diff --git a/lgsm/functions/info_game.sh b/lgsm/functions/info_game.sh
index 8c9ca310a..2cba64c4a 100644
--- a/lgsm/functions/info_game.sh
+++ b/lgsm/functions/info_game.sh
@@ -102,11 +102,11 @@ fn_info_game_armar() {
 		servername="${unavailable}"
 		serverpassword="${unavailable}"
 	else
-		adminpassword=$(jq -r '.adminPassword' "${servercfgfullpath}")
+		adminpassword=$(jq -r '.game.passwordAdmin' "${servercfgfullpath}")
 		battleeyeport=1376
-		configip=$(jq -r '.gameHostBindAddress' "${servercfgfullpath}")
-		maxplayers=$(jq -r '.game.playerCountLimit' "${servercfgfullpath}")
-		port=$(jq -r '.gameHostBindPort' "${servercfgfullpath}")
+		configip=$(jq -r '.bindAddress' "${servercfgfullpath}")
+		maxplayers=$(jq -r '.game.maxPlayers' "${servercfgfullpath}")
+		port=$(jq -r '.bindPort' "${servercfgfullpath}")
 		queryport=$(jq -r '.steamQueryPort' "${servercfgfullpath}")
 		servername=$(jq -r '.game.name' "${servercfgfullpath}")
 		serverpassword=$(jq -r '.game.password' "${servercfgfullpath}")
diff --git a/lgsm/modules/info_game.sh b/lgsm/modules/info_game.sh
index fea995d27..0231abd9a 100644
--- a/lgsm/modules/info_game.sh
+++ b/lgsm/modules/info_game.sh
@@ -872,10 +872,10 @@ fn_info_game_ut2k4() {
 # Filetype: json
 fn_info_game_armar() {
 	if [ -f "${servercfgfullpath}" ]; then
-		fn_info_game_json "adminpassword" ".adminPassword"
-		fn_info_game_json "configip" ".gameHostBindAddress"
-		fn_info_game_json "maxplayers" ".game.playerCountLimit"
-		fn_info_game_json "port" ".gameHostBindPort"
+		fn_info_game_json "adminpassword" ".game.passwordAdmin"
+		fn_info_game_json "configip" ".bindAddress"
+		fn_info_game_json "maxplayers" ".game.maxPlayers"
+		fn_info_game_json "port" ".bindPort"
 		fn_info_game_json "queryport" ".steamQueryPort"
 		fn_info_game_json "servername" ".game.name"
 		fn_info_game_json "serverpassword" ".game.password"