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|
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## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
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maxbackups="4" |
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maxbackupdays="30" |
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stoponbackup="on" |
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|
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## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
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consolelogging="on" |
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logdays="7" |
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|
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#### LinuxGSM Advanced Settings #### |
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|
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## SteamCMD Settings |
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# Server appid |
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appid="294420" |
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# Steam App Branch Select |
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# Allows to opt into the various Steam app branches. Default branch is "". |
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# Example: "-beta latest_experimental" |
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branch="" |
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|
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## Github Branch Select |
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# Allows for the use of different function files |
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# from a different repo and/or branch. |
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githubuser="GameServerManagers" |
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githubrepo="LinuxGSM" |
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githubbranch="master" |
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|
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## LinuxGSM Server Details |
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# Do not edit |
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gamename="7 Days To Die" |
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engine="unity3d" |
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|
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## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
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servicename="sdtd-server" |
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|
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#### Directories #### |
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# Edit with care |
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|
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## Work Directories |
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rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
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selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
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lockselfname=".${servicename}.lock" |
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lgsmdir="${rootdir}/lgsm" |
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functionsdir="${lgsmdir}/functions" |
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libdir="${lgsmdir}/lib" |
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tmpdir="${lgsmdir}/tmp" |
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filesdir="${rootdir}/serverfiles" |
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|
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## Server Specific Directories |
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systemdir="${filesdir}" |
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executabledir="${filesdir}" |
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executable="./7DaysToDieServer.x86" |
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servercfg="${servicename}.xml" |
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servercfgdefault="serverconfig.xml" |
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servercfgdir="${filesdir}" |
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servercfgfullpath="${servercfgdir}/${servercfg}" |
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|
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## Backup Directory |
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backupdir="${rootdir}/backups" |
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|
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## Logging Directories |
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gamelogdir="${rootdir}/log/server" |
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scriptlogdir="${rootdir}/log/script" |
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consolelogdir="${rootdir}/log/console" |
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gamelog="${gamelogdir}/${servicename}-game.log" |
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scriptlog="${scriptlogdir}/${servicename}-script.log" |
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consolelog="${consolelogdir}/${servicename}-console.log" |
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emaillog="${scriptlogdir}/${servicename}-email.log" |
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|
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## Logs Naming |
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scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
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consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
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|
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######################## |
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######## Script ######## |
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###### Do not edit ##### |
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######################## |
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|
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# Fetches core_dl for file downloads |
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fn_fetch_core_dl(){ |
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github_file_url_dir="lgsm/functions" |
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github_file_url_name="${functionfile}" |
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filedir="${functionsdir}" |
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filename="${github_file_url_name}" |
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githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
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# If the file is missing, then download |
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if [ ! -f "${filedir}/${filename}" ]; then |
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if [ ! -d "${filedir}" ]; then |
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mkdir -p "${filedir}" |
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fi |
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echo -e " fetching ${filename}...\c" |
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# Check curl exists and use available path |
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curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
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for curlcmd in ${curlpaths} |
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do |
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if [ -x "${curlcmd}" ]; then |
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break |
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fi |
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done |
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# If curl exists download file |
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if [ "$(basename ${curlcmd})" == "curl" ]; then |
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curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
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if [ $? -ne 0 ]; then |
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echo -e "\e[0;31mFAIL\e[0m\n" |
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echo "${curlfetch}" |
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echo -e "${githuburl}\n" |
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exit 1 |
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else |
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echo -e "\e[0;32mOK\e[0m" |
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fi |
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else |
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echo -e "\e[0;31mFAIL\e[0m\n" |
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echo "Curl is not installed!" |
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echo -e "" |
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exit 1 |
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fi |
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chmod +x "${filedir}/${filename}" |
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fi |
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source "${filedir}/${filename}" |
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} |
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|
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core_dl.sh(){ |
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# Functions are defined in core_functions.sh. |
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functionfile="${FUNCNAME}" |
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fn_fetch_core_dl |
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} |
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|
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core_functions.sh(){ |
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# Functions are defined in core_functions.sh. |
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functionfile="${FUNCNAME}" |
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fn_fetch_core_dl |
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} |
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|
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# Prevent from running this script as root. |
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if [ "$(whoami)" = "root" ]; then |
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if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
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echo "[ FAIL ] Do NOT run this script as root!" |
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exit 1 |
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else |
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core_functions.sh |
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check_root.sh |
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fi |
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fi |
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|
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core_dl.sh |
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core_functions.sh |
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getopt=$1 |
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core_getopt.sh |
@ -1,199 +0,0 @@ |
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#!/bin/bash |
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# Project: Game Server Managers - LinuxGSM |
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# Author: Daniel Gibbs |
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# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
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# Purpose: ARK: Survival Evolved | Server Management Script |
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# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
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# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
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# Website: https://gameservermanagers.com |
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|
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# Debugging |
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if [ -f ".dev-debug" ]; then |
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exec 5>dev-debug.log |
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BASH_XTRACEFD="5" |
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set -x |
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fi |
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|
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version="170501" |
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|
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########################## |
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######## Settings ######## |
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########################## |
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|
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#### Server Settings #### |
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|
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## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
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port="7777" |
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queryport="27015" |
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rconport="27020" |
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maxplayers="70" |
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ip="0.0.0.0" |
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|
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## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
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fn_parms(){ |
