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fix: quake2 and quake3 protocol query

pull/4410/head
Kalle Minkner 2 years ago
parent
commit
eaa16bb4d0
  1. 4
      lgsm/modules/query_gsquery.py

4
lgsm/modules/query_gsquery.py

@ -10,13 +10,13 @@ import argparse
import socket
import sys
engine_types=('protocol-valve','protocol-quake3','protocol-quake3','protocol-gamespy1','protocol-unreal2','ut3','minecraft','minecraftbe','jc2mp','mumbleping','soldat','teeworlds')
engine_types=('protocol-valve','protocol-quake2','protocol-quake3','protocol-gamespy1','protocol-unreal2','ut3','minecraft','minecraftbe','jc2mp','mumbleping','soldat','teeworlds')
class gsquery:
server_response_timeout = 2
default_buffer_length = 1024
sourcequery=('protocol-valve','avalanche3.0','barotrauma','madness','quakelive','realvirtuality','refractor','source','goldsrc','spark','starbound','unity3d','unreal4','wurm')
idtech2query=('protocol-quake3','idtech2','quake','iw2.0')
idtech2query=('protocol-quake2','idtech2','quake','iw2.0')
idtech3query=('protocol-quake3','iw3.0','ioquake3','qfusion')
minecraftquery=('minecraft','lwjgl2')
minecraftbequery=('minecraftbe',)

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