diff --git a/BaseDefense/bdefserver b/BaseDefense/bdefserver new file mode 100644 index 000000000..41e27812b --- /dev/null +++ b/BaseDefense/bdefserver @@ -0,0 +1,199 @@ +#!/bin/bash +# Project: Game Server Managers - LinuxGSM +# Author: Daniel Gibbs +# License: MIT License, Copyright (c) 2017 Daniel Gibbs +# Purpose: Base Defense | Server Management Script +# Contributors: https://github.com/GameServerManagers/LinuxGSM/graphs/contributors +# Documentation: https://github.com/GameServerManagers/LinuxGSM/wiki +# Website: https://gameservermanagers.com + +# Debugging +if [ -f ".dev-debug" ]; then + exec 5>dev-debug.log + BASH_XTRACEFD="5" + set -x +fi + +version="170219" + +########################## +######## Settings ######## +########################## + +#### Server Settings #### + +## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters +defaultmap="pve_tomb" +maxplayers="16" +port="27015" +clientport="27005" +ip="0.0.0.0" + +## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters +fn_parms(){ +parms="-game bdef -strictportbind +ip ${ip} -port ${port} +clientport ${clientport} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers ${maxplayers}" +} + +#### LinuxGSM Settings #### + +## Notification Alerts +# (on|off) +# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email +emailalert="off" +email="email@example.com" +emailfrom="" + +# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet +pushbulletalert="off" +pushbullettoken="accesstoken" +channeltag="" + +## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update +updateonstart="off" + +## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup +maxbackups="4" +maxbackupdays="30" +stoponbackup="on" + +## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging +consolelogging="on" +logdays="7" + +#### LinuxGSM Advanced Settings #### + +## SteamCMD Settings +# Server appid +appid="90" +# Steam App Branch Select +# Allows to opt into the various Steam app branches. Default branch is "". +# Example: "-beta latest_experimental" +branch="" + +## Github Branch Select +# Allows for the use of different function files +# from a different repo and/or branch. +githubuser="GameServerManagers" +githubrepo="LinuxGSM" +githubbranch="master" + +## LinuxGSM Server Details +# Do not edit +gamename="Base Defense" +engine="goldsource" + +## Service Name | https://github.com/GameServerManagers/LinuxGSM/wiki/Multiple-Servers +servicename="bdef-server" + +#### Directories #### +# Edit with care + +## Work Directories +rootdir="$(dirname $(readlink -f "${BASH_SOURCE[0]}"))" +selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" +lockselfname=".${servicename}.lock" +lgsmdir="${rootdir}/lgsm" +functionsdir="${lgsmdir}/functions" +libdir="${lgsmdir}/lib" +tmpdir="${lgsmdir}/tmp" +filesdir="${rootdir}/serverfiles" + +## Server Specific Directories +systemdir="${filesdir}/bdfe" +executabledir="${filesdir}" +executable="./hlds_run" +servercfg="${servicename}.cfg" +servercfgdefault="server.cfg" +servercfgdir="${systemdir}" +servercfgfullpath="${servercfgdir}/${servercfg}" + +## Backup Directory +backupdir="${rootdir}/backups" + +## Logging Directories +gamelogdir="${systemdir}/logs" +scriptlogdir="${rootdir}/log/script" +consolelogdir="${rootdir}/log/console" +scriptlog="${scriptlogdir}/${servicename}-script.log" +consolelog="${consolelogdir}/${servicename}-console.log" +emaillog="${scriptlogdir}/${servicename}-email.log" + +## Logs Naming +scriptlogdate="${scriptlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log" +consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log" + +######################## +######## Script ######## +###### Do not edit ##### +######################## + +# Fetches core_dl for file downloads +fn_fetch_core_dl(){ +github_file_url_dir="lgsm/functions" +github_file_url_name="${functionfile}" +filedir="${functionsdir}" +filename="${github_file_url_name}" +githuburl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" +# If the file is missing, then download +if [ ! -f "${filedir}/${filename}" ]; then + if [ ! -d "${filedir}" ]; then + mkdir -p "${filedir}" + fi + echo -e " fetching ${filename}...