5 changed files with 136 additions and 1 deletions
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# Game Settings File |
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# _default |
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# Base defaults for all games |
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# Set the default settings for the script |
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fn_set_game_params settings "email" "[email protected]" "Email address for notification" |
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fn_set_game_params settings "emailnotification" "off" "Email notification (on|off)" |
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fn_set_game_params settings "ip" "0.0.0.0" "IP Address to bind for server" |
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fn_set_game_params settings "lgsm_version" "${version}" "Version of LGSM that created this config" |
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fn_set_game_params settings "logdays" "7" "Number of days to retain logs" |
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fn_set_game_params settings "updateonstart" "off" "Update game on start" |
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fn_set_game_params settings "lockselfname" "\${lgsmdir}/.\${servicename}.lock" "LGSM Lock File" |
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fn_set_game_params settings "filesdir" "\${rootdir}/serverfiles" "Server Files Directory" |
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fn_set_game_params settings "backupdir" "\${lgsmdir}/backups" "Backup Directory" |
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fn_set_game_params settings "scriptlogdir" "\${lgsmdir}/log/script" "Script Log Dir" |
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fn_set_game_params settings "consolelogdir" "\${lgsmdir}/log/console" "Console Log Dir" |
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fn_set_game_params settings "scriptlog" "\${scriptlogdir}/\${servicename}-script.log" "Script Log" |
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fn_set_game_params settings "consolelog" "\${consolelogdir}/\${servicename}-console.log" "Console Log" |
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fn_set_game_params settings "emaillog" "\${scriptlogdir}/\${servicename}-email.log" "Email Log" |
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fn_set_game_params settings "scriptlogdate" "\${scriptlogdir}/\${servicename}-script-\$(date '+%d-%m-%Y-%H-%M-%S').log" "Script Log Rotation Filename" |
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fn_set_game_params settings "consolelogdate" "\${consolelogdir}/\${servicename}-console-\$(date '+%d-%m-%Y-%H-%M-%S').log" "Console Log Rotation Filename" |
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# Default fn_parms does nothing right now, gets overridden by later instances |
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fn_parms(){ |
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parms="" |
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} |
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# Game Settings File |
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# _srcds |
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# Base SRCDS Game |
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# Import default settings |
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fn_import_game_settings _default |
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# This is the way we create a script that collates and parses the parameters |
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fn_parms(){ |
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parms="$(echo $(sed -e 's/=\"/ /g' -e 's/\"$//g' ${settingsdir}/parms_minus)) ${srcds_parms} $(echo $(sed -e 's/=\"/ /g' -e 's/\"$//g' ${settingsdir}/parms_plus))" |
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} |
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# The parms that start with - go first |
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fn_set_game_params parms_minus "-game" "\${game}" |
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fn_set_game_params parms_minus "-strictportbind" "--EMPTY--" |
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fn_set_game_params parms_minus "-ip" "\${ip}" |
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fn_set_game_params parms_minus "-port" "\${port}" |
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fn_set_game_params parms_minus "-maxplayers" "\${maxplayers}" |
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# Then the parms that start with + |
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fn_set_game_params parms_plus "+clientport" "\${clientport}" |
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fn_set_game_params parms_plus "+tv_port" "\${sourcetvport}" |
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fn_set_game_params parms_plus "+mapcyclefile" "\${mapcyclefile}" |
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fn_set_game_params parms_plus "+servercfgfile" "\${servercfg}" |
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fn_set_game_params parms_plus "+map" "\${defaultmap}" |
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# And the settings for defaults |
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fn_set_game_params settings "appid" "204" "Steam App ID" |
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fn_set_game_params settings "clientport" "27005" "Client Port" |
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fn_set_game_params settings "defaultmap" "dm_lockdown" "Default map to load" |
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fn_set_game_params settings "engine" "source" "Game Engine" |
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fn_set_game_params settings "game" "hl2mp" "Name of game to pass to srcds" |
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fn_set_game_params settings "gamename" "HalfLife2Deathmatch" "Name for subdirectory in GitHub repo" |
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fn_set_game_params settings "mapcyclefile" "mapcycle.txt" "Map Cycle File" |
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fn_set_game_params settings "maxplayers" "64" "Maximum player count" |
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fn_set_game_params settings "playlist" "custom" "Playlist" |
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fn_set_game_params settings "port" "27015" "Port to bind for server" |
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fn_set_game_params settings "servercfg" "${selfname}.cfg" "Server Config file" |
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fn_set_game_params settings "sourcetvport" "27020" "SourceTV Port" |
