diff --git a/lgsm/functions/command_validate.sh b/lgsm/functions/command_validate.sh index fe92a67bc..825057694 100644 --- a/lgsm/functions/command_validate.sh +++ b/lgsm/functions/command_validate.sh @@ -25,7 +25,7 @@ fn_validation(){ if [ "${appid}" == "90" ]; then ${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_info_print 70 +app_set_config 90 mod "${appidmod}" +app_update "${appid}" ${branch} +app_update "${appid}" -beta ${branch} validate +quit | tee -a "${lgsmlog}" elif [ "${gamename}" == "Jedi Knight II: Jedi Outcast" ]; then - ${unbuffer} ./steamcmd.sh +@sSteamCmdForcePlatformType windows +login "${steamuser}" "${steampass}" +force_install_dir "${filesdir}" +app_update "${appid}" -beta ${branch} validate +quit| tee -a "${scriptlog}" + ${unbuffer} ./steamcmd.sh +@sSteamCmdForcePlatformType windows +login "${steamuser}" "${steampass}" +force_install_dir "${filesdir}" +app_update "${appid}" -beta "${branch}" validate +quit| tee -a "${scriptlog}" else ${unbuffer} ./steamcmd.sh +login "${steamuser}" "${steampass}" +force_install_dir "${serverfiles}" +app_update "${appid}" -beta ${branch} validate +quit | tee -a "${lgsmlog}" fi