Browse Source
* feat(ut99): add oldunreal update functionality * non-steam update refactor * chore: flipping exit code if statements Must have consistancy XD * rename variables * feat(ut99): now supports native x64 * extracts will now fail if files doesnt exist * localbuild fix * a * fix: exit code bug * improve progress bar * add extractsrc and extractdest to deal with specific dir extracts * update ts3 extract * update * paper REFACTOR * mta a * fix(mta): prevent default resources exit from installer * streamline mcserver * mcb * jk2 * fixes * correct directory extract for factorio * mcb remove non printable characters * codacypull/4161/head
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GitHub
27 changed files with 1030 additions and 852 deletions
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#!/bin/bash |
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# LinuxGSM command_ut99.sh module |
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# Author: Daniel Gibbs |
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# Contributors: http://linuxgsm.com/contrib |
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# Website: https://linuxgsm.com |
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# Description: Handles updating of Unreal Tournament 99 servers. |
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functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")" |
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fn_update_dl() { |
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# Download and extract files to serverfiles |
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fn_fetch_file "${remotebuildurl}" "" "" "" "${tmpdir}" "${remotebuildfilename}" "nochmodx" "norun" "force" "nohash" |
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fn_dl_extract "${tmpdir}" "${remotebuildfilename}" "${serverfiles}" |
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echo "${remotebuildversion}" > "${serverfiles}/build.txt" |
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fn_clear_tmp |
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} |
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fn_update_localbuild() { |
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# Gets local build info. |
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fn_print_dots "Checking local build: ${remotelocation}" |
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# Uses build file to get local build. |
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localbuild=$(head -n 1 "${serverfiles}/build.txt") |
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if [ -z "${localbuild}" ]; then |
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fn_print_error "Checking local build: ${remotelocation}: missing local build info" |
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fn_script_log_error "Missing local build info" |
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fn_script_log_error "Set localbuild to 0" |
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localbuild="0" |
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else |
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fn_print_ok "Checking local build: ${remotelocation}" |
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fn_script_log_pass "Checking local build" |
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fi |
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} |
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fn_update_remotebuild() { |
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# Get remote build info. |
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apiurl="https://api.github.com/repos/OldUnreal/UnrealTournamentPatches/releases/latest" |
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remotebuildresponse=$(curl -s "${apiurl}") |
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remotebuildfilename=$(echo "${remotebuildresponse}" | jq -r '.assets[]|select(.browser_download_url | contains("Linux-amd64")) | .name') |
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remotebuildurl=$(echo "${remotebuildresponse}" | jq -r '.assets[]|select(.browser_download_url | contains("Linux-amd64")) | .browser_download_url') |
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remotebuildversion=$(echo "${remotebuildresponse}" | jq -r '.tag_name') |
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if [ "${firstcommandname}" != "INSTALL" ]; then |
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fn_print_dots "Checking remote build: ${remotelocation}" |
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# Checks if remotebuildversion variable has been set. |
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if [ -z "${remotebuildversion}" ] || [ "${remotebuildversion}" == "null" ]; then |
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fn_print_fail "Checking remote build: ${remotelocation}" |
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fn_script_log_fatal "Checking remote build" |
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core_exit.sh |
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else |
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fn_print_ok "Checking remote build: ${remotelocation}" |
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fn_script_log_pass "Checking remote build" |
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fi |
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else |
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# Checks if remotebuild variable has been set. |
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if [ -z "${remotebuildversion}" ] || [ "${remotebuildversion}" == "null" ]; then |
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fn_print_failure "Unable to get remote build" |
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fn_script_log_fatal "Unable to get remote build" |
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core_exit.sh |
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fi |
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fi |
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} |
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fn_update_compare() { |
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fn_print_dots "Checking for update: ${remotelocation}" |
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if [ "${localbuild}" != "${remotebuildversion}" ] || [ "${forceupdate}" == "1" ]; then |
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fn_print_ok_nl "Checking for update: ${remotelocation}" |
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echo -en "\n" |
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echo -e "Update available" |
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echo -e "* Local build: ${red}${localbuild}${default}" |
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echo -e "* Remote build: ${green}${remotebuildversion}${default}" |
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if [ -n "${branch}" ]; then |
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echo -e "* Branch: ${branch}" |
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fi |
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if [ -f "${rootdir}/.dev-debug" ]; then |
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echo -e "Remote build info" |
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echo -e "* apiurl: ${apiurl}" |
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echo -e "* remotebuildfilename: ${remotebuildfilename}" |
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echo -e "* remotebuildurl: ${remotebuildurl}" |
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echo -e "* remotebuildversion: ${remotebuildversion}" |
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fi |
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echo -en "\n" |
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fn_script_log_info "Update available" |
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fn_script_log_info "Local build: ${localbuild}" |
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fn_script_log_info "Remote build: ${remotebuildversion}" |
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if [ -n "${branch}" ]; then |
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fn_script_log_info "Branch: ${branch}" |
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fi |
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fn_script_log_info "${localbuild} > ${remotebuildversion}" |
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if [ "${commandname}" == "UPDATE" ]; then |
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unset updateonstart |
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check_status.sh |
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# If server stopped. |
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if [ "${status}" == "0" ]; then |
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fn_update_dl |
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if [ "${localbuild}" == "0" ]; then |
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exitbypass=1 |
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command_start.sh |
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fn_firstcommand_reset |
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exitbypass=1 |
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sleep 5 |
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command_stop.sh |
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fn_firstcommand_reset |
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fi |
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# If server started. |
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else |
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fn_print_restart_warning |
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exitbypass=1 |
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command_stop.sh |
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fn_firstcommand_reset |
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exitbypass=1 |
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fn_update_dl |
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exitbypass=1 |
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command_start.sh |
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fn_firstcommand_reset |
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fi |
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unset exitbypass |
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date +%s > "${lockdir}/lastupdate.lock" |
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alert="update" |
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elif [ "${commandname}" == "CHECK-UPDATE" ]; then |
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alert="check-update" |
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fi |
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alert.sh |
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else |
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fn_print_ok_nl "Checking for update: ${remotelocation}" |
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echo -en "\n" |
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echo -e "No update available" |
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echo -e "* Local build: ${green}${localbuild}${default}" |
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echo -e "* Remote build: ${green}${remotebuildversion}${default}" |
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if [ -n "${branch}" ]; then |
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echo -e "* Branch: ${branch}" |
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fi |
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echo -en "\n" |
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fn_script_log_info "No update available" |
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fn_script_log_info "Local build: ${localbuild}" |
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fn_script_log_info "Remote build: ${remotebuildversion}" |
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if [ -n "${branch}" ]; then |
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fn_script_log_info "Branch: ${branch}" |
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fi |
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if [ -f "${rootdir}/.dev-debug" ]; then |
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echo -e "Remote build info" |
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echo -e "* apiurl: ${apiurl}" |
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echo -e "* remotebuildfilename: ${remotebuildfilename}" |
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echo -e "* remotebuildurl: ${remotebuildurl}" |
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echo -e "* remotebuildversion: ${remotebuildversion}" |
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fi |
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fi |
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} |
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# The location where the builds are checked and downloaded. |
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remotelocation="github.com" |
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if [ "${firstcommandname}" == "INSTALL" ]; then |
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fn_update_remotebuild |
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fn_update_dl |
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else |
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fn_print_dots "Checking for update" |
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fn_print_dots "Checking for update: ${remotelocation}" |
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fn_script_log_info "Checking for update: ${remotelocation}" |
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fn_update_localbuild |
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fn_update_remotebuild |
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fn_update_compare |
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fi |
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