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parms="\"TheIsland?listen?MultiHome=${ip}?MaxPlayers=${maxplayers}?QueryPort=${queryport}?RCONPort=${rconport}?Port=${port}?\"" |
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} |
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|
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#### LinuxGSM Settings #### |
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|
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## Notification Alerts |
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# (on|off) |
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# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
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emailalert="off" |
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email="[email protected]" |
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emailfrom="" |
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|
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# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
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pushbulletalert="off" |
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pushbullettoken="accesstoken" |
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channeltag="" |
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|
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## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
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updateonstart="off" |
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|
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## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
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maxbackups="4" |
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maxbackupdays="30" |
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stoponbackup="on" |
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|
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## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
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consolelogging="on" |
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logdays="7" |
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|
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#### LinuxGSM Advanced Settings #### |
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|
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## SteamCMD Settings |
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# Server appid |
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appid="376030" |
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# Steam App Branch Select |
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# Allows to opt into the various Steam app branches. Default branch is "". |
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# Example: "-beta latest_experimental" |
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branch="" |
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|
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## Github Branch Select |
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# Allows for the use of different function files |
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# from a different repo and/or branch. |
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githubuser="GameServerManagers" |
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githubrepo="LinuxGSM" |
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githubbranch="master" |
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|
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## LinuxGSM Server Details |
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# Do not edit |
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gamename="ARK: Survival Evolved" |
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engine="unreal4" |
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|
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## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
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servicename="ark-server" |
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|
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#### Directories #### |
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# Edit with care |
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|
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## Work Directories |
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rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
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selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
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lockselfname=".${servicename}.lock" |
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lgsmdir="${rootdir}/lgsm" |
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functionsdir="${lgsmdir}/functions" |
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libdir="${lgsmdir}/lib" |
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tmpdir="${lgsmdir}/tmp" |
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filesdir="${rootdir}/serverfiles" |
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|
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## Server Specific Directories |
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systemdir="${filesdir}/ShooterGame" |
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executabledir="${systemdir}/Binaries/Linux" |
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executable="./ShooterGameServer" |
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servercfgdir="${systemdir}/Saved/Config/LinuxServer" |
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servercfg="GameUserSettings.ini" |
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servercfgdefault="GameUserSettings.ini" |
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servercfgfullpath="${servercfgdir}/${servercfg}" |
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|
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## Backup Directory |
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backupdir="${rootdir}/backups" |
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|
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## Logging Directories |
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gamelogdir="${systemdir}/Saved/Logs" |
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scriptlogdir="${rootdir}/log/script" |
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consolelogdir="${rootdir}/log/console" |
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scriptlog="${scriptlogdir}/${servicename}-script.log" |
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consolelog="${consolelogdir}/${servicename}-console.log" |
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emaillog="${scriptlogdir}/${servicename}-email.log" |
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|
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## Logs Naming |
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scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
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consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
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|
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######################## |
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######## Script ######## |
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###### Do not edit ##### |
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######################## |
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|
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# Fetches core_dl for file downloads |
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fn_fetch_core_dl(){ |
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github_file_url_dir="lgsm/functions" |
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github_file_url_name="${functionfile}" |
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filedir="${functionsdir}" |
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filename="${github_file_url_name}" |
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githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
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# If the file is missing, then download |
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if [ ! -f "${filedir}/${filename}" ]; then |
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if [ ! -d "${filedir}" ]; then |
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mkdir -p "${filedir}" |
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fi |
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echo -e " fetching ${filename}...\c" |
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# Check curl exists and use available path |
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curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
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for curlcmd in ${curlpaths} |
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do |
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if [ -x "${curlcmd}" ]; then |
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break |
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fi |
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done |
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# If curl exists download file |
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if [ "$(basename ${curlcmd})" == "curl" ]; then |
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curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
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if [ $? -ne 0 ]; then |
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echo -e "\e[0;31mFAIL\e[0m\n" |
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echo "${curlfetch}" |
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echo -e "${githuburl}\n" |
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exit 1 |
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else |
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echo -e "\e[0;32mOK\e[0m" |
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fi |
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else |
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echo -e "\e[0;31mFAIL\e[0m\n" |
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echo "Curl is not installed!" |
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echo -e "" |
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exit 1 |
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fi |
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chmod +x "${filedir}/${filename}" |
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fi |
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source "${filedir}/${filename}" |
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} |
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|
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core_dl.sh(){ |
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# Functions are defined in core_functions.sh. |
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functionfile="${FUNCNAME}" |
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fn_fetch_core_dl |
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} |
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|
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core_functions.sh(){ |
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# Functions are defined in core_functions.sh. |
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functionfile="${FUNCNAME}" |
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fn_fetch_core_dl |
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} |
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|
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# Prevent from running this script as root. |
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if [ "$(whoami)" = "root" ]; then |
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if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
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echo "[ FAIL ] Do NOT run this script as root!" |
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exit 1 |
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else |
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core_functions.sh |
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check_root.sh |
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fi |
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fi |
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|
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core_dl.sh |
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core_functions.sh |
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getopt=$1 |
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core_getopt.sh |
@ -1,218 +0,0 @@ |
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#!/bin/bash |
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# Project: Game Server Managers - LinuxGSM |
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# Author: Daniel Gibbs |
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# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
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# Purpose: ARMA 3 | Server Management Script |
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# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
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# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
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# Website: https://gameservermanagers.com |
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|
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# Debugging |
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if [ -f ".dev-debug" ]; then |
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exec 5>dev-debug.log |
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BASH_XTRACEFD="5" |
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set -x |
