diff --git a/README.md b/README.md
index 6b7056b55..2b3050251 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,30 @@
-
Linux Game Server Managers_
+NEW FORK, NEW RULES
+Use the new lgsm-core script as a starting point (GitHub HTML - Direct Download).
+Running that script launches the installer, which pulls the list of games from the gamedata directory.
+Select the game server you wish to install, and it will ask a few questions as to where to install it.
+At this point, the script itself is deployed. Now continue on with the normal instructions.
+Benefits of the new fork
+
+- One script to rule them all.
+
- Game server support provided via extensible gamedata system to reduce duplication and increase ability to support more games
+
- Decent enough config backend that exposes most of what game server admins want in flat files
+
- Creates lgsm/cfg/servers directory to control the LGSM script. The files in this directory are:
+
+- _default.cfg - Generated regularly by the main script, this will always be overwritten so do not edit it if you want to keep your changes!
+
- _common.cfg - The config executed by all your instances. Put defaults for your deployment here, for example ip is a common setting.
+
- $instance.cfg - These configs are created for each instance of LGSM. For example, if I install insserver and create another instance by symlinking to it with "inspvpserver", I will have insserver.cfg and inspvpserver.cfg files here. These files will never be overwritten by the LGSM.
+
+
+ - Better GitHub integration - Supports using Git hashes to check for updated files. Self-bootstrapping sort of works....
+
- Config files for defaults are in a central location, but will be templated and moved to gamedata at some point.
+
- Dependencies handled in standard way via gamedata files. Different versions of the files are referenced by MD5 hashes for a widely supported method of identifying binary content.
+
- SteamCMD and server support for beta and workshop files
+
- sourcemod command to install latest MetaMod and SourceMod to your game server instance
+
+
+Probably a lot more, this started off as a POC of hacks and has sort of morphed into a major undertaking all its own. Below is the original upstream README, since the function of the script has been kept as close as possible to legacy.
+
+Linux Game Server Managers
[](https://travis-ci.org/dgibbs64/linuxgsm)
@@ -51,3 +77,4 @@ If you want to donate to the project you can via PayPal, Flattr or Gratipay. I h
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