\c" + # Check curl exists and use available path + curlpaths="$(command -v curl 2>/dev/null) $(which curl >/dev/null 2>&1) /usr/bin/curl /bin/curl /usr/sbin/curl /sbin/curl)" + for curlcmd in ${curlpaths} + do + if [ -x "${curlcmd}" ]; then + break + fi + done + # If curl exists download file + if [ "$(basename ${curlcmd})" == "curl" ]; then + curlfetch=$(${curlcmd} -s --fail -o "${filedir}/${filename}" "${githuburl}" 2>&1) + if [ $? -ne 0 ]; then + echo -e "\e[0;31mFAIL\e[0m\n" + echo "${curlfetch}" + echo -e "${githuburl}\n" + exit 1 + else + echo -e "\e[0;32mOK\e[0m" + fi + else + echo -e "\e[0;31mFAIL\e[0m\n" + echo "Curl is not installed!" + echo -e "" + exit 1 + fi + chmod +x "${filedir}/${filename}" +fi +source "${filedir}/${filename}" +} + +core_dl.sh(){ +# Functions are defined in core_functions.sh. +functionfile="${FUNCNAME}" +fn_fetch_core_dl +} + +core_functions.sh(){ +# Functions are defined in core_functions.sh. +functionfile="${FUNCNAME}" +fn_fetch_core_dl +} + +# Prevent from running this script as root. +if [ "$(whoami)" = "root" ]; then + if [ ! -f "${functionsdir}/core_functions.sh" ]||[ ! -f "${functionsdir}/check_root.sh" ]||[ ! -f "${functionsdir}/core_messages.sh" ]||[ ! -f "${functionsdir}/core_exit.sh" ]; then + echo "[ FAIL ] Do NOT run this script as root!" + exit 1 + else + core_functions.sh + check_root.sh + fi +fi + +core_dl.sh +core_functions.sh +getopt=$1 +core_getopt.sh \ No newline at end of file diff --git a/lgsm/functions/install_config.sh b/lgsm/functions/install_config.sh index 529f87038..05deba445 100644 --- a/lgsm/functions/install_config.sh +++ b/lgsm/functions/install_config.sh @@ -150,6 +150,12 @@ elif [ "${gamename}" == "Ballistic Overkill" ]; then fn_fetch_default_config fn_default_config_remote fn_set_config_vars +elif [ "${gamename}" == "Base Defense" ]; then + gamedirname="BaseDefense" + array_configs+=( server.cfg ) + fn_fetch_default_config + fn_default_config_remote + fn_set_config_vars elif [ "${gamename}" == "Battlefield: 1942" ]; then gamedirname="Battlefield1942" array_configs+=( serversettings.con ) diff --git a/lgsm/functions/install_server_files.sh b/lgsm/functions/install_server_files.sh index edee16e9f..360ffa1b2 100644 --- a/lgsm/functions/install_server_files.sh +++ b/lgsm/functions/install_server_files.sh @@ -9,7 +9,9 @@ local commandaction="Install" local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))" fn_install_server_files(){ - if [ "${gamename}" == "Battlefield: 1942" ]; then + if [ "${gamename}" == "Base Defense" ]; then + fileurl="https://s3.amazonaws.com/linuxgsm/base_defense_1775.tar.gz"; filedir="${tmpdir}"; filename="base_defense_1775.tar.gz"; executecmd="noexecute" run="norun"; force="noforce"; md5="a272b65ab014d9e9a103fad26ce11ea5" + elif [ "${gamename}" == "Battlefield: 1942" ]; then fileurl="http://files.gameservermanagers.com/BattleField1942/bf1942_lnxded-1.61-hacked-to-1.612.full.tar.bz2"; filedir="${tmpdir}"; filename="bf1942_lnxded-1.61-hacked-to-1.612.full.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="a86a5d3cd64ca59abcc9bb9f777c2e5d" elif [ "${gamename}" == "Call of Duty" ]; then fileurl="http://files.gameservermanagers.com/CallOfDuty/cod-lnxded-1.5b-full.tar.bz2"; filedir="${tmpdir}"; filename="cod-lnxded-1.5-large.tar.bz2"; executecmd="noexecute" run="norun"; force="noforce"; md5="19629895a4cf6fd8f6d1ee198b5304cd" @@ -134,7 +136,7 @@ elif [ "${gamename}" == "Multi Theft Auto" ]; then elif [ "${gamename}" == "Factorio" ]; then update_factorio.sh install_factorio_save.sh -elif [ -z "${appid}" ]||[ "${gamename}" == "GoldenEye: Source" ]; then +elif [ -z "${appid}" ]||[ "${gamename}" == "GoldenEye: Source" ]||[ "${gamename}" == "Base Defense" ]; then if [ "${gamename}" == "Unreal Tournament" ]; then install_unreal_tournament_eula.sh fi