5 changed files with 376 additions and 1 deletions
@ -0,0 +1,16 @@ |
|||
#!/bin/bash |
|||
# LGSM commanf_update.sh function |
|||
# Author: Daniel Gibbs |
|||
# Website: https://gameservermanagers.com |
|||
lgsm_version="210516" |
|||
|
|||
# Description:Hangles updating of servers. |
|||
|
|||
check.sh |
|||
|
|||
fn_print_dots "Checking for update" |
|||
if [ "${gamename}" == "Teamspeak 3" ]; then |
|||
update_ts3.sh |
|||
elif [ "${engine}" == "goldsource" ]||[ "${forceupdate}" == "1" ]; then |
|||
update_steamcmd.sh |
|||
fi |
@ -0,0 +1,208 @@ |
|||
#!/bin/bash |
|||
# LGSM commanf_update.sh function |
|||
# Author: Daniel Gibbs |
|||
# Website: https://gameservermanagers.com |
|||
lgsm_version="210516" |
|||
|
|||
# Description:Handles updating using steamCMD. |
|||
|
|||
fn_steamcmd_dl(){ |
|||
cd "${rootdir}" |
|||
cd "steamcmd" |
|||
|
|||
# Detects if unbuffer command is available. |
|||
if [ $(command -v stdbuf) ]; then |
|||
unbuffer="stdbuf -i0 -o0 -e0" |
|||
fi |
|||
|
|||
if [ "${engine}" == "goldsource" ]; then |
|||
${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${filesdir}" +app_set_config 90 mod ${appidmod} +app_update "${appid}" +quit | tee -a "${scriptlog}" |
|||
else |
|||
${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${filesdir}" +app_update "${appid}" +quit | tee -a "${scriptlog}" |
|||
fi |
|||
|
|||
fix.sh |
|||
} |
|||
|
|||
fn_appmanifest_info(){ |
|||
appmanifestfile=$(find "${filesdir}" -type f -name "appmanifest_${appid}.acf") |
|||
appmanifestfilewc=$(find "${filesdir}" -type f -name "appmanifest_${appid}.acf"|wc -l) |
|||
} |
|||
|
|||
fn_appmanifest_check(){ |
|||
fn_appmanifest_info |
|||
# Multiple or no matching appmanifest files may sometimes be present. |
|||
# This error is corrected if required. |
|||
if [ "${appmanifestfilewc}" -ge "2" ]; then |
|||
sleep 1 |
|||
fn_print_warn "Multiple appmanifest_${appid}.acf files found" |
|||
fn_script_log_warn "Multiple appmanifest_${appid}.acf files found" |
|||
sleep 2 |
|||
fn_print_dots "Removing x${appmanifestfilewc} appmanifest_${appid}.acf files" |
|||
sleep 1 |
|||
for appfile in ${appmanifestfile}; do |
|||
rm "${appfile}" |
|||
done |
|||
sleep 1 |
|||
appmanifestfilewc1="${appmanifestfilewc}" |
|||
fn_appmanifest_info |
|||
if [ "${appmanifestfilewc}" -ge "2" ]; then |
|||
fn_print_fail "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files" |
|||
fn_script_log_fatal "Unable to remove x${appmanifestfilewc} appmanifest_${appid}.acf files" |
|||
sleep 1 |
|||
echo " * Check user permissions" |
|||
for appfile in ${appmanifestfile}; do |
|||
echo " ${appfile}" |
|||
done |
|||
core_exit.sh |
|||
else |
|||
fn_print_ok "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files" |
|||
fn_script_log_pass "Removed x${appmanifestfilewc1} appmanifest_${appid}.acf files" |
|||
sleep 1 |
|||
fn_print_warn_nl "Forcing update to correct issue" |
|||
fn_script_log_warn "Forcing update to correct issue" |
|||
sleep 1 |
|||
update_dl.sh |
|||
update_check.sh |
|||
fi |
|||
elif [ "${appmanifestfilewc}" -eq "0" ]; then |
|||
if [ "${forceupdate}" == "1" ]; then |
|||
fn_print_fail "Still no appmanifest_${appid}.acf found: Unable to update" |
|||
fn_script_log "Warning! Still no appmanifest_${appid}.acf found: Unable to update" |
|||
exit 1 |
|||
fi |
|||
forceupdate=1 |
|||
fn_print_warn "No appmanifest_${appid}.acf found" |
|||
fn_script_log "Warning! No appmanifest_${appid}.acf found" |