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fi |
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|
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version="170501" |
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|
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########################## |
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######## Settings ######## |
|||
########################## |
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|
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#### Server Settings #### |
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|
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## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
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steamuser="username" |
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steampass='password' |
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|
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## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
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ip="0.0.0.0" |
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port="2302" |
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|
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## ARMA 3 Modules |
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# Add mods with relative paths: |
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# mods/@cba_a3 |
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# To load the "Community Base Addons v3" module found in the |
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# directory serverfiles/mods/@cba_a3. Load several mods as: |
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# mods="mods/@ace\;mods/@acex\;mods/@cba_a3" |
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mods="" |
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|
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## Server-side Mods |
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servermods="" |
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|
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## Path to BattlEye |
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# Leave empty for default |
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bepath="" |
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|
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## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
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fn_parms(){ |
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parms="-netlog -ip=${ip} -port=${port} -cfg=${networkcfgfullpath} -config=${servercfgfullpath} -mod=${mods} -servermod=${servermods} -bepath=${bepath} -autoinit -loadmissiontomemory" |
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} |
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|
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#### LinuxGSM Settings #### |
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|
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## Notification Alerts |
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# (on|off) |
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# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
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emailalert="off" |
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email="[email protected]" |
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emailfrom="" |
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|
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# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
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pushbulletalert="off" |
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pushbullettoken="accesstoken" |
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channeltag="" |
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|
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## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
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updateonstart="off" |
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|
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## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
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maxbackups="4" |
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maxbackupdays="30" |
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stoponbackup="on" |
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|
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## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
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consolelogging="on" |
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logdays="7" |
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|
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#### LinuxGSM Advanced Settings #### |
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|
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## SteamCMD Settings |
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# Server appid |
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appid="233780" |
|||
# Steam App Branch Select |
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# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
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|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
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githubrepo="LinuxGSM" |
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githubbranch="master" |
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|
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## LinuxGSM Server Details |
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# Do not edit |
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gamename="ARMA 3" |
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engine="realvirtuality" |
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|
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## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
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servicename="arma3-server" |
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|
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#### Directories #### |
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# Edit with care |
|||
|
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## Work Directories |
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rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
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selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
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lockselfname=".${servicename}.lock" |
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lgsmdir="${rootdir}/lgsm" |
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functionsdir="${lgsmdir}/functions" |
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libdir="${lgsmdir}/lib" |
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tmpdir="${lgsmdir}/tmp" |
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filesdir="${rootdir}/serverfiles" |
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|
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## Server Specific Directories |
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systemdir="${filesdir}" |
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executabledir="${filesdir}" |
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executable="./arma3server" |
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servercfg="${servicename}.server.cfg" |
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networkcfg="${servicename}.network.cfg" |
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servercfgdefault="server.cfg" |
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networkcfgdefault="network.cfg" |
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servercfgdir="${systemdir}/cfg" |
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servercfgfullpath="${servercfgdir}/${servercfg}" |
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networkcfgfullpath="${servercfgdir}/${networkcfg}" |
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|
|||
## Backup Directory |
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backupdir="${rootdir}/backups" |
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|
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## Logging Directories |
|||
#gamelogdir="" # No server logs available |
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scriptlogdir="${rootdir}/log/script" |
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consolelogdir="${rootdir}/log/console" |
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scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,198 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Ballistic Overkill | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
ip="" |
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms=" -batchmode -nographics -dedicated -configfile=${servercfgfullpath}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="416880" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Ballistic Overkill" |
|||
engine="unity3d" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="bo-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./BODS.x86" |
|||
servercfg="${servicename}.txt" |
|||
servercfgdefault="config.txt" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directorie |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,185 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Battlefield: 1942 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+hostServer 1 +dedicated 1" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
|
|||
#### Advanced Variables #### |
|||
|
|||
# Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Battlefield: 1942" |
|||
engine="refractor" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="bf1942-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${systemdir}" |
|||
executable="./start.sh" |
|||
servercfg="serversettings.con" |
|||
servercfgdefault="serversettings.con" |
|||
servercfgdir="${systemdir}/mods/bf1942/settings" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,206 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Black Mesa: Deathmatch | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="dm_bounce" |
|||
maxplayers="16" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game bms -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="346680" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Black Mesa: Deathmatch" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="bmdm-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/bms" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directorie |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,203 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Blade Symphony | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="duel_winter" |
|||
maxplayers="16" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-autoupdate -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="228780" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Blade Symphony" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="bs-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/berimbau" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run.sh" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,203 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: BrainBread 2 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="bba_barracks" |
|||
maxplayers="20" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game brainbread2 -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="475370" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="BrainBread 2" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="bb2-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/brainbread2" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,187 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Call of Duty | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="mp_neuville" |
|||
maxclients="20" |
|||
port="28960" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### Advanced Variables #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Call of Duty" |
|||
engine="idtech3" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="cod-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./cod_lnxded" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/main" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,187 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Call of Duty 2 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="mp_leningrad" |
|||
maxclients="20" |
|||
port="28960" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### Advanced Variables #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Call of Duty 2" |
|||
engine="iw2.0" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="cod2-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./cod2_lnxded" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/main" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,187 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Call of Duty 4 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="mp_crossfire" |
|||
maxclients="32" |
|||
port="28960" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### Advanced Variables #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Call of Duty 4" |
|||
engine="iw3.0" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="cod4-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./cod4x18_dedrun" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/main" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,187 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Call of Duty: United Offensive | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="mp_cassino" |
|||
maxclients="20" |
|||
port="28960" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### Advanced Variables #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Call of Duty: United Offensive" |
|||
