diff --git a/lgsm/functions/info_game.sh b/lgsm/functions/info_game.sh index 8c9ca310a..2cba64c4a 100644 --- a/lgsm/functions/info_game.sh +++ b/lgsm/functions/info_game.sh @@ -102,11 +102,11 @@ fn_info_game_armar() { servername="${unavailable}" serverpassword="${unavailable}" else - adminpassword=$(jq -r '.adminPassword' "${servercfgfullpath}") + adminpassword=$(jq -r '.game.passwordAdmin' "${servercfgfullpath}") battleeyeport=1376 - configip=$(jq -r '.gameHostBindAddress' "${servercfgfullpath}") - maxplayers=$(jq -r '.game.playerCountLimit' "${servercfgfullpath}") - port=$(jq -r '.gameHostBindPort' "${servercfgfullpath}") + configip=$(jq -r '.bindAddress' "${servercfgfullpath}") + maxplayers=$(jq -r '.game.maxPlayers' "${servercfgfullpath}") + port=$(jq -r '.bindPort' "${servercfgfullpath}") queryport=$(jq -r '.steamQueryPort' "${servercfgfullpath}") servername=$(jq -r '.game.name' "${servercfgfullpath}") serverpassword=$(jq -r '.game.password' "${servercfgfullpath}") diff --git a/lgsm/modules/info_game.sh b/lgsm/modules/info_game.sh index fea995d27..0231abd9a 100644 --- a/lgsm/modules/info_game.sh +++ b/lgsm/modules/info_game.sh @@ -872,10 +872,10 @@ fn_info_game_ut2k4() { # Filetype: json fn_info_game_armar() { if [ -f "${servercfgfullpath}" ]; then - fn_info_game_json "adminpassword" ".adminPassword" - fn_info_game_json "configip" ".gameHostBindAddress" - fn_info_game_json "maxplayers" ".game.playerCountLimit" - fn_info_game_json "port" ".gameHostBindPort" + fn_info_game_json "adminpassword" ".game.passwordAdmin" + fn_info_game_json "configip" ".bindAddress" + fn_info_game_json "maxplayers" ".game.maxPlayers" + fn_info_game_json "port" ".bindPort" fn_info_game_json "queryport" ".steamQueryPort" fn_info_game_json "servername" ".game.name" fn_info_game_json "serverpassword" ".game.password"