|||
sleep 2 |
|||
fn_print_info_nl "Forcing update to correct issue" |
|||
fn_script_log "Forcing update to correct issue" |
|||
sleep 1 |
|||
update_dl.sh |
|||
update_check.sh |
|||
fi |
|||
} |
|||
|
|||
fn_logupdaterequest(){ |
|||
# Checks for server update requests from server logs. |
|||
fn_print_dots "Checking for update: Server logs" |
|||
fn_script_log "Checking for update: Server logs" |
|||
sleep 1 |
|||
requestrestart=$(grep -Ec "MasterRequestRestart" "${consolelog}") |
|||
if [ "${requestrestart}" -ge "1" ]; then |
|||
fn_print_ok_nl "Checking for update: Server logs: Update requested" |
|||
sleep 1 |
|||
echo "" |
|||
echo -ne "Applying update.\r" |
|||
sleep 1 |
|||
echo -ne "Applying update..\r" |
|||
sleep 1 |
|||
echo -ne "Applying update...\r" |
|||
sleep 1 |
|||
echo -ne "\n" |
|||
|
|||
unset updateonstart |
|||
check_status.sh |
|||
if [ "${status}" != "0" ]; then |
|||
command_stop.sh |
|||
update_dl.sh |
|||
command_start.sh |
|||
else |
|||
update_dl.sh |
|||
fi |
|||
alert="update" |
|||
alert.sh |
|||
else |
|||
fn_print_ok "Checking for update: Server logs: No update requested" |
|||
sleep 1 |
|||
fi |
|||
} |
|||
|
|||
fn_steamcmdcheck(){ |
|||
fn_appmanifest_check |
|||
# Checks for server update from SteamCMD |
|||
fn_print_dots "Checking for update: SteamCMD" |
|||
fn_script_log_info "Checking for update: SteamCMD" |
|||
sleep 1 |
|||
|
|||
# Gets currentbuild |
|||
currentbuild=$(grep buildid "${appmanifestfile}" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\ -f3) |
|||
|
|||
# Removes appinfo.vdf as a fix for not always getting up to date version info from SteamCMD |
|||
cd "${rootdir}/steamcmd" |
|||
if [ -f "${HOME}/Steam/appcache/appinfo.vdf" ]; then |
|||
rm -f "${HOME}/Steam/appcache/appinfo.vdf" |
|||
fi |
|||
|
|||
# Set branch for updateinfo |
|||
IFS=' ' read -a branchsplits <<< "${branch}" |
|||
if [ "${#branchsplits[@]}" -gt 1 ]; then |
|||
branchname="${branchsplits[1]}" |
|||
else |
|||
branchname="public" |
|||
fi |
|||
|
|||
# Gets availablebuild info |
|||
availablebuild=$(./steamcmd.sh +login "${steamuser}" "${steampass}" +app_info_update 1 +app_info_print "${appid}" +app_info_print "${appid}" +quit | grep -EA 1000 "^\s+\"branches\"$" | grep -EA 5 "^\s+\"${branchname}\"$" | grep -m 1 -EB 10 "^\s+}$" | grep -E "^\s+\"buildid\"\s+" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -d\ -f3) |
|||
if [ -z "${availablebuild}" ]; then |
|||
fn_print_fail "Checking for update: SteamCMD" |
|||
sleep 1 |
|||
fn_print_fail_nl "Checking for update: SteamCMD: Not returning version info" |
|||
fn_script_log_fatal "Checking for update: SteamCMD: Not returning version info" |
|||
core_exit.sh |
|||
else |
|||
fn_print_ok "Checking for update: SteamCMD" |
|||
fn_script_log_pass "Checking for update: SteamCMD" |
|||
sleep 1 |
|||
fi |
|||
|
|||
if [ "${currentbuild}" != "${availablebuild}" ]; then |
|||
echo -e "\n" |
|||
echo -e "Update available:" |
|||
sleep 1 |
|||
echo -e " Current build: \e[0;31m${currentbuild}\e[0;39m" |
|||
echo -e " Available build: \e[0;32m${availablebuild}\e[0;39m" |
|||
echo -e "" |
|||
echo -e " https://steamdb.info/app/${appid}/" |
|||
sleep 1 |
|||
echo "" |
|||
echo -en "Applying update.\r" |
|||
sleep 1 |
|||
echo -en "Applying update..\r" |
|||
sleep 1 |
|||
echo -en "Applying update...\r" |
|||
sleep 1 |
|||
echo -en "\n" |
|||
fn_script_log_info "Update available" |
|||