engine="idtech3" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="coduo-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./coduo_lnxded" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/uo" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,187 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Call of Duty: World at War | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="mp_castle" |
|||
maxclients="20" |
|||
port="28960" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### Advanced Variables #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Call of Duty: World at War" |
|||
engine="iw3.0" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="codwaw-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./codwaw_lnxded" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/main" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,228 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Classic Offensive | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
# https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server |
|||
# [Game Modes] gametype gamemode |
|||
# Arms Race 1 0 |
|||
# Classic Casual 0 0 |
|||
# Classic Competitive 0 1 |
|||
# Demolition 1 1 |
|||
# Deathmatch 1 2 |
|||
gametype="0" |
|||
gamemode="0" |
|||
defaultmap="de_mirage" |
|||
mapgroup="mg_active" |
|||
maxplayers="16" |
|||
tickrate="64" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Required: Game Server Login Token |
|||
# GSLT is required for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Optional: Workshop Parameters |
|||
# https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators |
|||
# To get an authkey visit - http://steamcommunity.com/dev/apikey |
|||
# authkey="" |
|||
# ws_collection_id="" |
|||
# ws_start_map="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game csco -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="740" |
|||
appid_co="600380" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Classic Offensive" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="co-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/csco" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,200 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Codename CURE | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="cbe_bunker" |
|||
maxplayers="6" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game cure -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="383410" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Codename CURE" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="cc-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/cure" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,200 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Counter-Strike | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="de_dust2" |
|||
maxplayers="16" |
|||
port="27015" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game cstrike -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### Advanced Variables #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="cstrike" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Counter-Strike 1.6" |
|||
engine="goldsource" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="cs-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/cstrike" |
|||
executabledir="${filesdir}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,200 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Counter-Strike: Condition Zero | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="de_dust2" |
|||
maxplayers="16" |
|||
port="27015" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game czero -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="czero" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Counter-Strike: Condition Zero" |
|||
engine="goldsource" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="cscz-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/czero" |
|||
executabledir="${filesdir}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,223 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Counter-Strike: Global Offensive | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
# https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server |
|||
# [Game Modes] gametype gamemode |
|||
# Arms Race 1 0 |
|||
# Classic Casual 0 0 |
|||
# Classic Competitive 0 1 |
|||
# Demolition 1 1 |
|||
# Deathmatch 1 2 |
|||
gametype="0" |
|||
gamemode="0" |
|||
defaultmap="de_mirage" |
|||
mapgroup="mg_active" |
|||
maxplayers="16" |
|||
tickrate="64" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Required: Game Server Login Token |
|||
# GSLT is required for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Optional: Workshop Parameters |
|||
# https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators |
|||
# To get an authkey visit - http://steamcommunity.com/dev/apikey |
|||
# authkey="" |
|||
# ws_collection_id="" |
|||
# ws_start_map="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="740" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Counter-Strike: Global Offensive" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="csgo-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/csgo" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,206 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Counter-Strike: Source | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="de_dust2" |
|||
maxplayers="16" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
updateonstart="off" |
|||
|
|||
## Required: Game Server Login Token |
|||
# GSLT is required for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game cstrike -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="232330" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Counter-Strike: Source" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="css-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/cstrike" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,201 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Day of Defeat | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="dod_Anzio" |
|||
maxplayers="16" |
|||
port="27015" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
updateonstart="off" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game dod -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="dod" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Day of Defeat" |
|||
engine="goldsource" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="dod-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/dod" |
|||
executabledir="${filesdir}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,200 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Day of Defeat: Source | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="dod_Anzio" |
|||
maxplayers="16" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game dod -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="232290" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Day of Defeat: Source" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="dods-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/dod" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,203 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Day of Infamy | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="bastogne" |
|||
maxplayers="16" |
|||
tickrate="64" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
workshop="0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game doi -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers} +sv_workshop_enabled ${workshop}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="462310" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Day of Infamy" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="doi-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/doi" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
|
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,200 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Deathmatch Classic | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="dcdm5" |
|||
maxplayers="16" |
|||
port="27015" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game dmc -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="dmc" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Deathmatch Classic" |
|||
engine="goldsource" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="dmc-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/dmc" |
|||
executabledir="${filesdir}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,207 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Dont Starve Together | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Installation Variables | https://github.com/GameServerManagers/LinuxGSM/wiki/Don't-Starve-Together |
|||
sharding="false" |
|||
master="true" |
|||
shard="Master" |
|||
cluster="Cluster_1" |
|||
cave="false" |
|||
|
|||
# Edit with care |
|||
persistentstorageroot="${HOME}/.klei" |
|||
confdir="DoNotStarveTogether" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-persistent_storage_root ${persistentstorageroot} -conf_dir ${confdir} -cluster ${cluster} -shard ${shard}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="343050" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Don't Starve Together" |
|||
engine="dontstarve" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="dst-server-${shard}" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}/bin" |
|||
executable="./dontstarve_dedicated_server_nullrenderer" |
|||
clustercfg="cluster.ini" |
|||
clustercfgdir="${persistentstorageroot}/${confdir}/${cluster}" |
|||
clustercfgfullpath="${clustercfgdir}/${clustercfg}" |
|||
clustercfgdefault="cluster.ini" |
|||
servercfg="server.ini" |
|||
servercfgdir="${clustercfgdir}/${shard}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
servercfgdefault="server.ini" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,200 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Double Action: Boogaloo | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="da_rooftops" |
|||
maxplayers="10" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="317800" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Double Action: Boogaloo" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="dab-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/dab" |
|||
executabledir="${filesdir}" |
|||
executable="./dabds.sh" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,205 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Empires Mod | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="emp_district" |
|||
maxplayers="62" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game empires -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="460040" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Empires Mod" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="em-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/empires" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,192 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Factorio | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
port="34197" |
|||
rconport="34198" |
|||
rconpassword="CHANGE_ME" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="--start-server ${filesdir}/save-${servicename}.zip --server-settings ${servercfgfullpath} --port ${port} --rcon-port ${rconport} --rcon-password ${rconpassword}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
# Branch: stable or experimental |
|||
branch="stable" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Factorio" |
|||
engine="factorio" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="fctr-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}/bin/x64" |
|||
executable="./factorio" |
|||
servercfg="${servicename}.json" |
|||
servercfgdefault="server-settings.json" |
|||
servercfgdir="${filesdir}/data" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,200 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Fistful Of Frags | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="fof_depot" |
|||
maxplayers="16" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game fof -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="295230" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Fistful of Frags" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="fof-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/fof" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,216 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Garry's Mod | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="gm_construct" |
|||
gamemode="sandbox" |
|||
maxplayers="16" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
tickrate="66" |
|||
ip="0.0.0.0" |
|||
|
|||
## Workshop Parameters | http://wiki.garrysmod.com/page/Workshop_for_Dedicated_Servers |
|||
workshopauth="" |
|||
workshopcollectionid="" |
|||
|
|||
## Custom Start Parameters |
|||
# Default +r_hunkalloclightmaps 0, fixes a start issue on maps with many lights |
|||
customparms="+r_hunkalloclightmaps 0" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game garrysmod -strictportbind -ip ${ip} -port ${port} -tickrate ${tickrate} +host_workshop_collection ${workshopcollectionid} -authkey ${workshopauth} +clientport ${clientport} +tv_port ${sourcetvport} +gamemode ${gamemode} +map ${defaultmap} +sv_setsteamaccount ${gslt} +servercfgfile ${servercfg} -maxplayers ${maxplayers} ${customparms}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="4020" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Garry's Mod" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="gmod-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/garrysmod" |
|||
addonsdir="${systemdir}/addons" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,200 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: GoldenEye: Source | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="ge_archives" |
|||
maxplayers="16" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game gesource -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="310" # Source 2007 SDK |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="GoldenEye: Source" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="ges-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/gesource" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,200 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Half Life 2: Deathmatch | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="dm_lockdown" |
