diff --git a/lgsm/config-default/config-lgsm/vhserver/_default.cfg b/lgsm/config-default/config-lgsm/vhserver/_default.cfg index 89babe324..85f13614d 100644 --- a/lgsm/config-default/config-lgsm/vhserver/_default.cfg +++ b/lgsm/config-default/config-lgsm/vhserver/_default.cfg @@ -16,9 +16,17 @@ port="2456" gameworld="${selfname}" public="1" savedir="$HOME/.config/unity3d/IronGate/Valheim" +logFile="" +saveinterval="1800" +backups="4" +backupshort="7200" +backuplong="43200" +# If crossplay is empty, it's off. Fill with any text to make true +# Crossplay is currently not working on Linux dedicated servers, so for now the default is false (emtpy) +crossplay="" ## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters -startparameters="-name '${servername}' -password ${serverpassword} -port ${port} -world ${gameworld} -public ${public} -savedir '${savedir}'" +startparameters="-name '${servername}' -password ${serverpassword} -port ${port} -world ${gameworld} -public ${public} -savedir '${savedir}' -logFile '${logFile}' -saveinterval ${saveinterval} -backups ${backups} -backupshort ${backupshort} -backuplong ${backuplong} ${crossplay:+-crossplay}" #### LinuxGSM Settings ####