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fn_set_game_params settings "srcds_parms" "--EMPTY--" "Additional SRCDS Parameters. Put the parameters that start with \"-\" first, then \"+\" parameters after" |
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fn_set_game_params settings "steampass" "--EMPTY--" "Steam Password" |
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fn_set_game_params settings "steamuser" "anonymous" "Steam Username" |
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fn_set_game_params settings "systemdir" "\${filesdir}/\${game}" |
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fn_set_game_params settings "gamelogdir" "\${systemdir}/logs" |
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fn_set_game_params settings "executabledir" "\${filesdir}" |
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fn_set_game_params settings "executable" "./srcds_linux" |
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fn_set_game_params settings "servercfg" "\${servicename}.cfg" |
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fn_set_game_params settings "servercfgdir" "\${systemdir}/cfg" |
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fn_set_game_params settings "servercfgfullpath" "\${servercfgdir}/\${servercfg}" |
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fn_set_game_params settings "servercfgdefault" "\${servercfgdir}/lgsm-default.cfg" |
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# Game Settings File |
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# csgoserver |
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# Counter-Strike: Global Offensive Dedicated Server |
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# Import SRCDS |
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fn_import_game_settings _srcds |
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# Add playlist parameter |
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fn_set_game_params parms_plus "+sv_playlist" "\${playlist}" |
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|
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# Override some server settings |
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fn_set_game_params settings "appid" "740" |
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fn_set_game_params settings "defaultmap" "de_dust2" |
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fn_set_game_params settings "game" "csgo" |
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fn_set_game_params settings "mapcyclefile" "--UNSET--" |
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fn_set_game_params settings "gamename" "Counter Strike: Global Offensive" |
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fn_set_game_params settings "mapgroup" "random_classic" "Map Group. See https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Starting_the_Server" |
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fn_set_game_params settings "tickrate" "64" "Server Tick Rate" |
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fn_set_game_params settings "gametype" "0" "Game Type. Set to: Arms Race 1 Classic Casual 0 Classic Competitive 0 Demolition 1 Deathmatch 1" |
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fn_set_game_params settings "gamemode" "0" "Game Mode. Set to: Arms Race 0 Classic Casual 0 Classic Competitive 1 Demolition 1 Deathmatch 2" |
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fn_set_game_params settings "gslt" "--EMPTY--" "Required: Game Server Login Token. GSLT is required for running a public server. More info: http://gameservermanagers.com/gslt" |
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fn_set_game_params settings "authkey" "--EMPTY--" "Optional key for Workshop Content. See https://developer.valvesoftware.com/wiki/CSGO_Workshop_For_Server_Operators - To get an authkey visit - http://steamcommunity.com/dev/apikey" |
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fn_set_game_params settings "ws_collection_id" "--EMPTY--" "Workshop Collection ID" |
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fn_set_game_params settings "ws_start_map" "--EMPTY--" "Workshop Start Map" |
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# The parms that start with - go first |
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fn_set_game_params parms_minus "-usercon" "--EMPTY--" |
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fn_set_game_params parms_minus "-tickrate" "\${tickrate}" |
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fn_set_game_params parms_minus "-maxplayers_override" "\${maxplayers}" |
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fn_set_game_params parms_minus "-authkey" "\${authkey}" |
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# Then the parms that start with + |
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fn_set_game_params parms_plus "+sv_setsteamaccount" "\${gslt}" |
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fn_set_game_params parms_plus "+mapgroup" "\${mapgroup}" |
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fn_set_game_params parms_plus "+game_mode" "\${gamemode}" |
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fn_set_game_params parms_plus "+game_type" "\${gametype}" |
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fn_set_game_params parms_plus "+host_workshop_collection" "\${ws_collection_id}" |
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fn_set_game_params parms_plus "+workshop_start_map" "\${ws_start_map}" |
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# Game Settings File |
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# insserver |
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# Insurgency Dedicated Server |
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# Import SRCDS |
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fn_import_game_settings _srcds |
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# Add playlist parameter |
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fn_set_game_params parms_plus "+sv_playlist" "\${playlist}" |
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# Override some server settings |
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fn_set_game_params settings "appid" "237410" |
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fn_set_game_params settings "defaultmap" "ministry checkpoint" |
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fn_set_game_params settings "game" "insurgency" |
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fn_set_game_params settings "mapcyclefile" "mapcycle_cooperative.txt" |
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fn_set_game_params settings "playlist" "custom" "Server Playlist" |
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fn_set_game_params settings "gamename" "Insurgency" |
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