|||
maxplayers="16" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game hl2mp -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="232370" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Half Life 2: Deathmatch" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="hl2dm-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/hl2mp" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,199 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Half Life: Deathmatch | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="crossfire" |
|||
maxplayers="16" |
|||
port="27015" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game valve -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Half Life: Deathmatch" |
|||
engine="goldsource" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="hldm-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/valve" |
|||
executabledir="${filesdir}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,203 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Half-Life Deathmatch: Source | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="crossfire" |
|||
maxplayers="16" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game hl1mp -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="255470" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Half-Life Deathmatch: Source" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="hldms-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/hl1mp" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,214 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Hurtworld | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
servername="Hurtworld LinuxGSM Server" |
|||
ip="0.0.0.0" |
|||
port="12871" |
|||
queryport="12881" |
|||
maxplayers="20" |
|||
defaultmap="" #Optional |
|||
creativemode="0" #Free Build: creativemode="1" |
|||
logfile="gamelog.txt" |
|||
|
|||
## Adding admins using STEAMID64 |
|||
# Example : addadmin 012345678901234567; addadmin 987654321098765432 |
|||
admins="" |
|||
|
|||
## Advanced Server Start Settings |
|||
# Rollback server state (remove after start command) |
|||
loadsave="" |
|||
# Use unstable 64 bit server executable (O/1) |
|||
x64mode="0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
# Edit with care | http://hurtworld.wikia.com/wiki/Hosting_A_Server |
|||
fn_parms(){ |
|||
parms="-batchmode -nographics -exec \"host ${port} ${defaultmap} ${loadsave};queryport ${queryport};maxplayers ${maxplayers};servername ${servername};creativemode ${creativemode};${admins}\" -logfile \"${logfile}\" " |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="405100" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Hurtworld" |
|||
engine="unity3d" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="hurtworld-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname=$(basename $(readlink -f "${BASH_SOURCE[0]}")) |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
if [ "${x64mode}" == "1" ]; then |
|||
executable="./Hurtworld.x86_64" |
|||
else |
|||
executable="./Hurtworld.x86" |
|||
fi |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,205 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Insurgency | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="ministry" |
|||
maxplayers="16" |
|||
tickrate="64" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
workshop="0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game insurgency -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers} +sv_workshop_enabled ${workshop} -norestart" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="237410" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Insurgency" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="ins-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/insurgency" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,190 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Just Cause 2 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="261140" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Just Cause 2" |
|||
engine="avalanche" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="jc2-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./Jcmp-Server" |
|||
servercfg="config.lua" |
|||
servercfgdefault="config.lua" |
|||
servercfgdir="${filesdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
#gamelogdir="" # No server logs available |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,207 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Killing Floor | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="KF-BioticsLab.rom" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="server ${defaultmap}?game=KFmod.KFGameType?VACSecured=true -nohomedir ini=${servercfg} log=${gamelog}" |
|||
|
|||
# Server Start Command for Objective mode |
|||
#defaultmap="KFO-Steamland" |
|||
#parms="server ${defaultmap}?Game=KFStoryGame.KFStoryGame?VACSecured=true -nohomedir ini=${servercfg} log=${gamelog}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="215360" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Killing Floor" |
|||
engine="unreal2" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="kf-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/System" |
|||
executabledir="${systemdir}" |
|||
executable="./ucc-bin" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="Default.ini" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
compressedmapsdir="${rootdir}/Maps-Compressed" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,199 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Left 4 Dead | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="l4d_hospital01_apartment" |
|||
maxplayers="8" |
|||
port="27015" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game left4dead -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="222840" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Left 4 Dead" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="l4d-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/left4dead" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,199 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Left 4 Dead 2 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="c5m1_waterfront" |
|||
maxplayers="8" |
|||
port="27015" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game left4dead2 -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="222860" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Left 4 Dead 2" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="l4d2-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/left4dead2" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,184 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Minecraft | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
javaram="1024" # -Xmx$1024M |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="nogui" |
|||
} |
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Minecraft" |
|||
engine="lwjgl2" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="mc-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="java -Xmx${javaram}M -jar ${filesdir}/minecraft_server.jar" |
|||
servercfg="server.properties" |
|||
servercfgdefault="server.properties" |
|||
servercfgdir="${filesdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,183 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Multi Theft Auto | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
# None Available |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
# Edit with care |
|||
fn_parms(){ |
|||
parms="" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
# Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="linuxgsm" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Multi Theft Auto" |
|||
engine="renderware" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="mta-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
resourcesdir="${systemdir}/mods/deathmatch/resources" |
|||
executabledir="${systemdir}" |
|||
executable="./mta-server64" |
|||
servercfg="mtaserver.conf" |
|||
servercfgdir="${systemdir}/mods/deathmatch" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/mods/deathmatch/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,184 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Mumble | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
# Use .ini config file for Mumble (Murmur) server. |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-fg -ini ${servercfgfullpath}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Mumble" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="mumble-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./murmur.x86" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="murmur.ini" |
|||
servercfgdir="${filesdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,210 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: NS2: Combat | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="co_core" |
|||
port="27015" |
|||
maxplayers="24" |
|||
ip="0.0.0.0" |
|||
servername="NS2C Server" |
|||
webadminuser="admin" |
|||
webadminpass="admin" |
|||
webadminport="8080" |
|||
mods="" |
|||
serverpassword="" |
|||
# Add the following line to the parms if you want a private server. Ensuring |
|||
# that the password variable above is not left empty. |
|||
# -password \"${serverpassword}\" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${servercfgdir}\" -modstorage \"${modstoragedir}\" -mods \"${mods}\"" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="313900" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="NS2: Combat" |
|||
engine="spark" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="ns2c-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}/ia32" |
|||
executable="./ns2combatserver_linux32" |
|||
servercfgdir="${rootdir}/server1" |
|||
servercfgfullpath="${servercfgdir}" |
|||
modstoragedir="${servercfgdir}/Workshop" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,210 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Natural Selection 2 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="ns2_summit" |
|||
port="27015" |
|||
maxplayers="24" |
|||
ip="0.0.0.0" |
|||
servername="NS2 Server" |
|||
webadminuser="admin" |
|||
webadminpass="admin" |
|||
webadminport="8080" |
|||
mods="" |
|||
serverpassword="" |
|||
# Add the following line to the parms if you want a private server. Ensuring |
|||
# that the password variable above is not left empty. |
|||
# -password \"${serverpassword}\" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${servercfgdir}\" -logdir \"${gamelogdir}\" -modstorage \"${modstoragedir}\" -mods \"${mods}\"" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="4940" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Natural Selection 2" |
|||
engine="spark" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="ns2-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./server_linux32" |
|||
servercfgdir="${rootdir}/server1" |
|||
servercfgfullpath="${servercfgdir}" |
|||
modstoragedir="${servercfgdir}/Workshop" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,205 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: No More Room in Hell | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="nmo_broadway" |
|||
maxplayers="8" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game nmrih -insecure -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +sv_setsteamaccount ${gslt} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="317670" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="No More Room in Hell" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="nmrih-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/nmrih" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,200 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Half-Life: Opposing Force | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="op4_bootcamp" |
|||
maxplayers="16" |
|||
port="27015" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game gearbox -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="gearbox" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Half-Life: Opposing Force" |
|||
engine="goldsource" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="opfor-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/gearbox" |
|||
executabledir="${filesdir}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,200 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: No More Room in Hell | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="bt_island" |
|||
maxplayers="24" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game pvkii -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="17575" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Pirates, Vikings, and Knights II" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="pvkii-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/pvkii" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,193 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Project Cars | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
# Notification Alerts |
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="--config ${servercfg}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="332670" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Project Cars" |
|||
engine="madness" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="pc-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./DedicatedServerCmd" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,195 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Project Zomboid | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
adminpassword="CHANGE_ME" |
|||
ip="0.0.0.0" |
|||
|
|||
fn_parms(){ |
|||
parms="-ip ${ip} -adminpassword \"${adminpassword}\" -servername ${servicename}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="380870" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Project Zomboid" |
|||
engine="projectzomboid" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="pz-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./start-server.sh" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="server.ini" |
|||
servercfgdir="${HOME}/Zomboid/Server" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${HOME}/Zomboid/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,185 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Quake 2 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="q2dm1" |
