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@ -14,8 +14,11 @@ fn_lockfile_trap(){ |
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rm -f "${lockdir:?}/${selfname}.lock" |
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# resets terminal. Servers can sometimes mess up the terminal on exit. |
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reset |
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fn_print_ok_nl "Closing debug" |
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fn_script_log_pass "Debug closed" |
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fn_print_dots "Stopping debug" |
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fn_print_ok_nl "Stopping debug" |
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fn_script_log_pass "Stopping debug" |
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# remove trap. |
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trap - INT |
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core_exit.sh |
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} |
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@ -85,6 +88,7 @@ fn_print_info_nl "Stopping any running servers" |
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fn_script_log_info "Stopping any running servers" |
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exitbypass=1 |
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command_stop.sh |
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unset exitbypass |
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fn_print_dots "Starting debug" |
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fn_script_log_info "Starting debug" |
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fn_print_ok_nl "Starting debug" |
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@ -93,27 +97,26 @@ fn_print_ok_nl "Starting debug" |
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date '+%s' > "${lockdir}/${selfname}.lock" |
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fn_script_log_info "Lockfile generated" |
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fn_script_log_info "${lockdir}/${selfname}.lock" |
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# trap to remove lockfile on quit. |
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trap fn_lockfile_trap INT |
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cd "${executabledir}" || exit |
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# Note: do not add double quotes to ${executable} ${parms}. |
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if [ "${engine}" == "source" ]||[ "${engine}" == "goldsrc" ]; then |
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${executable} ${parms} -debug |
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elif [ "${engine}" == "realvirtuality" ]; then |
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elif [ "${shortname}" == "arma3" ]; then |
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# Arma3 requires semicolons in the module list, which need to |
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# be escaped for regular (tmux) loading, but need to be |
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# stripped when loading straight from the console. |
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${executable} ${parms//\\;/;} |
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elif [ "${engine}" == "quake" ]; then |
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${executable} ${parms} -condebug |
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${executable} ${parms} -condebug |
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else |
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${executable} ${parms} |
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fi |
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fn_lockfile_trap |
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fn_print_dots "Stopping debug" |
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fn_print_ok_nl "Stopping debug" |
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# remove trap. |
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trap - INT |
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fn_script_log_info "Stopping debug" |
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core_exit.sh |
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