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Renamed unity3d to sdtd and check gamename instead

pull/573/head^2
UltimateByte 9 years ago
parent
commit
de99b7ee8f
  1. 6
      functions/fn_details

6
functions/fn_details

@ -554,7 +554,7 @@ echo -e ""
fn_details_statusbottom fn_details_statusbottom
} }
fn_details_unity3d(){ fn_details_sdtd(){
fn_check_ip fn_check_ip
fn_parms fn_parms
fn_details_config fn_details_config
@ -756,14 +756,14 @@ elif [ "${engine}" == "teeworlds" ]; then
fn_details_teeworlds fn_details_teeworlds
elif [ "${engine}" == "terraria" ]; then elif [ "${engine}" == "terraria" ]; then
fn_details_terraria fn_details_terraria
elif [ "${engine}" == "unity3d" ]; then
fn_details_unity3d
elif [ "${engine}" == "unreal" ] || [ "${engine}" == "unreal2" ]; then elif [ "${engine}" == "unreal" ] || [ "${engine}" == "unreal2" ]; then
fn_details_unreal fn_details_unreal
elif [ "${gamename}" == "ARK: Survivial Evolved" ]; then elif [ "${gamename}" == "ARK: Survivial Evolved" ]; then
fn_details_ark fn_details_ark
elif [ "${gamename}" == "Hurtworld" ]; then elif [ "${gamename}" == "Hurtworld" ]; then
fn_details_hurtworld fn_details_hurtworld
elif [ "${gamename}" == "7 Days To Die" ]; then
fn_details_sdtd
elif [ "${gamename}" == "Teamspeak 3" ]; then elif [ "${gamename}" == "Teamspeak 3" ]; then
fn_details_teamspeak3 fn_details_teamspeak3
else else

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