|||
ip="0.0.0.0" |
|||
port="27910" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set dedicated 1 +set ip ${ip} +set port ${port} +exec ${servercfg} +set deathmatch 1 +map ${defaultmap}" |
|||
} |
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Quake 2" |
|||
engine="idtech2" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="quake2server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/baseq2" |
|||
executabledir="${filesdir}" |
|||
executable="./quake2" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,186 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Quake 3: Arena | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="q3dm17" |
|||
ip="0.0.0.0" |
|||
port="27960" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set sv_punkbuster 0 +set fs_basepath ${filesdir} +set dedicated 1 +set com_hunkMegs 32 +set net_ip ${ip} +set net_port ${port} +exec ${servercfg} +map ${defaultmap}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Quake 3: Arena" |
|||
engine="idtech3" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="quake3-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/baseq3" |
|||
executabledir="${filesdir}" |
|||
executable="./q3ded" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,198 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Quake Live | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
arch="x64" # x64 or x86 |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
# Edit with care | Install/Config Guide : https://steamcommunity.com/sharedfiles/filedetails/?id=542966946 |
|||
# Console Commands : http://www.regurge.at/ql/ |
|||
fn_parms(){ |
|||
parms="+exec ${servercfg}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="349090" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Quake Live" |
|||
engine="idtech3_ql" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="ql-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable=$([ "${arch}" == 'x64' ] && echo "./run_server_x64.sh" || echo "./run_server_x86.sh") |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${filesdir}/baseq3" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,185 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Quake World (nQuake) | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
port="27500" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-port ${port} -game ktx +exec ${servercfg}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="QuakeWorld" |
|||
engine="quake" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="quakeworld_server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/ktx" |
|||
executabledir="${filesdir}" |
|||
executable="./mvdsv" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,207 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Red Orchestra: Ostfront 41-45 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="RO-Arad.rom" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="server ${defaultmap}?game=ROGame.ROTeamGame?VACSecured=true -nohomedir ini=${servercfg} log=${gamelog}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="223250" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Red Orchestra: Ostfront 41-45" |
|||
engine="unreal2" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="ro-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
|
|||
## Server Specific Directories |
|||
filesdir="${rootdir}/serverfiles" |
|||
systemdir="${filesdir}/system" |
|||
executabledir="${systemdir}" |
|||
executable="./ucc-bin" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="default.ini" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
compressedmapsdir="${rootdir}/Maps-Compressed" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
|
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%d-%m-%Y-%H-%M-%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%d-%m-%Y-%H-%M-%S').log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,219 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Ricochet | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="rc_arena" |
|||
maxplayers="16" |
|||
port="27015" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game ricochet -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="ricochet" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Ricochet" |
|||
engine="goldsource" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="ricochet-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/ricochet" |
|||
executabledir="${filesdir}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,218 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Rust | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
# More settings available after install in serverfiles/server/rust-server/server.cfg |
|||
servername="Rust" |
|||
ip="0.0.0.0" |
|||
port="28015" |
|||
rconport="28016" |
|||
rconpassword="CHANGE_ME" |
|||
rconweb="1" # Value is: 1 for Facepunch's web panel; 0 for RCON tools like Rusty or Rustadmin |
|||
maxplayers="50" |
|||
# Advanced Start Settings |
|||
seed="" # default random; range : 1 to 2147483647 ; used to change or reproduce a procedural map |
|||
worldsize="3000" # default 3000; range : 1000 to 6000 ; map size in meters |
|||
saveinterval="300" # Auto-save in seconds |
|||
tickrate="30" # default 30; range : 15 to 100 |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-batchmode +server.ip ${ip} +server.port ${port} +server.tickrate ${tickrate} +server.hostname \"${servername}\" +server.identity \"${servicename}\" ${conditionalseed} +server.maxplayers ${maxplayers} +server.worldsize ${worldsize} +server.saveinterval ${saveinterval} +rcon.web ${rconweb} +rcon.ip ${ip} +rcon.port ${rconport} +rcon.password \"${rconpassword}\" -logfile \"${gamelogdate}\"" |
|||
} |
|||
|
|||
# Specific to Rust |
|||
if [ -n "${seed}" ]; then |
|||
# If set, then add to start parms |
|||
conditionalseed="+server.seed ${seed}" |
|||
else |
|||
# Keep randomness of the number if not set |
|||
conditionalseed="" |
|||
fi |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="258550" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Rust" |
|||
engine="unity3d" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="rust-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname=$(basename $(readlink -f "${BASH_SOURCE[0]}")) |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./RustDedicated" |
|||
serveridentitydir="${systemdir}/server/${servicename}" |
|||
servercfg="server.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${serveridentitydir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,198 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Sam 3: BFE | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
# Edit with care | https://raw.githubusercontent.com/GameServerManagers/Game-Server-Configs/master/SeriousSam3BFE/help/DedicatedServer_Readme.txt |
|||
fn_parms(){ |
|||
parms="+ip ${ip} +logfile ${gamelog} +exec ${servercfgfullpath}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="41080" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Serious Sam 3: BFE" |
|||
engine="seriousengine35" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="ss3-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/Bin" |
|||
executable="./runSam3_DedicatedServer.sh" |
|||
executabledir="${systemdir}" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="server.ini" |
|||
servercfgdir="${filesdir}/Content/SeriousSam3/Config" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,199 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Squad | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
port="7787" |
|||
queryport="27165" |
|||
fixedmaxplayers="80" |
|||
randommapmode="ALWAYS" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="MULTIHOME=${ip} PORT=${port} QueryPort=${queryport} FIXEDMAXPLAYERS=${fixedmaxplayers} RANDOM=${randommapmode}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="403240" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="feature/squadserver" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Squad" |
|||
engine="unreal4" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="squad-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/Squad" |
|||
executabledir="${filesdir}" |
|||
executable="./SquadServer.sh" |
|||
servercfgdir="${systemdir}/ServerConfig" |
|||
servercfg="Server.cfg" |
|||
servercfgdefault="Server.cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/Saved/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,199 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Starbound | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="211820" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Starbound" |
|||
engine="starbound" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="sb-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}/linux" |
|||
executable="./starbound_server" |
|||
servercfg="starbound_server.config" |
|||
servercfgdefault="starbound_server.config" |
|||
servercfgdir="${filesdir}/storage" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/storage" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,199 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Sven Co-op | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="svencoop1" |
|||
maxplayers="16" |
|||
port="27015" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game svencoop -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="276060" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Sven Co-op" |
|||
engine="goldsource" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="svencoop-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/svencoop" |
|||
executabledir="${filesdir}" |
|||
executable="./svends_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,203 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Team Fortress 2 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="cp_badlands" |
|||
maxplayers="16" |
|||
port="27015" |
|||
sourcetvport="27020" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game tf -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +sv_setsteamaccount ${gslt} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="232250" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Team Fortress 2" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="tf2-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/tf" |
|||
executabledir="${filesdir}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,200 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Team Fortress Classic | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="dustbowl" |
|||
maxplayers="16" |
|||
port="27015" |
|||
clientport="27005" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game tfc -strictportbind _ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="tfc" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Team Fortress Classic" |
|||
engine="goldsource" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="tfc-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/tfc" |
|||
executabledir="${filesdir}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,177 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: TeamSpeak 3 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
# Edit serverfiles/ts3-server.ini after installation |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="TeamSpeak 3" |
|||
servername="TeamSpeak 3 Server" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="ts3-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./ts3server_startscript.sh" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="ts3server.ini" |
|||
servercfgdir="${filesdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,200 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Teeworlds | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-f ${servercfgfullpath}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="380840" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Teeworlds" |
|||
engine="teeworlds" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="tw-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/tw" |
|||
executabledir="${systemdir}" |
|||
executable="./teeworlds_srv" |
|||
servercfg="${servicename}.cfg" # Teeworlds can also auto load any config if an autoexec.cfg file is present in the server dir |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${filesdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,199 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Terraria | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-config ${servercfgfullpath}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="105600" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Terraria" |
|||
engine="terraria" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="terraria-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${filesdir}" |
|||
executable="./TerrariaServer" |
|||
servercfg="${servicename}.txt" |
|||
servercfgdefault="serverconfig.txt" |
|||
servercfgdir="${filesdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
#gamelogdir="" # Terraria Doesn't Have a Server Log |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,197 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Tower Unite | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
port="7777" |
|||
queryport="27015" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-log -MultiHome=${ip} -Port=${port} -QueryPort=${queryport} -TowerServerINI=${servicename}.ini" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="439660" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Tower Unite" |
|||
engine="unreal4" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="tu-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/Tower" |
|||
executabledir="${systemdir}/Binaries/Linux" |
|||
executable="./TowerServer-Linux-Shipping" |
|||
servercfgdir="${systemdir}/Binaries/Linux" |
|||
servercfg="${servicename}.ini" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
servercfgdefault="TowerServer.ini" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${systemdir}/Saved/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,188 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Unreal Tournament | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