fn_script_log_info "Current build: ${currentbuild}" |
|||
fn_script_log_info "Available build: ${availablebuild}" |
|||
fn_script_log_info "${currentbuild} > ${availablebuild}" |
|||
|
|||
unset updateonstart |
|||
check_status.sh |
|||
if [ "${status}" != "0" ]; then |
|||
exitbypass=1 |
|||
command_stop.sh |
|||
fn_steamcmd_dl |
|||
exitbypass=1 |
|||
command_start.sh |
|||
else |
|||
fn_steamcmd_dl |
|||
fi |
|||
alert="update" |
|||
alert.sh |
|||
else |
|||
echo -e "\n" |
|||
echo -e "No update available:" |
|||
echo -e " Current version: \e[0;32m${currentbuild}\e[0;39m" |
|||
echo -e " Available version: \e[0;32m${availablebuild}\e[0;39m" |
|||
echo -e " https://steamdb.info/app/${appid}/" |
|||
echo -e "" |
|||
fn_print_ok_nl "No update available" |
|||
fn_script_log_info "Current build: ${currentbuild}" |
|||
fn_script_log_info "Available build: ${availablebuild}" |
|||
fi |
|||
} |
|||
|
|||
|
|||
fn_steamcmdcheck |
@ -0,0 +1,148 @@ |
|||
#!/bin/bash |
|||
# LGSM commanf_update.sh function |
|||
# Author: Daniel Gibbs |
|||
# Website: https://gameservermanagers.com |
|||
lgsm_version="210516" |
|||
|
|||
# Description:Handles updating of teamspeak 3 servers. |
|||
|
|||
fn_update_ts3_dl(){ |
|||
fn_fetch_file "http://dl.4players.de/ts/releases/${ts3_version_number}/teamspeak3-server_linux_${ts3arch}-${ts3_version_number}.tar.bz2" "${lgsmdir}/tmp" "teamspeak3-server_linux_${ts3arch}-${ts3_version_number}.tar.bz2" |
|||
fn_dl_extract "${lgsmdir}/tmp" "teamspeak3-server_linux_${ts3arch}-${ts3_version_number}.tar.bz2" "${filesdir}" |
|||
} |
|||
|
|||
|
|||
fn_update_ts3_check(){ |
|||
# Checks for server update from teamspeak.com using a mirror dl.4players.de. |
|||
fn_print_dots "Checking for update: teamspeak.com" |
|||
fn_script_log_info "Checking for update: teamspeak.com" |
|||
sleep 1 |
|||
|
|||
# Gets currentbuild info |
|||
# Checks currentbuild info is available, if fails a server restart will be forced to generate logs. |
|||
if [ -z "$(find ./* -name 'ts3server*_0.log')" ]; then |
|||
fn_print_fail "Checking for update: teamspeak.com" |
|||
sleep 1 |
|||
fn_print_fail_nl "Checking for update: teamspeak.com: No logs with server version found" |
|||
fn_script_log_warn "Checking for update: teamspeak.com: No logs with server version found" |
|||
sleep 2 |
|||
fn_print_info_nl "Checking for update: teamspeak.com: Forcing server restart" |
|||
fn_script_log_warn "Checking for update: teamspeak.com: Forcing server restart" |
|||
sleep 2 |
|||
exitbypass=1 |
|||
command_stop.sh |
|||
exitbypass=1 |
|||
command_start.sh |
|||
sleep 1 |
|||
# Check again and exit on failure. |
|||
if [ -z "$(find ./* -name 'ts3server*_0.log')" ]; then |
|||
fn_print_fail_nl "Checking for update: teamspeak.com: Still No logs with server version found" |
|||
fn_script_log_fatal "Checking for update: teamspeak.com: Still No logs with server version found" |
|||
core_exit.sh |
|||
fi |
|||
fi |
|||
|
|||
currentbuild=$(cat $(find ./* -name 'ts3server*_0.log' 2> /dev/null | sort | egrep -E -v '${rootdir}/.ts3version' | tail -1) | egrep -o 'TeamSpeak 3 Server ((\.)?[0-9]{1,3}){1,3}\.[0-9]{1,3}' | egrep -o '((\.)?[0-9]{1,3}){1,3}\.[0-9]{1,3}') |
|||
|
|||
# Gets the teamspeak server architecture. |
|||
info_distro.sh |
|||
if [ "${arch}" == "x86_64" ]; then |
|||
ts3arch="amd64" |
|||
elif [ "${arch}" == "i386" ]||[ "${arch}" == "i686" ]; then |
|||
ts3arch="x86" |
|||
else |
|||