# For CTF: defaultmap="CTF-Face" gametype="CTF" |
|||
defaultmap="DM-Underland" |
|||
gametype="DM" |
|||
timelimit="10" |
|||
ip="0.0.0.0" |
|||
port="7777" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="UnrealTournament ${defaultmap}?Game=${gametype}?TimeLimit=${timelimit} -port=${port}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Unreal Tournament" |
|||
engine="unreal4" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="ut-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/LinuxServer" |
|||
executabledir="${systemdir}/Engine/Binaries/Linux" |
|||
executable="./UE4Server-Linux-Shipping" |
|||
servercfg="Game.ini" |
|||
servercfgdir="${systemdir}/UnrealTournament/Saved/Config/LinuxServer" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,188 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Unreal Tournament 2004 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="DM-Rankin" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="server ${defaultmap}?game=XGame.xDeathMatch -nohomedir ini=${servercfg} log=${gamelog}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Unreal Tournament 2004" |
|||
engine="unreal2" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="ut2k4-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/System" |
|||
executabledir="${systemdir}" |
|||
executable="./ucc-bin" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="UT2004.ini" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
compressedmapsdir="${rootdir}/Maps-Compressed" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,199 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Unreal Tournament 3 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="7777" |
|||
queryport="25300" |
|||
defaultmap="VCTF-Suspense" |
|||
game="UTGameContent.UTVehicleCTFGame_Content" |
|||
mutators="" #"UTGame.UTMutator_Instagib,UTGame.UTMutator_LowGrav" |
|||
isdedicated="true" |
|||
islanmatch="false" |
|||
usesstats="false" |
|||
shouldadvertise="true" |
|||
pureserver="1" |
|||
allowjoininprogress="true" |
|||
maxplayers="32" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
# Edit with care | List of game types and mutators : http://wiki.unrealadmin.org/FAQ:UT3 |
|||
fn_parms(){ |
|||
parms="server ${defaultmap}?Game=${game}?bIsDedicated=${isdedicated}?bIsLanMatch=${islanmatch}?bUsesStats=${usesstats}?bShouldAdvertise=${shouldadvertise}?PureServer=${pureserver}?bAllowJoinInProgress=${allowjoininprogress}?MaxPlayers=${maxplayers}?Mutator=${mutators} -port=${port} -queryport=${queryport} -multihome=${ip} -nohomedir -unattended -log=${gamelog} -ini=${servercfgfullpath}"" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Unreal Tournament 3" |
|||
engine="unreal3" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="ut3-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${systemdir}/Binaries" |
|||
executable="./ut3" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="UTGame.ini" |
|||
servercfgdir="${systemdir}/UTGame/Config" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${rootdir}/log/server" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
gamelog="${gamelogdir}/${servicename}-game.log" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
gamelogdate="${gamelogdir}/${servicename}-game-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,186 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Unreal Tournament 99 | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
defaultmap="DM-Deck16][" |
|||
ip="0.0.0.0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="server ${defaultmap}.unr ini=${servercfgfullpath}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Unreal Tournament 99" |
|||
engine="unreal" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="ut99-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}/System" |
|||
executabledir="${systemdir}" |
|||
executable="./ucc-bin" |
|||
servercfg="${servicename}.ini" |
|||
servercfgdefault="Default.ini" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
compressedmapsdir="${rootdir}/Maps-Compressed" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -1,184 +0,0 @@ |
|||
#!/bin/bash |
|||
# Project: Game Server Managers - LinuxGSM |
|||
# Author: Daniel Gibbs |
|||
# License: MIT License, Copyright (c) 2017 Daniel Gibbs |
|||
# Purpose: Enemy Territory | Server Management Script |
|||
# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors |
|||
# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki |
|||
# Website: https://gameservermanagers.com |
|||
|
|||
# Debugging |
|||
if [ -f ".dev-debug" ]; then |
|||
exec 5>dev-debug.log |
|||
BASH_XTRACEFD="5" |
|||
set -x |
|||
fi |
|||
|
|||
version="170501" |
|||
|
|||
########################## |
|||
######## Settings ######## |
|||
########################## |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set net_strict 1 +set fs_homepath ${filesdir} +exec ${servercfg}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## Github Branch Select |
|||
# Allows for the use of different function files |
|||
# from a different repo and/or branch. |
|||
githubuser="GameServerManagers" |
|||
githubrepo="LinuxGSM" |
|||
githubbranch="master" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Wolfenstein: Enemy Territory" |
|||
engine="idtech3" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="et-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Work Directories |
|||
rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" |
|||
lockselfname=".${servicename}.lock" |
|||
lgsmdir="${rootdir}/lgsm" |
|||
functionsdir="${lgsmdir}/functions" |
|||
libdir="${lgsmdir}/lib" |
|||
tmpdir="${lgsmdir}/tmp" |
|||
filesdir="${rootdir}/serverfiles" |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${filesdir}" |
|||
executabledir="${systemdir}" |
|||
executable="./etded" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/etmain" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${filesdir}/Logs" |
|||
scriptlogdir="${rootdir}/log/script" |
|||
consolelogdir="${rootdir}/log/console" |
|||
scriptlog="${scriptlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${scriptlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
|
|||
######################## |
|||
######## Script ######## |
|||
###### Do not edit ##### |
|||
######################## |
|||
|
|||
# Fetches core_dl for file downloads |
|||
fn_fetch_core_dl(){ |
|||
github_file_url_dir="lgsm/functions" |
|||
github_file_url_name="${functionfile}" |
|||
filedir="${functionsdir}" |
|||
filename="${github_file_url_name}" |
|||
githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" |
|||
# If the file is missing, then download |
|||
if [ ! -f "${filedir}/${filename}" ]; then |
|||
if [ ! -d "${filedir}" ]; then |
|||
mkdir -p "${filedir}" |
|||
fi |
|||
echo -e " fetching ${filename}...\c" |
|||
# Check curl exists and use available path |
|||
curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" |
|||
for curlcmd in ${curlpaths} |
|||
do |
|||
if [ -x "${curlcmd}" ]; then |
|||
break |
|||
fi |
|||
done |
|||
# If curl exists download file |
|||
if [ "$(basename ${curlcmd})" == "curl" ]; then |
|||
curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) |
|||
if [ $? -ne 0 ]; then |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "${curlfetch}" |
|||
echo -e "${githuburl}\n" |
|||
exit 1 |
|||
else |
|||
echo -e "\e[0;32mOK\e[0m" |
|||
fi |
|||
else |
|||
echo -e "\e[0;31mFAIL\e[0m\n" |
|||
echo "Curl is not installed!" |
|||
echo -e "" |
|||
exit 1 |
|||
fi |
|||
chmod +x "${filedir}/${filename}" |
|||
fi |
|||
source "${filedir}/${filename}" |
|||
} |
|||
|
|||
core_dl.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
core_functions.sh(){ |
|||
# Functions are defined in core_functions.sh. |
|||
functionfile="${FUNCNAME}" |
|||
fn_fetch_core_dl |
|||
} |
|||
|
|||
# Prevent from running this script as root. |
|||
if [ "$(whoami)" = "root" ]; then |
|||
if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then |
|||
echo "[ FAIL ] Do NOT run this script as root!" |
|||
exit 1 |
|||
else |
|||
core_functions.sh |
|||
check_root.sh |
|||
fi |
|||
fi |
|||
|
|||
core_dl.sh |
|||
core_functions.sh |
|||
getopt=$1 |
|||
core_getopt.sh |
@ -0,0 +1,94 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="7777" |
|||
queryport="27015" |
|||
rconport="27020" |
|||
maxplayers="70" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="\"TheIsland?listen?MultiHome=${ip}?MaxPlayers=${maxplayers}?QueryPort=${queryport}?RCONPort=${rconport}?Port=${port}?\"" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
# Discord Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Discord |
|||
discordalert="off" |
|||
discordwebhook="https://discordapp.com/api/webhooks/12345/abcd12345" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="376030" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="ARK: Survival Evolved" |
|||
engine="unreal4" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/ShooterGame" |
|||
executabledir="${systemdir}/Binaries/Linux" |
|||
executable="./ShooterGameServer" |
|||
servercfgdir="${systemdir}/Saved/Config/LinuxServer" |
|||
servercfg="GameUserSettings.ini" |
|||
servercfgdefault="GameUserSettings.ini" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${lgsmdir}/backup" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/Saved/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,108 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="2302" |
|||
|
|||
## ARMA 3 Modules |
|||
# Add mods with relative paths: |
|||
# mods/@cba_a3 |
|||
# To load the "Community Base Addons v3" module found in the |
|||
# directory serverfiles/mods/@cba_a3. Load several mods as: |
|||
# mods="mods/@ace\;mods/@acex\;mods/@cba_a3" |
|||
mods="" |
|||
|
|||
## Server-side Mods |
|||
servermods="" |
|||
|
|||
## Path to BattlEye |
|||
# Leave empty for default |
|||
bepath="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-netlog -ip=${ip} -port=${port} -cfg=${networkcfgfullpath} -config=${servercfgfullpath} -mod=${mods} -servermod=${servermods} -bepath=${bepath} -autoinit -loadmissiontomemory" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="233780" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="ARMA 3" |
|||
engine="realvirtuality" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}" |
|||
executabledir="${serverfiles}" |
|||
executable="./arma3server" |
|||
servercfg="${servicename}.server.cfg" |
|||
networkcfg="${servicename}.network.cfg" |
|||
servercfgdefault="server.cfg" |
|||
networkcfgdefault="network.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
networkcfgfullpath="${servercfgdir}/${networkcfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${lgsmdir}/backup" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,99 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="bba_barracks" |
|||
maxplayers="20" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game brainbread2 -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="475370" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="BrainBread 2" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="bb2-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/brainbread2" |
|||
executabledir="${serverfiles}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,78 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+hostServer 1 +dedicated 1" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Battlefield: 1942" |
|||
engine="refractor" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="bf1942-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}" |
|||
executabledir="${systemdir}" |
|||
executable="./start.sh" |
|||
servercfg="serversettings.con" |
|||
servercfgdefault="serversettings.con" |
|||
servercfgdir="${systemdir}/mods/bf1942/settings" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${serverfiles}/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,99 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="dm_bounce" |
|||
maxplayers="16" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game bms -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="346680" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Black Mesa: Deathmatch" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="bmdm-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/bms" |
|||
executabledir="${serverfiles}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,89 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
ip="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms=" -batchmode -nographics -dedicated -configfile=${servercfgfullpath}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="416880" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Ballistic Overkill" |
|||
engine="unity3d" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}" |
|||
executabledir="${serverfiles}" |
|||
executable="./BODS.x86" |
|||
servercfg="${servicename}.txt" |
|||
servercfgdefault="config.txt" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,98 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="duel_winter" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-autoupdate -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="228780" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Blade Symphony" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="bs-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/berimbau" |
|||
executabledir="${serverfiles}" |
|||
executable="./srcds_run.sh" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,94 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="cbe_bunker" |
|||
maxplayers="6" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game cure -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="383410" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Codename CURE" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="cc-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/cure" |
|||
executabledir="${serverfiles}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,78 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="28960" |
|||
defaultmap="mp_leningrad" |
|||
maxplayers="20" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Call of Duty 2" |
|||
engine="iw2.0" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}" |
|||
executabledir="${serverfiles}" |
|||