echo "" |
|||
fn_print_failure "unknown or unsupported architecture: ${arch}" |
|||
fn_script_log_fatal "unknown or unsupported architecture: ${arch}" |
|||
core_exit.sh |
|||
fi |
|||
|
|||
# Gets availablebuild info. |
|||
|
|||
# Grabs all version numbers but not in correct order. |
|||
wget "http://dl.4players.de/ts/releases/?C=M;O=D" -q -O -| grep -i dir | egrep -o '<a href=\".*\/\">.*\/<\/a>' | egrep -o '[0-9\.?]+'|uniq > .ts3_version_numbers_unsorted.tmp |
|||
|
|||
# Sort version numbers |
|||
cat .ts3_version_numbers_unsorted.tmp | sort -r --version-sort -o .ts3_version_numbers_sorted.tmp |
|||
|
|||
# Finds directory with most recent server version. |
|||
while read ts3_version_number; do |
|||
wget --spider -q "http://dl.4players.de/ts/releases/${ts3_version_number}/teamspeak3-server_linux_${ts3arch}-${ts3_version_number}.tar.bz2" |
|||
if [ $? -eq 0 ]; then |
|||
availablebuild="${ts3_version_number}" |
|||
# Break while-loop, if the latest release could be found. |
|||
break |
|||
fi |
|||
done < .ts3_version_numbers_sorted.tmp |
|||
|
|||
# Tidy up |
|||
rm -f ".ts3_version_numbers_unsorted.tmp" |
|||
rm -f ".ts3_version_numbers_sorted.tmp" |
|||
|
|||
# Checks availablebuild info is available |
|||
if [ -z "${availablebuild}" ]; then |
|||
fn_print_fail "Checking for update: teamspeak.com" |
|||
sleep 1 |
|||
fn_print_fail "Checking for update: teamspeak.com: Not returning version info" |
|||
fn_script_log_fatal "Failure! Checking for update: teamspeak.com: Not returning version info" |
|||
core_exit.sh |
|||
else |
|||
fn_print_ok "Checking for update: teamspeak.com" |
|||
fn_script_log_pass "Checking for update: teamspeak.com" |
|||
sleep 1 |
|||
fi |
|||
|
|||
# Removes dots so if can compare version numbers |
|||
currentbuilddigit=$(echo "${currentbuild}"|tr -cd '[:digit:]') |
|||
availablebuilddigit=$(echo "${availablebuild}"|tr -cd '[:digit:]') |
|||
|
|||
if [ "${currentbuilddigit}" -ne "${availablebuilddigit}" ]; then |
|||
echo -e "\n" |
|||
echo -e "Update available:" |
|||
sleep 1 |
|||
echo -e " Current build: \e[0;31m${currentbuild} ${architecture}\e[0;39m" |
|||
echo -e " Available build: \e[0;32m${availablebuild} ${architecture}\e[0;39m" |
|||
echo -e "" |
|||
sleep 1 |
|||
echo "" |
|||
echo -en "Applying update.\r" |
|||
sleep 1 |
|||
echo -en "Applying update..\r" |
|||
sleep 1 |
|||
echo -en "Applying update...\r" |
|||
sleep 1 |
|||
echo -en "\n" |
|||
fn_script_log "Update available" |
|||
fn_script_log "Current build: ${currentbuild}" |
|||
fn_script_log "Available build: ${availablebuild}" |
|||
fn_script_log "${currentbuild} > ${availablebuild}" |
|||
|
|||
unset updateonstart |
|||
|
|||
check_status.sh |
|||
if [ "${status}" == "0" ]; then |
|||
fn_update_ts3_dl |
|||
exitbypass=1 |
|||
command_start.sh |
|||
exitbypass=1 |
|||
command_stop.sh |
|||
else |
|||
exitbypass=1 |
|||
command_stop.sh |
|||
fn_update_ts3_dl |
|||
exitbypass=1 |
|||
command_start.sh |
|||
fi |
|||
alert="update" |
|||
alert.sh |
|||
else |
|||
echo -e "\n" |
|||
echo -e "No update available:" |
|||
echo -e " Current version: \e[0;32m${currentbuild}\e[0;39m" |
|||
echo -e " Available version: \e[0;32m${availablebuild}\e[0;39m" |
|||
echo -e "" |
|||
fn_print_ok_nl "No update available" |
|||
fn_script_log_info "Current build: ${currentbuild}" |
|||
fn_script_log_info "Available build: ${availablebuild}" |
|||
fi |
|||
} |
Loading…
Reference in new issue