executable="./cod2_lnxded" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/main" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${serverfiles}/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,78 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="28960" |
|||
defaultmap="mp_crossfire" |
|||
maxplayers="32" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Call of Duty 4" |
|||
engine="iw3.0" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}" |
|||
executabledir="${serverfiles}" |
|||
executable="./cod4x18_dedrun" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/main" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${serverfiles}/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,78 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="28960" |
|||
defaultmap="mp_neuville" |
|||
maxplayers="20" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Call of Duty" |
|||
engine="idtech3" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}" |
|||
executabledir="${serverfiles}" |
|||
executable="./cod_lnxded" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/main" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${serverfiles}/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,78 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="28960" |
|||
defaultmap="mp_cassino" |
|||
maxplayers="20" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Call of Duty: United Offensive" |
|||
engine="idtech3" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}" |
|||
executabledir="${serverfiles}" |
|||
executable="./coduo_lnxded" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/uo" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${serverfiles}/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,78 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="28960" |
|||
defaultmap="mp_castle" |
|||
maxplayers="20" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 1 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxclients} +exec ${servercfg} +map ${defaultmap}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Call of Duty: World at War" |
|||
engine="iw3.0" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}" |
|||
executabledir="${serverfiles}" |
|||
executable="./codwaw_lnxded" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/main" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${serverfiles}/Logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,5 @@ |
|||
################################## |
|||
######## Common Settings ######### |
|||
################################## |
|||
# PLACE GLOBAL SETTINGS HERE |
|||
## These settings will apply to all instances |
@ -0,0 +1,122 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
# https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server |
|||
# [Game Modes] gametype gamemode |
|||
# Arms Race 1 0 |
|||
# Classic Casual 0 0 |
|||
# Classic Competitive 0 1 |
|||
# Demolition 1 1 |
|||
# Deathmatch 1 2 |
|||
gametype="0" |
|||
gamemode="0" |
|||
mapgroup="mg_active" |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="de_mirage" |
|||
maxplayers="16" |
|||
tickrate="64" |
|||
|
|||
## Required: Game Server Login Token |
|||
# GSLT is required for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Optional: Workshop Parameters |
|||
# https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators |
|||
# To get an authkey visit - http://steamcommunity.com/dev/apikey |
|||
# authkey="" |
|||
# ws_collection_id="" |
|||
# ws_start_map="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game csco -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="740" |
|||
appid_co="600380" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login |
|||
steamuser="username" |
|||
steampass='password' |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Classic Offensive" |
|||
engine="source" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="co-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/csco" |
|||
executabledir="${serverfiles}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,94 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
defaultmap="de_dust2" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game czero -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="czero" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Counter-Strike: Condition Zero" |
|||
engine="goldsource" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="cscz-server" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/czero" |
|||
executabledir="${serverfiles}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,114 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
# https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server |
|||
# [Game Modes] gametype gamemode |
|||
# Arms Race 1 0 |
|||
# Classic Casual 0 0 |
|||
# Classic Competitive 0 1 |
|||
# Demolition 1 1 |
|||
# Deathmatch 1 2 |
|||
gametype="0" |
|||
gamemode="0" |
|||
mapgroup="mg_active" |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="de_mirage" |
|||
maxplayers="16" |
|||
tickrate="64" |
|||
|
|||
## Required: Game Server Login Token |
|||
# GSLT is required for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Optional: Workshop Parameters |
|||
# https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators |
|||
# To get an authkey visit - http://steamcommunity.com/dev/apikey |
|||
authkey="" |
|||
ws_collection_id="" |
|||
ws_start_map="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_mode ${gamemode} +game_type ${gametype} +host_workshop_collection ${ws_collection_id} +workshop_start_map ${ws_start_map} -authkey ${authkey}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="740" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Counter-Strike: Global Offensive" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/csgo" |
|||
executabledir="${serverfiles}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${lgsmdir}/backup" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
defaultmap="de_dust2" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game cstrike -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="cstrike" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Counter-Strike 1.6" |
|||
engine="goldsource" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/cstrike" |
|||
executabledir="${serverfiles}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,96 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="de_dust2" |
|||
maxplayers="16" |
|||
|
|||
## Required: Game Server Login Token |
|||
# GSLT is required for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game cstrike -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="232330" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Counter-Strike: Source" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/cstrike" |
|||
executabledir="${serverfiles}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="da_rooftops" |
|||
maxplayers="10" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="317800" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Double Action: Boogaloo" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/dab" |
|||
executabledir="${serverfiles}" |
|||
executable="./dabds.sh" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
defaultmap="dcdm5" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game dmc -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="dmc" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Deathmatch Classic" |
|||
engine="goldsource" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/dmc" |
|||
executabledir="${serverfiles}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
defaultmap="dod_Anzio" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game dod -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="90" |
|||
appidmod="dod" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Day of Defeat" |
|||
engine="goldsource" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/dod" |
|||
executabledir="${serverfiles}" |
|||
executable="./hlds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,91 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="dod_Anzio" |
|||
maxplayers="16" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game dod -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="232290" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Day of Defeat: Source" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/dod" |
|||
executabledir="${serverfiles}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,93 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="bastogne" |
|||
maxplayers="16" |
|||
tickrate="64" |
|||
workshop="0" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game doi -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers} +sv_workshop_enabled ${workshop}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="462310" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Day of Infamy" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/doi" |
|||
executabledir="${serverfiles}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
scriptlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,101 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Installation Variables | https://github.com/GameServerManagers/LinuxGSM/wiki/Don't-Starve-Together |
|||
sharding="false" |
|||
master="true" |
|||
shard="Master" |
|||
cluster="Cluster_1" |
|||
cave="false" |
|||
|
|||
# Edit with care |
|||
persistentstorageroot="${HOME}/.klei" |
|||
confdir="DoNotStarveTogether" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-persistent_storage_root ${persistentstorageroot} -conf_dir ${confdir} -cluster ${cluster} -shard ${shard}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="343050" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Don't Starve Together" |
|||
engine="dontstarve" |
|||
|
|||
## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers |
|||
servicename="dst-server-${shard}" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}" |
|||
executabledir="${serverfiles}/bin" |
|||
executable="./dontstarve_dedicated_server_nullrenderer" |
|||
clustercfg="cluster.ini" |
|||
clustercfgdir="${persistentstorageroot}/${confdir}/${cluster}" |
|||
clustercfgfullpath="${clustercfgdir}/${clustercfg}" |
|||
clustercfgdefault="cluster.ini" |
|||
servercfg="server.ini" |
|||
servercfgdir="${clustercfgdir}/${shard}" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
servercfgdefault="server.ini" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,96 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="27015" |
|||
clientport="27005" |
|||
sourcetvport="27020" |
|||
defaultmap="emp_district" |
|||
maxplayers="62" |
|||
|
|||
## Optional: Game Server Login Token |
|||
# GSLT can be used for running a public server. |
|||
# More info: https://gameservermanagers.com/gslt |
|||
gslt="" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="-game empires -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## SteamCMD Settings |
|||
# Server appid |
|||
appid="460040" |
|||
# Steam App Branch Select |
|||
# Allows to opt into the various Steam app branches. Default branch is "". |
|||
# Example: "-beta latest_experimental" |
|||
branch="" |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Empires Mod" |
|||
engine="source" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}/empires" |
|||
executabledir="${serverfiles}" |
|||
executable="./srcds_run" |
|||
servercfg="${servicename}.cfg" |
|||
servercfgdefault="server.cfg" |
|||
servercfgdir="${systemdir}/cfg" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
logdir="${rootdir}/log" |
|||
gamelogdir="${systemdir}/logs" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
@ -0,0 +1,80 @@ |
|||
################################## |
|||
######## Default Settings ######## |
|||
################################## |
|||
# DO NOT EDIT WILL BE OVERWRITTEN! |
|||
# Copy settings from here and use them in either |
|||
# common.cfg - applies settings to every instance |
|||
# [instance].cfg - applies settings to a specific instance |
|||
|
|||
#### Server Settings #### |
|||
|
|||
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters |
|||
ip="0.0.0.0" |
|||
port="34197" |
|||
rconport="34198" |
|||
rconpassword="CHANGE_ME" |
|||
|
|||
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters |
|||
fn_parms(){ |
|||
parms="--start-server ${serverfiles}/save1.zip --server-settings ${servercfgfullpath} --port ${port} --rcon-port ${rconport} --rcon-password ${rconpassword}" |
|||
} |
|||
|
|||
#### LinuxGSM Settings #### |
|||
|
|||
## Notification Alerts |
|||
# (on|off) |
|||
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email |
|||
emailalert="off" |
|||
email="[email protected]" |
|||
emailfrom="" |
|||
|
|||
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet |
|||
pushbulletalert="off" |
|||
pushbullettoken="accesstoken" |
|||
channeltag="" |
|||
|
|||
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update |
|||
updateonstart="off" |
|||
|
|||
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup |
|||
maxbackups="4" |
|||
maxbackupdays="30" |
|||
stoponbackup="on" |
|||
|
|||
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging |
|||
consolelogging="on" |
|||
logdays="7" |
|||
|
|||
#### LinuxGSM Advanced Settings #### |
|||
|
|||
## LinuxGSM Server Details |
|||
# Do not edit |
|||
gamename="Factorio" |
|||
engine="factorio" |
|||
|
|||
#### Directories #### |
|||
# Edit with care |
|||
|
|||
## Server Specific Directories |
|||
systemdir="${serverfiles}" |
|||
executabledir="${serverfiles}/bin/x64" |
|||
executable="./factorio" |
|||
servercfg="${servicename}.json" |
|||
servercfgdefault="server-settings.json" |
|||
servercfgdir="${serverfiles}/data" |
|||
servercfgfullpath="${servercfgdir}/${servercfg}" |
|||
|
|||
## Backup Directory |
|||
backupdir="${rootdir}/backups" |
|||
|
|||
## Logging Directories |
|||
gamelogdir="${serverfiles}" |
|||
lgsmlogdir="${logdir}/script" |
|||
consolelogdir="${logdir}/console" |
|||
lgsmlog="${lgsmlogdir}/${servicename}-script.log" |
|||
consolelog="${consolelogdir}/${servicename}-console.log" |
|||
emaillog="${lgsmlogdir}/${servicename}-email.log" |
|||
|
|||
## Logs Naming |
|||
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" |
|||
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" |
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